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256  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29 on: January 07, 2016, 11:22:43 PM
257  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29 on: January 07, 2016, 11:04:36 PM
I was answering the Bad Box Art Megaman u.u
258  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29 on: January 07, 2016, 10:17:03 PM
Still too small
259  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Smash 3DS/Wii U Roy Animation Stuff on: January 07, 2016, 07:11:47 PM
lol

I wish I had something better to say but I can only just laugh at the latest posts
260  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29 on: January 05, 2016, 06:55:57 PM
Maybe in seven thousand more pages
261  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: January 03, 2016, 12:03:17 PM
It's most likely a Gecko issue, but I haven't really tried it with Gecko as far as I remember.
262  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: January 03, 2016, 10:51:11 AM
It's also noted that the code will only work if booting through the PM Launcher.

That's actually wrong. I use that code without PM Launcher (on a backup loader) and it works just fine.
263  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: January 03, 2016, 10:45:05 AM
It's fixed indeed. Good job, Vyse!
264  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Crocodile Isle on: January 01, 2016, 08:11:08 PM
Holy [censored], this is pretty.

But would it be possible as a Brawl stage?
265  Help & Tutorials / Help / Re: Stupid question! What exactly is CSS? on: December 27, 2015, 10:39:11 AM
CSS is the Character Select Screen! Where you select your characters.
266  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: December 27, 2015, 10:34:31 AM
Isn't that the normal map? Don't quote me on that, I'm also a noob when it comes to 3D modeling/texturing.
267  Help & Tutorials / Help / Re: Dumb question bout' mods. on: December 27, 2015, 08:33:30 AM
This one you downloaded is not the model, but just the moveset. You'll have to download the model! The Motion file you'll have to remove the "2" in the end. The FitFalco is the original, and there's a version without taunt effects.

What you need to do:

1) Download the model. You can search for it in the vault
2) Add the model, the FitFalco.pac and the FitFalcoMotionEtc.pac to the Falco folder in your SD card

Done!
268  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: December 19, 2015, 04:13:48 PM
Aren't the 3DS Animations in theory the same as the WiiU animations? I think the files used are the same.
269  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: December 18, 2015, 09:05:04 AM
Thanks for the tip, Soneek!
270  Super Smash Bros. Brawl Hacking / Programming / Re: ~ASF1nk's Misc. Codes~ Update: 12/5/2015 on: December 14, 2015, 09:33:44 PM
You da CSS MVP, ASF1nk

"Wherever Vyse goes, cool follows."
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