So I recently created a new build for vBrawl, and I've run into this issue. It never used to do this to me with my old build. I'm wondering if anyone would have an idea why the game would crash after leaving the results screen?
I'm using BrawlEx with the custom CSS code. That's all i could think of
Can someone tell me the exact settings they use to make brstms and sfx files louder in game? Like the amount of amplification and equalization? All my brstms sound really quiet in-game
Is adding a new entry in the efls file through Brawlbox more practical than hexing it in manually? I've been following Eternal Yoshi's tutorial but when I add in the new Graphic effect to Fox in PSA, in-game it comes out as his Firefox graphic effect. If anyone could help me out it would be appreciated
If you would like to know more PM me. What I currently need is a model importer and someone who knows who to port external graphics properly (cause I haven't been able to successfully do it myself lol). I can send the entire build if you are interested
I've been trying but I don't know how to get Brawl Ex clone stock icons working properly on the SSS. It comes out as a garbled mess and I've even tried to change the frame count in the Pat0 entires. Does anyone know how to get them working properly?
I was wondering how you make it so that Edwguard Flow's Smash 4 Final Destination shows up during the Master Hand battle in Classic mode? I know they were able to do it with Melee's FD
Does anyone know how to properly add a Bowser + Giga Bowser clone in brawlex? I've tried countless times but it keeps freezing as soon as i select a stage. Could anyone help?
AFAIK, the CSS background (and any menu background) consists of a 3D model playing animations in the background. I know PM uses a custom one and I'm wondering how I would go about to make the model and import it into the game. I'm trying to make it look like the Smash 4 background