Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 ... 11 12 13 [14] 15 16 17 ... 76
196  Help & Tutorials / Model Tutorials / [VIDEO] How to Export models from Wind Waker and Twilight Princess on: November 06, 2011, 10:21:40 AM
Learn how to extract models from Wind Waker (or Twilight Princess, which follows the same steps)!

<a href="http://www.youtube.com/watch?v=gnnpQOuiZcc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=gnnpQOuiZcc</a>
197  Super Smash Bros. Brawl Hacking / Model Imports / Re: 404 Εισαγωγές μοντέλο (ForOhFor's Model Imports) [Phantom Ganon WIP] on: November 04, 2011, 04:04:35 AM
1.) It says Import Model
2.) That's looking pretty great! Can't wait! Azn
1. I'm fully aware, I just used Google Translate.
2. Thanks!
198  Super Smash Bros. Brawl Hacking / Model Imports / Re: 404 Εισαγωγές μοντέλο (ForOhFor's Model Imports) [Phantom Ganon WIP] on: November 03, 2011, 08:50:26 PM
aight cool, cant wait for it then! so wat games does that program work for anyways?
Wind Waker, Twilight Princess, and possibly Mario Sunshine.
And really, It's 3 programs. 2 to get it into a format the third can read, and then export to a 3ds file.
199  Super Smash Bros. Brawl Hacking / Model Imports / Re: 404 Εισαγωγές μοντέλο (ForOhFor's Model Imports) [Phantom Ganon WIP] on: November 03, 2011, 08:16:55 PM
niice. did you rip the model with a polygon "screenshot" while running on a emulator or through hexing of the game files directly?
Hexing. Well, I didn't do manual hexing, but I extracted game resource files and converted them with a program I found...

can u tell me how u did it? O.o
I'll make a tutorial eventually.
200  Super Smash Bros. Brawl Hacking / Model Imports / Re: 404 Εισαγωγές μοντέλο (ForOhFor's Model Imports) [Phantom Ganon WIP] on: November 03, 2011, 07:56:43 PM
this is [censored]ing awsome! cant wait for it!how could i forgot about phantom ganon xD hey whne its done you give me permision to make recolors of him?

Sure, but he's far from done, mind you.
BTW, I obtained the model from the game itself. The ripping process is pretty easy.
201  Super Smash Bros. Brawl Hacking / Model Imports / ForOhFor's Model Imports [Minecraft's Steve V2 released!] on: November 03, 2011, 07:41:55 PM
Check out my tutorial on windwaker models:
http://forums.kc-mm.com/index.php?topic=36136.0

Worked out all of my issues, now I just have to practice weighting!

Releases:

Minecraft Steve V2
<a href="http://www.youtube.com/watch?v=P3QTDwztzVY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=P3QTDwztzVY</a>

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24376&Moderated=All

Minecraft Steve V1

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23802&Moderated=All

Previews:
None right now.
202  Super Smash Bros. Brawl Hacking / Model Imports / Re: RandomTBush's Model Ports on: October 29, 2011, 09:02:09 PM
Well, you can export, then import.
203  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: KC-MM Secret Santa Sign up thread on: October 29, 2011, 11:06:56 AM
I hardly expected so many people to sign up :O
204  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Swag House: Help importing Ezio on: October 27, 2011, 08:12:30 PM
No problem if they lose their original bones, since you're gonna use a brawl skeleton, anyway.
205  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: KC-MM Secret Santa Sign up thread on: October 27, 2011, 02:46:14 PM
For future reference, please fill in the username line. It makes it easier to copy/paste Tongue
206  Super Smash Bros. Brawl Hacking / General Hacking Discussion / KC-MM Secret Santa Sign up thread on: October 26, 2011, 09:13:53 PM
Inspired by a tradition in an old game forum's art section, I thought for Christmas we brawl hackers could have a hack-trading secret santa sort of thing.

How it works:

If you sign up, your name will be put on the participants list in this thread, along with the rest of the stuff in the sign up form. On November 15th, this thread will be locked, and you will be PMed the username of the person you'll make a hack for. You then create a hack for them, and post it in a thread that will be opened on Christmas morning.

Participants:

Username: pridetobeme
Type of hacks: textures
Hack i'd like to have: a working import of Mechon Fiora of Xenoblade Chronicles
Fav game: Xenoblade Chronicles

Username: Jaklub
Type of mods: SFX packs
Type of mod I'd like to receive: Model import (stage/character) or vertex (character)
My favorite video game: It's hard to pick one, I'll go with Saturn Bomberman. As a guidance, you may go with my mods too.

Username: Dot  
Type of hacks i make: Textures and CSP
Type of hack i´d like to receive: Model or Vertex
Mah favourite videogame: Dragon Ball Z

Username: Gamma Ridley
Type of hacks I make: Animations. Lots and lots of animations.
Type of hack I'd like to receive: I dunno, I guess a SFX pack or a vertex hack. Something I couldn't have made myself.
Favorite video game: Metroid. All day, every day.

Username: Beyond
Types of hacks I make: Vertexes, Textures, and Model imports
Types of hacks I'd like to receive: Stages, SFX packs
Favorite video game: No Moe Heroes. <_<

Username: Mariodk
types of hacks i make:  PSA,port,Animations,rarely CSPs/Bps and vertexs/textures
Type of hacks I'd like to receive: Model imports,good vertexs
favourite videogame: DBZ games

Username: SiLeNtDo0m
Types of hacks I make: PSAs, Animations and Textures
Types of hacks I'd like to receive: Model imports, stages, SFX hacks
Favourite videogame: Well, I don't have one in particular, but Viewtiful Joe is one of my favourite series and has some of my favourite characters.

Username: YoshiKartWii
Type of hacks you make: Textures
Type of hack you'd like to receive (will be used if possible): Something from the Mario Series
Your favorite video game (used to inspire your secret santa): Any Mario Game

Username: SonicBrawler
Type of hacks you make: Some character PSA ports (not all work), and poorly but can make psa
Type of hack you'd like to receive: A Sonic Adventure 2 Battle based sonic psa or stage
Your favorite video game (used to inspire your secret santa): Sonic Adventure 2 Battle, SSBB, The World Ends With You, kirby 64, kirby squeak squad, kirby return to dream land, and pokemon ruby. (can pick 1 game, lol)

Username: KTH
Type of hacks you make: Vertex
Type of hack you'd like to receive (will be used if possible): PSA
Your favorite video game (used to inspire your secret santa): Megaman game (normal or X), Mario Game, Manga game or Sonic Game (old or SA series or Sonic Heroes).

Username: RandomTBush
Type of hacks you make: Character hacks
Type of hack you'd like to receive (will be used if possible): Character hack, stage hack.
Your favorite video game (used to inspire your secret santa): Bubble Bobble

Username: Anivernage
Type of hacks you make: PSA, Ports,(Animations and vertex, rarely)
Type of hack you'd like to receive: PSA
Your favorite video game: All Mario Bros, DBZ, or Spiderman Games.

How to sign up:
Just post the following in this thread:

Username:
Type of hacks you make:
Type of hack you'd like to receive (will be used if possible):
Your favorite video game (used to inspire your secret santa):

And please, only enter if you actually make hacks.
207  Super Smash Bros. Brawl Hacking / Stages / Re: ItalianStallion's Stages [Cool Cool Mountain release soon! October 26th] on: October 26, 2011, 04:22:47 AM
Yay for the Bob-Omb buddy!  He looks adorable on his little platform.  I'm assuming he animates too?  As in he sort of does his little march in place?  And is that a Red Ring I see atop that tree on the right in that first screenshot?  That's also a very nice touch.

My only minor complaint at the moment would be that the texture on the middle spine of the trees came out a little odd.  Considering the rest of the tree looks beautiful, it kinda looks a little odd. Maybe it's just the angle and I'm going crazy.

So far, however, I think this is the best stage you've ever made.  It simply looks incredible.
Red Ring?
Someone's been playing a lot of sonic colors, I see.

Anyway, IS, that stage is looking crazy good.
208  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 26, 2011, 04:19:57 AM
He did it in 3DS max, not Brawl. It's just using standard mo-cap stuff. Nothing fancy.

Also, he DID "reveal his technique" because he's a Smashboards member and he posted about it in the Customised Content board as he was making it. It was for a university project, if I recall correctly.

In terms of how it can help us, we have to crack Brawl's animation format first before we can even think about that.
We know brawl's animation format, which is why we can fully edit it.
209  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pik's Placeholder Announcement Thing on: October 25, 2011, 04:16:10 AM
Could you put quote over mario this time? Or Toon Link? Both of them are better for PSAs.
210  Super Smash Bros. Brawl Hacking / Stages / Re: and suddenly, another stage builder thread on: October 24, 2011, 04:16:31 AM
I'm actually in the process of making a 3D balcony.
Pages:  1 ... 11 12 13 [14] 15 16 17 ... 76