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271  Help & Tutorials / Model Tutorials / [VIDEO] Importing .OBJ files from sketchup on: September 19, 2011, 03:20:16 PM
<a href="http://www.youtube.com/watch?v=ffetwoym2zw" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=ffetwoym2zw</a>
272  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Tutorial Video on the OP on: September 18, 2011, 02:35:33 PM
No, because we have no word if it works or not - the file size was instantly way too large to see.
273  Super Smash Bros. Brawl Hacking / Programming / Re: Giving bones to homebrew models? on: September 16, 2011, 07:10:46 PM
>.>
1. the pac file isn't the character's model
2. no editor really supports MDL0s anyway. You'd have to export the MDL0 as a DAE.
274  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Tutorial Video on the OP on: September 16, 2011, 06:29:37 PM
I don't really get your question. My answer is, both? I knew just a little bit of Javascript when I first started which is pretty similar to C#, but I really didn't know much. I knew (and still know) HTML really well though Tongue
Java, or Javascript?
They're pretty different...
And Java is very close to C
(I don't know about C# though.)
275  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15 on: September 16, 2011, 02:51:06 PM
yeah i could do that xD

edit:
i'd also like to show another preview of yet ANOTHER melee stage...




That turtle looks pretty bad, though...
276  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [Aperture Science RELEASED! 9/13/11] on: September 15, 2011, 08:25:33 PM
BTW, if all goes right, Grasstown/Bushlands should be out within a few days. My collisions are  likely freezing the game, according to M22K.
277  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Tutorial Video on the OP on: September 15, 2011, 08:07:51 PM
Which still may have MDL0s, we don't know.
278  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: [new node] on: September 15, 2011, 07:33:29 PM
He dropped it after someone else released their Kuma.
279  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [Aperture Science RELEASED! 9/13/11] on: September 14, 2011, 09:21:54 PM
A place from the excellent movie Summer Wars.

Srsly. Watch it  Im srs here
280  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [Aperture Science RELEASED! 9/13/11] on: September 14, 2011, 09:19:26 PM
Here's a pic:
Hope I can get somewhere close to it. It's sorta ambitious.
281  Super Smash Bros. Brawl Hacking / Music & SFX / Re: (Support my poll please) My Custom Victory Theme Code on: September 14, 2011, 09:17:46 PM
Why'd you even put the option there >.>

Haters gonna hate, y'know?
282  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [Aperture Science RELEASED! 9/13/11] on: September 14, 2011, 09:13:13 PM
So, here's a hint of what my next stage may be:

<a href="http://www.youtube.com/watch?v=kPTfdO5hQUw" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=kPTfdO5hQUw</a>
283  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Dark Link's Results in Vault. Next: The stage xD] (14 sep 11) on: September 14, 2011, 08:54:55 PM
I'm quite aware that the N64 ripped models being imported with the Obj importer are of bad quality. The textures on that Ganon's Tower model needed fixing, the model was pretty broken, and it doesn't come close to the quality of Mewtwo2000's stages.

However, if you're importing a stage you made from scratch in a model editor, and take time to properly fix it, along with giving it interesting gameplay, I see nothing wrong.

Just my 2 cents.

Anyway, mewtwo, you've done an excellent job. I may not grab the stage (not that much a fan of N64 models) but I appreciate the hard work you put into it all the same.
284  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14 on: September 14, 2011, 04:15:06 AM
Kinda hard to get the textures to look good, am I right?
285  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13 on: September 13, 2011, 08:56:29 PM
Oh, you'll probably have to change some texture names, reimport them, and turn some upside down.

Well, I'm out for the night. Cya Tomorrow.
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