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1  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: January 10, 2013, 04:54:53 PM
I see development's still going on.... just not as much progress.
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: April 25, 2012, 03:01:17 PM
All right. I'll probably hear from AwesomeCasey or from TurboBear about something later... I just don't want to do this with such a small team. Completely alone would be fine, a whole team would be great, but I'm not going to rid of what few people I have just to be alone.

Here, have some models I've been making excite you:
http://www.ponychan.net/chan/collab/res/37089.html
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: April 25, 2012, 02:37:45 PM
Not gonna lie: I spent too much time making sure the "blog owner" wasn't offended rather than having him be a part of the team. As it stands, there's only a modeler, animator, and me. I don't quite feel up for doing this on my own,, but as per-rule I know that forums aren't quite too interested in doing something other than chatting a lot.
4  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66b Released on: April 16, 2012, 04:41:07 PM
No need in me keeping up, but congrats and whatnot.
5  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: April 05, 2012, 03:51:50 PM
BlackJax96/Nico/Furry, why is the first post so furry?
6  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: April 02, 2012, 10:28:56 PM
How's the programming going with Brawlbox anyways? Sorry I can't help you with Brawlbox all that much.
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: April 02, 2012, 09:54:42 PM
Wow, that worked. I blame BlackJax for this. Thanks! Send me a message on MSN
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: April 02, 2012, 09:13:23 PM
Alright. I'll get on that.

Also, I suppose I don't know how Attach/Detach could break anything. It's a bit out of my league. Does it give you errors on export?

I get the Index number out of array and "Object bla bla bla bla" errors, only on those meshes though. It makes those meshes unuseable, bottom line.
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: April 02, 2012, 07:50:56 PM
Well, about the IM situation, I'm more likely to get a KC-MM PM. Let's start there. Also, we can animate in BrawlBox now? This is wonderful news!

Well, I'm not sure what you mean by "don"t work." Do they straight not import? Is there something wrong with the rig?

No animators in Brawlbox, at least not for normal character animations. No IK, no rigs, only so much quality can be achieved. That's why 3DS Max animators are loved so much! Send me a PM, and I'll reply with a link to a 3DS Max rig download.

I've had this problem before, I think it's something like the polygons that have use Attach and Detach become corrupted or something: Something in the Max editing process ruins it, only 3 of the remaining meshes work. (several Editable Mesh per .DAE)
10  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: April 02, 2012, 07:43:17 PM
Well you could be a beta tester if you calmly volunteered Awesome Face
I'll give the calmness a shot. Might take a little while Tongue
(Not really insulted, I've been gone for ages anyways)
11  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: April 02, 2012, 07:38:04 PM
I can't be a beta tester, the one guy who's actually tried (and failed) helping in Brawlbox? I'm insulted. I see what you did there ...
12  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: April 02, 2012, 07:36:36 PM
And to switch subjects, Spex is animating in 3DS Max (for all I know, our IM situation hasn't worked out yet) and everyone else has been animating in Brawlbox.

Dunno if the installs worked behind my back or something, but everything's working again. Thanks for the support guys. Now I'm just back to the normal glitch where models that have been heavily edited in Max don't work... any recommendations for how to have a model rebuilt completely, like a double import/export perhaps?
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: April 02, 2012, 06:59:12 PM
I hate you e_e I was really excited to see your progress
Judging by this, it looks like it was a troll. I'll just go ahead and NOT watch.

Also, All of my Brawlboxes are broken. What gives? I can't import any model, from brawlbox or max, and I have no idea what's the problem. Reinstalling the net framework doesnt seem to do anything either, if I've done it right.
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: March 26, 2012, 06:50:36 PM
You ask too often, really. Stop asking for new things, okay? I'll say something new on my own, whether or not you ask for something new.

No IM Spex? And turbo, did you ever examine my Snake download? It's got a nice PSA edit on it.
15  Super Smash Bros. Brawl Hacking / Model Imports / Re: My Little Pony + Brawl: Mario Kart/3D Outline Render on: March 26, 2012, 03:56:00 PM
Why, I'd love to see your work with animating. Care to take this over to some IM of some sorts?
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