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1  Help & Tutorials / Help / Deflecting on: October 03, 2016, 02:20:43 PM
Moves like Fox's down special are capable of deflecting projectiles.  How is this done?  I am not sure if it is done by flags or a defensive collision.  If it is done by flags, than what is the value?
2  Help & Tutorials / Help / Which Timer? on: October 02, 2016, 12:09:54 PM
I understand that the asynchronous timer counts down from the start of the animation, but when you are using a timer in the animation (example: after created offensive collision or making the body collision intangible) are we supposed to use the asynchronous or the synchronous timer?  I have looked at various animations in the PSA, and I am still not sure which timer to use.  Synchronous starts after the event, but couldn't I just use the asynchronous since it keeps track from the beginning of the animation?  Any thoughts?
3  Help & Tutorials / Help / Bit Variables on: September 30, 2016, 02:19:18 PM
In PSA, I have a couple of attacks that won't respond, and I believe it has something to do with bit-variables.  What are bit variables, and how am I to properly set and clear them?
4  Help & Tutorials / Help / Facial features on: September 29, 2016, 09:25:38 PM
Is there a way to change the facial expressions of the character in brawlbox?  I know I can mess with the mouth bone a little bit, but everything else (eyes especially) don't seem to have a bone attached.  Is it possible to move other parts of the face?

The characters I have tried this with are Sonic and a mod over Fox.
5  Help & Tutorials / Help / Brawlbox file confusion on: August 28, 2016, 07:04:06 PM
If you want to change the animation of a character in Brawlbox, which file would you open up and preview?  I have been getting confused with which file to open and save.  I have recently realized that Smash Attacks only opens up the Fitcharacter.pac file; am I supposed to open the same file in Brawlbox, preview it, and load the animations to edit them? 

I am trying to change some of Sonic's animations with a couple psas from the vault, but I seem to keep messing up as I can't open them in Smash Attacks.  Am I supposed to just go with FitSonic.pac in brawlbox and stay with that file so it can be used in Smash Attacks?

Post Merge: August 28, 2016, 07:18:21 PM
Along with my former question, what file can I open in Smash Attacks?  I thought I could only open fitcharacter.pac, but there are times I can't open up a file labeled as fitcharacter.pac.  I just wanted to change some animations to Sonic and change the offense collisions in Smash Attacks, but I don't see how I can do it if I cannot open the file in Smash Attacks.

I hope I am making sense.
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