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16  Help & Tutorials / A/A Tutorials / Re: [Expert] How to Port Smash 3DS/Wii U Animations for use with Brawl Skeletons on: February 06, 2017, 04:11:54 PM
I tried putting the scale to 1 but it still gives me the same error when trying constrain again
17  Help & Tutorials / A/A Tutorials / Re: [Expert] How to Port Smash 3DS/Wii U Animations for use with Brawl Skeletons on: February 06, 2017, 03:24:31 PM
http://imgur.com/a/9A39C
18  Help & Tutorials / A/A Tutorials / Re: [Expert] How to Port Smash 3DS/Wii U Animations for use with Brawl Skeletons on: February 06, 2017, 12:45:51 PM
what inches do I need export in from 3dsmax since everytime I port it to 3ds max its like a giant version of the model and I would get an error on the script
19  Help & Tutorials / Help / Fighter 80 Possible? on: February 04, 2017, 08:16:24 PM
I was recently looking over ebola16 brawlex advancement topic when I came across the idea of 105 characters its just the css roster would not care if you added one more character than 100 so I decided to put the the bx_fighter.rel in hex editor to see if this had anything to do with it and I believe it does. When I checked it showed that the only ids that exsisted were 3f to 7f on things such as the FighterInternalNames so I decided to add an 80 id to everywhere where I saw 7a 7b 7c 7d 7e 7f than I would put 80. It seemed successful but once I loaded the projectm launcher a black screen would only appear so if someone can help it might open the possibility to more brawlex slots than just 100. If you need the file just ask. Smiley
20  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Near's(ZeusLink's) Stuff on: January 26, 2017, 08:04:40 AM
this looks intresting
21  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Adding sfx to brawlex psa on: January 18, 2017, 07:27:59 AM
is it for the bowser version of the moveset than I can give you mine
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: December 28, 2016, 08:43:47 AM
nice
23  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 22, 2016, 06:42:38 PM
um you replace the 00 with numbers such as 3f 40 41 42 43 and on
24  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 22, 2016, 10:05:08 AM
http://forums.kc-mm.com/index.php?topic=66417.0 for sound effects
http://forums.kc-mm.com/index.php?topic=65113.msg1234041#msg1234041  for announcer calls
25  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 22, 2016, 09:15:51 AM
You add custom sounds to characters by replacing boss sound effects and you add custom announcer calls by replacing random menu sounds you dont need such as the wifi sounds
26  Super Smash Bros. Brawl Hacking / Programming / Re: Css code help on: December 21, 2016, 04:08:36 PM
I believe its just placeholders waiting for you to replace with your own characters
27  Help & Tutorials / Help / brawl wont load on: December 21, 2016, 01:59:40 PM
I am a dolphin user and I had a lot of music on brawl build so I decided to put the music on the ios to save space I used a software called peppy fiddle to do this but my end results was a 4.48 gb version of brawl and when I tried to load it up  using the project m launcher the game would never load after the launcher.
28  Super Smash Bros. Brawl Hacking / Programming / Re: Css code help on: December 20, 2016, 08:27:06 AM
after the number 41 on the bottom line is that number suppose to to be 04 or 42
29  Super Smash Bros. Brawl Hacking / Programming / Re: Css code help on: December 19, 2016, 09:04:57 PM
Yes have u tried the code without the zeros
30  Help & Tutorials / Help / Dolphin problem on: December 09, 2016, 10:42:54 PM
I recently saw this tutorial on how you can put your custom music on the ios to save space for the 2gb sd but when I finished with it every time I would load the project m launcher the brawl strap menu will never load so I dont know if it just failed to read or something but if you can help that can be great

here is the tutorial I followed
https://smashboards.com/threads/guide-to-running-custom-builds-larger-than-2gb-on-dolphin.416392/
 
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