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286  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 31, 2012, 08:03:35 AM
Black and gray.  This is how it looks in BrawlBox, or rather, this is how it supposed to look:
http://img217.imageshack.us/img217/7913/terraoverpeach.jpg

However, I believe the textures from the model I replaced (in this case, Peach's) are still intact, which makes the import look bizarre (weird colors).  What I'm trying to do is get the jpeg files (the ones used for the model I rigged in 3DS Studio Max 2011) to replace all of FitPeach05's previous texture files.  The thing is, I don't know crap about placing textures over old ones.  I know about exporting/replacing them, but as for the eyes, face, body, leg, etc textures, I'm completely lost, and there are only two jpeg files, which came with the model.

Picture A - http://www.filefactory.com/file/27cpu60yur8f/n/diss_01.png
Picture B - http://www.filefactory.com/file/vhskgwgdhqf/n/diss_00.png

Here are the .pac and .pcs files.  Keep in mind that previously, this was some random texture hack someone made over Peach, but the extracted .dae shows up normally in 3DS.

http://www.filefactory.com/file/5jy82w1257g5/n/FitPeach05.pcs
http://www.filefactory.com/file/1m8slphyty61/n/FitPeach05.pac

And the .dae I'm working on http://www.filefactory.com/file/72liuc9dblgb/n/Esper_Terra_over_Peach_WIP.DAE

How can I get the textures to work in Brawl?



Do you mind uploading those files to mediafire? Mediafire is less hassle.
287  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 30, 2012, 10:49:24 PM
What does the model look like in game?
288  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 30, 2012, 02:54:58 PM
Use LarmJ and RarmJ instead of the jb bones. I'm not sure if it makes a difference, but I noticed this is what most importers do. What I was saying though was that you should rotate each of those bones I mentioned, and you should be able to see the problem areas.

If you're still having a difficult time with this, I'll take a look.
Yeah it was the jb bones. I took a look at it. It seemed like the jb bones wouldn't move with the rest of the bones. So I re-weighted them just enough as to give a challenge and not do it all. Also some hair was attached to places that it shouldn't be. The hair is long and is really close to the arms and legs. It's an easy mistake to attach them on accident.
289  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 30, 2012, 01:07:27 PM
Yes that would be nice. And who's this over?
290  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 29, 2012, 08:38:56 PM
Rig the model one part at a time. So rig a part export and use brawl box to see how it looks animated. If it doesnt look right edit in max then export again. If you go slow it should be ok. Also make a keyframe in max and see how it looks when you move the slider forward. Only weighting it doesn't make it move fluidly.
291  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 29, 2012, 06:24:30 PM
I'll add anything that can help into the OP.

Thanks man, I'm sure this will help.
292  Help & Tutorials / Model Tutorials / [Video] How to Rig Models in 3DS Max!! on: May 29, 2012, 11:38:52 AM
Alright here's the vids. I recommend watching the put twilight princess models into brawl video first though.
Part 1:
<a href="http://youtu.be/qBhMXvR79_o" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/qBhMXvR79_o</a>
Part 2:
<a href="http://youtu.be/4cBCsYXTRyw" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/4cBCsYXTRyw</a>
293  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 29, 2012, 09:16:36 AM
Yes that would be most appreciated. Thank you. Cheesy

No problem it should be up soon.
Edit: Just finished. I'm editing and converting now
Edit2: Hey BJ if you like it can you put it in the main tutorial. That would be great.

Post Merge: May 29, 2012, 11:29:36 AM
Alright Part 1 is uploaded. Please don't merge this post with the last.
Part one:
<a href="http://youtu.be/qBhMXvR79_o" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/qBhMXvR79_o</a>
Part two:
<a href="http://youtu.be/4cBCsYXTRyw" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/4cBCsYXTRyw</a>
294  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 28, 2012, 05:51:19 PM
I have a few vid tutorials on on YouTube channel of mine. Want a rigging tutorial? I can do that if you want
295  Help & Tutorials / Model Tutorials / How to Put Twilight Princess Models into Brawl on: May 26, 2012, 04:28:55 PM
I'll be showing you how to put Twilight Princess Models into brawl. For some it may be basic and easy but to people just learning and have ideas with Twilight Princess models this is for you.
Vids:
<a href="http://youtu.be/UBPick5oRyE" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/UBPick5oRyE</a>

<a href="http://youtu.be/-Hmzrie_VMw" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/-Hmzrie_VMw</a>
Thanks to all the people that helped me with some of the basic importing stuff.
Look at some of my USB Gecko Tutorials as well so you can also make codes for brawl.
Happy Hacking
296  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 25, 2012, 05:06:27 PM
Alright I have been assigning the material by clicking the assign material to selection button. Do I have to drag it onto the model. Also when I open the material editor it has the textures imported with the model in one slot under sub-materials.  Oh and I used a bmd importer.
Edit: for some reason when I have the files on my desktop it works. When it's in certain folders it doesn't. I'll try to see if this is a fix.
297  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 25, 2012, 03:18:23 PM
I have tga files. Does that make a difference?
298  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 22, 2012, 09:24:28 PM
well you could always just drag the textures onto the object
That's not working ethier
Edit: Fixed it. It was an install error

Post Merge: May 23, 2012, 08:59:57 AM
Ummm brawlbox merged all my textures into one. I assigned each texture to a material in 3ds max but BB merges them into one texture called programs. What can I do to fix it.
299  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 21, 2012, 05:15:28 PM
click that button on the left to assign a texture, then click that button on the right to make it show up in viewport.


I know that, it's the assign texture button that's not working. It's unclickable.
300  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: May 20, 2012, 11:14:37 AM
New problem. I finished rigging and now I exported and the mdl0 had all my textures into one big texture. So I went back and found that the materials were assigned in one slot. I deleted this slot and started adding the correct texture to each object, but the put material to scene button was grayed out. I tried it again, same thing. I created a new object and tried to assign one of the included textures, it was STILL grayed out. What's the matter? Google isn't helping.
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