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1  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 14, 2016, 07:22:39 AM
I'm having this error. New CSS Icons show up as Random and crash when highlighting them I did what it to fix it, but it didn't work. Please help!
Make sure you have the "File Patch" Gecko code enabled (found in BrawlEx's Readme.txt file), and for Dolphin, make sure that you don't have the "sd.raw" file "open".

I use something called ImDisk Virtual Disk Driver to make my computer think the "sd.raw" file is a plugged-in storage thing that I can then directly open and modify contents of, and Dolphin doesn't want to read "sd.raw" until I "eject"/disable the virtual disk of it.

Also for Dolphin, make sure "sd.raw" is located in the correct location. On a Windows system, this would be [your "Documents" folder]\Dolphin Emulator\Wii\sd.raw, regardless of where you've installed Dolphin. (If you've set up Dolphin to be portable (either through a .ini file or by having a file called "portable.txt" in Dolphin's installation folder), that'll be [path to Dolphin]\User\Wii\sd.raw instead.)

And make sure the folder structure on the SD card is correct. An example file would be X:\private\wii\app\RSBE\pf\BrawlEx\FigherConfig\Fighter3F.dat, where X would be the drive letter or root of the SD card. Additionally, make sure you have the "core files" of BrawlEx installed. An example file of that would be X:\private\wii\app\RSBE\pf\system\common2.pac.

Last of all, are you completely certain you set up the "cosmetic" files correctly?
2  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 03, 2016, 01:43:30 PM
I think I'm having a problem with BrawlEx that's caused by BrawlEx (and not me doing something wrong), but I'd love for it to be that I'm the one doing something wrong, so someone can tell me and help me fix it...

I made a clone of Sonic, which works 100% fine and such, but on the character selection screen, there are two colour/skin problems. Firstly, the cloned Sonic has 6 colour/skin slots, while the vanilla Sonic has 5 (the 6th character portrait of the clone is shown as two images flickering between each other), and secondly, the colours used in team battles don't match up with the team the clone is on.

I was going to try making a clone of Wario to see if I can only access the first 6 colours/skins rather than his entire 12, but without a Wario "EX Module", I don't really want to try.

As some more information is probably wanted, with colour/skin values going from 1 as the first colour to 5 as the last existant colour, a Red Team Sonic uses skin 5, a Blue Sonic uses skin 1, and a Green Sonic uses skin 4, while a Red Sonic clone uses skin 1, a Blue Sonic clone uses skin 3, and a Green Sonic clone uses skin 6 (which doesn't exist, causing the same "flickering" portrait as above).

Some more information that's definitely relevant: A Red Team Mario uses skin 1, a Blue Mario uses skin 3, and a Green Mario uses skin 6. Additionally, this tutorial says that a cosmetic ID of 3C or above will always use Mario's cosmetic ID, and that includes BrawlEx's free slots of 3F and up. (My Sonic clone uses slot 40.)

If playing with the 6th colour/skin of the clone, the clone in-game will be displayed with the 4th colour/skin, and the stock icons on the results screen will be shown with the 5th colour/skin (due to the way the "animated textures" of Wii games work, I think, in which the frame of the 6th colour/skin gets transferred over from the 5th colour/skin). Additionally, the "battle portrait" (character face behind the percentage meter) was blank, while the "battle name" (character name below the percentage meter) was that of the clone since the "battle name" isn't necessarily linked to an individual colour/skin of a charcter.

I use Dolphin 5.0 to play an NTSC version of Brawl, and I use Dolphin's built-in Gecko cheat support to use the Custom CSS Screen and the File Patch V3.5.1b codes, using a virtual SD card for the cloned character.

So in short, my Sonic clone has 6 skins like Mario instead of 5, and the skins of the Red/Blue/Green teams are in the same order as Mario's. Is this my or BrawlEx's fault, and in either case, can I fix it? And what if I want to make a clone with more than 6 skins?
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