I do a lot of coding for geckocodes.org so I know the code does not exist. It would only be a simple meaning of using the selection screen of the first characters availiable aka Mario and Kirby. By subspace do you mean the "subspace" or just the whole SSE. If just the subspace a simple able to select the same character code could work. Still that code must be created. Thanks for the idea. I can make that for you. Just say the word and i'll get on it as soon as I can (might be a bit though. School and stuff).
By SSE, I mean any level in Adventure mode. Like how once you beat the game, you're able to choose any character you've found, but you usually have to choose 4 for one level. I'd like it so that you only need to choose one.
But you know what I mean, I'm sure. And thanks a ton for doing this! You can start whenever you see fit.
This is something I've always wondered ever since I first heard of Brawl Hacking. Is there a code of any kind that makes it so you only play as one character in subspace? In other words, a way to only choose 1 character intead of the usual 4.
Didn't know where else to put this topic, so I put it here.
set Animation Speed up i PSA dont worked Edit: i wait to Sdo0m´s Shadow V2 is done i told him i can´t port this shadow if some of his GFX is over Sonic´s Spin dash blue GFX and i saw his running GFX is not used at all anyway i will maybe just use the Animations/Model and instead a renamed FitSonic.pac to DK. i will use a real FitDonkey.pac with ported Animations/Models like kingjiggypuff did with this hacK: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18277 that way we also can use more voices/more SFXs and no longer needed a shadowkong Friendly Sonic PSA but i needing one who can do the hex work
Not a bad idea. Maybe ask Jiggs how he did it. ... Okay, I've posted a bit too much today. XD
damn Sdo0m you have replaced the wrong GFX now is Sonic´s spin dash GFX black or chaos spear if shadow vs. Sonic you should just have replaced Sonic´s Running GFX then i can easy make Shadowkong Friendly Sonic PSAs if only replaced Sonic´s Running GFX
i know or Down-Taunt needs a new animations (already a new Video lol) ok here is what not working on next shadowkong(right now): teleports unlimited Down-B air 2nd jump GFX bug like before Shadowkong Friendly Sonic PSAs slow running AAA combo and right now until new revamped SFX pack/SFX IDs the SFX pack will not work on the new port
i have fixed most of them before and i can do it again (slow running i try first) the moveset will also be edited abit (only teleports)
I hope you can figure out the run glitch this time.