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211  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 02, 2013, 08:28:42 AM
its the FS
if as FS i can maybe help alittle
with code a time limit mode (like vegeta´s or goku´s SSJ)
212  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 02, 2013, 08:23:06 AM
so you making Normal form broly and not the overrrated LSSJ?
or will LSSJ be as FS or something like that
213  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: November 01, 2013, 11:57:29 AM
I think that Ki waves should be his side-B than the one you showed.
It's just my opinion.
and make goku to be more close to a Clone of vegeta&the other DBZ movesets?
thats why no Ki blasts on side-b
214  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: November 01, 2013, 08:35:37 AM
question about the goku remap, when finished is ssj 1,3,and 4 going to be:
a: all in one compressed file
b: alternate costumes and transformations
c: 4 different psa's with for different transformations
a
using 1 model for SSJ1,3,4(or SSJgod over 4)
but only 1 SSJ moveset if change to SSJ mode
just like vegeta having SSJ1.4 model changers but only have 1x SSJ Moveset(boosted moveset)
215  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: November 01, 2013, 03:58:54 AM

or a true Naruto psa.
if this is true. again VERY vague
^this
so we can somehow make a article that clones the Charater´s model and use the charater´s Animetions too but with the Clone´s own coding&subactions&actions(so we dont needing to put a other naruto model over a article as ike´s sword or over pikmins) aswell as we can copy that clone as many times the game allow us to (until it lag or freeze) but i dont think it will lag&freeze if low poly and only like 4-5x low poly models(after all brawl can handle 8 charaters at same time = the fight with alloys)
216  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: October 31, 2013, 05:25:18 PM
Goku´s revamped&new Side-B(both ground&air)

new revamped&more based on:
<a href="http://www.youtube.com/watch?v=bnxF8qnZMAg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=bnxF8qnZMAg</a>
first hit with elbow>some rapid kicks(not as many on the video)>a Uppercut>HammerFist(if SSJ mode: kamehameha wave like in the video)
217  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 31, 2013, 06:47:19 AM
What if you can charge it? The more you charge the more leaves you get and if hits can get through any if the leaves ur hit, so basically each individual leaf acts as a shield just like when you get the three turtle shells in mario kart and they spin around you, only when you shoot it you shoot all the leaves at once rather than each one by itself xD just a suggestion.
was thinking on something like that
so the leafs is kinda like triple shells in mario
both as throwing&stay on as a shield but i dont think i am able to code that sadly

Post Merge: October 31, 2013, 05:24:40 PM
Goku´s revamped&new Side-B(both ground&air)

first hit with elbow>some rapid kicks(not as many on the video)>a Uppercut>HammerFist(if SSJ mode: kamehameha wave like in the video)
218  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 30, 2013, 06:56:29 PM
Megaman (rockman) Is Amazing Cheesy, How much time do we have to wait for the realize?
not much left still afew thing left to fix/add
but what you see in the video is basely what you guys is getting
maybe i will do so megaman can´t move while leaf shield is on but
the gameplay on the moveset is kinda better if you can move while leaf shield is there´

anyway i think i there will be afew more videos coming
and infact i think i will have alot of my WIPs done soon
since i found a way to fix the brawlbox freeze the PSA&makes other weird gliches on the PSA
i have been able to save megaman´s Fitness.pac like 100 times (also fixed the freezing&weird gliches like 100 times)
219  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: October 30, 2013, 05:35:12 PM
ported Nana article(from ICs) to a jiggypuff .rel for over donkey kong?
220  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: October 30, 2013, 04:28:01 PM
That's some nice work, MK.

Though I think some of those animations need polishing.
i did not made all animetions southcraft&KTH made most of it
i mainly revamped some stuff (mainly PSAing&megaman model for psa) and made a video
also like the new way im making previews of movesets now ? xD
221  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: October 30, 2013, 04:21:43 PM
÷
222  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 30, 2013, 03:59:16 PM
÷


KTH said not release the video before he made also one
but southcraft did it by a mistake anyway
so i can anyway release it here too

also
what you guys think of my new way of making Moveset previews?
will do something like this for my future moveset videos
223  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Another Megaman preview in poll! on: October 30, 2013, 03:57:49 PM
so what you guys think of my new way of making Moveset previews?
will do something like this for my future moveset videos
224  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 29, 2013, 05:49:13 PM
Well you could make a preview video for some of the WIP hacks if they're currently playable, like how you made a preview for SMBZ Mario v3, maybe you could do one of v4 to get us more hyped for him or something.
was thinking to do that
but since megaman is close to be done im possible doing him xD
225  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 28, 2013, 05:29:30 PM
i got bad news and good news
the good news
i just got able to record stuff in Full 1080p true HD since i got a capture card for HDMI and fixed my graphic card problem with no sound from HDMI
so brawl mods videos in full HD now(will still not record from my wii U since wii mode is 480p)
the bad news:
nothing to show off yet unless i making a new video for some of my older hacks (as i anyway update most of them anyway)
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