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226  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 27, 2013, 09:22:05 PM
vsibility bones?...
nope its the materials there is something wrong with if exporting from brawl mario
and import to a model over mario(same for luigi)
vsibility bones has nothing to do with eyes that using texture animetions for moving&blinking
227  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 27, 2013, 08:32:38 PM
anyway here is what possible what will be done first in order:
1st: Megaman(im helping with for KTH&southcraft)
2nd: SMBZ mario v4: needing to finish the moveset it self for finish megaman´s FS since needing codes from cape FS to megaman can fly around in rush armor
but will not be release at same time as megaman cuz of im needing to finish all his models to work with v4
3rd: goku cuz he is kinda one of my most outdated+popular mods
4. Geno updates(if not soon any news from starwaffle´s&Albafika´s Geno moveset): also one of my most outdated hacks
5. a overrated Emohog ported to falco(no .rel port) with a alittle new updated moveset
since my shadow over DK is outdated too
6. Majin buu moveset(the one based on both kid&super buu so it fits with both models and turning ppl to candy only on throws like i did with gotenks´s up&down throws)
7. idk who after but possible naruto or Luffy

also:

a preview for 2 things at onces: Fire mario mode new N-B(brawl fire ball is moved to Side-B)
and a alittle edit to FD stage aswell since i am soon done with that and maybe im adding 1 more thing on it
the one who is guessing the 1 more thing im adding to the edited FD stage(if filesize ofc)
here is a hint of 1 more thing im adding to the stage: Ex......... cant say the rest of the word
gets a pre release of the stage (since i will release it with 2x model imports+1x moveset)


also i gave goku a 2 new attacks for on his movesets:
New AAA combo:
fire 2x weak/short ranged Ki Blasts with 1 hand(one with right and one with left hand)
the 3rd one is a more stronger Ki blast fired with both hands at onces
since 2x punchs&1x kick is too overused for AAA combo and goku needs Ki blasts on his moveset but not on side-B(both air&ground) since its going to be this:
 
Dragon Ball - Goku's Meteor Combination
(alittle edited but almost the same):

first will be that hit with the arm>afew fast rapid kicks(possible not as many as in the video)>a uppercut(i think the up-smash animetion is fine for this combo too)>fast teleport alittle upwards>if normal mode or 80% chance in kaioken: hammerfist, if SSJ mode or 20% chance on kaioken kamehameha downwards

+ KI blasts on side-B is for Vegeta and dont want goku to have any clone attack from vegeta
only semi clone attack as kamehameha&galick gun
or small spirit bomb(on next N-B after used up-taunt)&big bang attack( on FS)
228  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 27, 2013, 05:20:21 AM
Well BB with the moveset editor was able to do things that couldn't be done in PSA or Tabuu like adding visibility bones and other things, but using BB seemed to mess up his PSAs. You're able to finish these movesets now right Mariodk? Or did I misunderstand completely. Sad
you misunderstand completely
since brawlbox 0.69 has 100% removed moveset editor
and still using the older versions that give freezes ingame on PSAs
229  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Another Megaman preview in poll! on: October 26, 2013, 10:17:59 AM
i have seen this, but then we need models to 600kb-1mb that is too much. not a bad idea....

Post Merge: October 26, 2013, 09:08:36 AM
won't that take too long?
if non bugs i can maybe get it to work tonight after rebuilt the mario PSA
but im needing SMBZ mario v4´s cape FS coding for megaman´s FS(the flying part)

so why not finish both at same time
230  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 24, 2013, 03:50:34 PM
Goku´s New "A" attacks is already Coded and the old onces is Revamped in Coding&ported from the old model to the new
but can´t start on Special&SSJ mode&FSes yet
since im waiting for some animetions for Catch&throw animetions for Goku(basely the SSBF2 onces)
and will also fix&finish Megaman before i start on specials stuff for goku
231  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Bass PSA by Blase005, Leon Exodio and Sonicbrawler - Bullet Design Poll Up! on: October 23, 2013, 02:27:27 PM
will you give bass hands&busters on both sides
so he only using busters on attacks with busters

and edit the model alittle to fit for the moveset like as this idea here?
232  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Another Megaman preview in poll! on: October 22, 2013, 05:42:26 PM
Oh. will it be done by friday?
if no gliches on brawlbox´s PSAing+the FS  then yes
if there are too many gliches on brawlbox then no
233  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Another Megaman preview in poll! on: October 22, 2013, 05:24:38 PM
In the latest poll preview... his hitboxes seem to be behind him for that fire attack at 0:26. That should be fixed :V

Anyways, its looking great so far!
already fixed that since i have done afew revamps
234  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 22, 2013, 03:53:23 PM
Wait so v0.69 is still messing up the moveset?
nope since blackjax removed PSAing since v68c
235  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Another Megaman preview in poll! on: October 22, 2013, 02:41:31 PM
I will. And thanks Smiley

Post Merge: October 22, 2013, 01:31:29 PM
Good news, while im waiting on stuff from ShadowMario, i work on Rayman. The good thing is:

ShadowMario: 50% done
Megaman: N/A since mariodk has it, but my guess is around 80-100%
Rayman : 40% done already after first day! So 3 upcomming PSA's guys!
i will say 95% on megaman
minus the gliches from brawlbox that do freeze ingame and some gliches on FS i can fix as soon brawlbox stop gliching so much with the PSAs
236  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 22, 2013, 01:50:47 PM
@MarioDK: I was wondering if since you were working on updating the SMBZ Mario moveset, were you also going to update Luigi/Sonic?.. I'm asking because I was wondering if Sonic was going to get a fireform powerup, like he did in SMBZ, and if you were going to work on maybe updating Luigi's SMBZ moveset too.. maybe give him the Tanooki suit or something..?? ....I'm just wondering because with the Goku moveset being paired with Buu and Vegeta getting updates as well, I was curious whether or not Mario's moveset was going hand-in-hand with Sonic and Luigi getting an update? ^^
-SMBZ Sonic will be with a new(no renaming or .rel port) of Shadow+with new moveset and article for chaos spear so it can be refleced and stuff(shadow over falco)
+ SMBZ sonic v2 will get new Boneset so the face&mouth is rigged and can be animted
and will maybe get Fire Sonic(also this model give a method for adding oneslot Super sonic aswell if my ideas for fire sonic works aswell as coding of my SMBZ mario v4´s Cape FS )
-Goku v2 will be with vegeta/gotenks v2,Majin buu moveset(it is kinda done but brawlbox is gliching the moveset sadly)
-SMBZ mario v4 will be with Doctor mario(Semi CLoned moveset so not all moves is like melee mario´s) aswell as updates of Geno
SMBZ Luigi is not me who making it and i am not sure if i will
-Naruto will be as a single release (if not epic pervy finishing the Luffy animetions so it wil lbe with luffy)


if not i somehow get brawlbox to not glich for me and can release all at onces
237  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 19, 2013, 01:22:12 PM
Brawlbox v0.69 is out ! Cheesy
i know and the best thing on it is animetion converter XD
238  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: while mariodk making fs, maybe some Shadow mario?? on: October 18, 2013, 06:33:43 AM
here is afew edits on the megaman model:

spikes
hands&busters on both sides now(will be using model changers for that)
cuz buster on both sides needing on animetion as up-Smash/Down-Smash
and hands on both sides also needing on alot of animetions
rush armor parts for FS(will use pat0 animetions for change the rest animetions from the blue parts to rush armor texture)
better finger rig so the fingers bones is not resized
better boneset&rig for animetions like hard knuckle on down-Air
since the one before only made Megaman´s Fist to go off and in SSB4 it is both Fist and wrist
239  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 15, 2013, 07:48:33 PM
omg, this looks awesome as [censored]!! are you planning on making the cloud part look like skypia too?! and does the gotenks cameo suggest that you will be updating his PSA as well?!?!?! =D
as i said on the comments on youtube we(me&epic pervy)will make skypia

and i just took a hack i wanted to play as since luffy moveset is still not ready to be shown in a video yet aswell as some of my other WIP
240  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: October 15, 2013, 05:08:35 AM
did u get that one piece brstm from me? xD or did u just make it real fast Tongue
yes

also i got good news:
as soon i found out how to get Sound via the HDMI on my graphic card/PC
i will be able to record in Full 1080p HD without any lag
cuz i got a capture card for HDMI now

so i can use that for put to my PC and record anything on the screen&hopefully soon sound too
but with this i can also record from my Wii U(that is hacked to use SSBB mods) but still prefer to record form emulator since its true 1080p while VWii mode on Wii U is still 480p
and my PC can run emulator without any lag at all
not even if using a recording program but the video i recording is laging alot
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