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8221  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MarioDK´s Projects: Goku´s new GFX on kamehameha wave check pages 10 on: March 18, 2011, 02:56:53 PM
Why not port the model over ike?

i mean, i want a goku vs Captain falcon and such.
that was my plan as soon the PSA is done i mean 100% done with all animations and attacks dont want to try to port a PSA thats not working and unfinished
EDIT: i am remaking the Fitcaptain.pac but dont worry Cheesy just so i still got the old falcon punch 100% working but now on Side-B (soon dragon fist if i get a model for it) and the wave will now be over the 2nd GFX inside the fit.pac
i still needing Animations for a Good looking N-B (one animation for he Hold the kamehameha wave and one where he shoot it) then i get this i can edit the ThrowN bone in this Animations for the wave and then beta version of this psa is done (only new N-B/Old N-B to Side-B with maybe new model so it is Dragon Fist/new up-B and maybe more if i get more animations) Down-B Ground will be the lastest or as soon all the attacks Down-B Ground boost is done
8222  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MarioDK´s Projects: Goku´s new GFX on kamehameha wave check pages 10 on: March 18, 2011, 02:46:34 PM
i will edit the animation for the wave and the tail of that ball is at goku´s hands and also edit animations on ThrowN then we got kamehameha wave and i think the wave also need to be same size on all three charges
8223  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MarioDK´s Projects: Goku´s new GFX on kamehameha wave check pages 10 on: March 18, 2011, 02:28:09 PM
^ it looks a little weird lol....do you plan to switch it around making the ball at his hands instead? but then.....nvm lol
nope but this GFX looks abit more a kamehameha then the other one just need to get the ball smaller and afew other fixes
8224  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Rayquaza is going over Ike! on: March 18, 2011, 11:07:47 AM
damn i dont got any ideas for moveset but will it be a over powered one or balanced one or Both?
Both.
awesome Cheesy
8225  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Rayquaza is going over Ike! on: March 18, 2011, 11:05:38 AM
damn i dont got any ideas for moveset but will it be a over powered one or balanced one or Both?
8226  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Rayquaza is going over Ike! on: March 18, 2011, 10:57:01 AM
yeah thats mean the .rel file will work Cheesy
8227  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MarioDK´s Projects: Goku´s new GFX on kamehameha wave on: March 18, 2011, 10:42:10 AM
new GFX on kamehameha wave:

got from the Kid Goku over Luigi Cheesy i will ofc credit the one who made it and that GFX also fit for the animation on ThrowN/PSA for it and N-B in air just use the weakest wave only on ground it can be charged
it just needs abit fixed then it is done /and also N-B needs a really good looking animation for N-B i can maybe self make it if i can atleast get animation for Wait animation (need that animation for base to work on for many attacks on the ground) (i am working abit for animation of N-B in air) i coming close to upload the beta version of this moveset Cheesy
8228  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Poll Added-Voting Ends Tomorrow on: March 18, 2011, 09:59:01 AM
Ness, i hate that little kid XD
we can port him over Ness with the .rel file if we just port him over Ike this why i said it
i think Ike will be the best it will be like to have Rayquaza  over anyone Cheesy(he is just one of my fav. pokemons with pikachu+Charizard)
8229  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Poll Added-Voting Ends Tomorrow on: March 18, 2011, 09:41:12 AM
Rayquaza  over Ike so we can use .rel file for port him over anyone else
8230  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MarioDK´s Projects: Goku´s new up-B like Zelda´s up-B teleport to sides/down/up on: March 18, 2011, 09:29:49 AM
hmm okay, well I dont have time either but still, I can work on sunday and days after that:P

but I just don'w know how to make animations, but it would be cool if I could make some Tongue
ok i got one questing do you thing i needing more .gif animations for moveset idea or ppl is fine with it? just to help with animations also if needed i need to know where i can get alot of .gif animations of that Goku i can use to help animations makers (if i get anymore)(that one is the best 2d Sprite goku to use for me)
8231  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: SUGOI! Another Clone engine topic :af: on: March 18, 2011, 09:25:15 AM
Basically, you already could edit a Marth or Jiggz module in a similar fashion like Phantom Wings Ike module and get it to work.
Just nobody pays any attention to this fact and assumes Phantom Wings has to do that as well instead of just doing it themselves.
i want to do but too bad i know near nothing about hex to do it Sad
8232  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MarioDK´s Projects: Goku´s new up-B like Zelda´s up-B teleport to sides/down/up on: March 18, 2011, 09:21:43 AM
yeah I want to help but, I can't, because I don't know how to make animations and stuff, but if its not to hard, maybe I can learn the easiest way of animations, but I need a tutorial for that...
*searching for tutorials*
animations is easy but still hard if you want it to look good ingame Cheesy (as i want) also i dont got much time to work on these animations it also why i am looking for animations makers
8233  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: SUGOI! Another Clone engine topic :af: on: March 18, 2011, 09:02:57 AM
Both Marth and Jiggz don't have any article data whatsoever, so patching the modules in the way Phantom Wings did with Ike's module isn't needed.
ok so i think i will try to port my Goku PSA (as soon it is 100% done) over Ike or Jiggz or Marth (on what it will work best) so we can have cp. falcon + goku at same time and use the .rel for them to port goku over anyone
it was one of my next projects
also for my Shadow over Marth if the .rel file for Marth is done then we can port shadow over anyone also if that one is done i will try to get my Shadow Marth to work better Cheesy
8234  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: SUGOI! Another Clone engine topic :af: on: March 18, 2011, 08:49:30 AM
Phantom Wings isn't going to do a Marth module since it isn't necessary.
Neither will he do a Jiggz module.
why that one jiggz dont got many PSAs or import or anything (yet)
8235  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MarioDK´s Projects: Goku´s N-B is nearly done on: March 18, 2011, 08:20:49 AM
new up-B on Goku now it like Zelda´s up-B you can teleport to Sides/down and ofc up or just stay still in air as a air dodge but without fall Cheesy if you dont hold up,down or one of the sides down is it a air dodge without falling down as using shield button in air
so the Side-B in air for the ideas is abit useless now since up-B can go to the sides too and Side-B ground will also be changed to Dragon fist i will just use animations/PSA for falcon punch but not the model i will needing a golden Dragon model for it if someone can make it
then up-B/Side-B/abit N-B stil very buggy Sad/dodges is done
i will work on Down-B air after that i can´t work on Down-B ground until most of the attacks is done Both animation and PSA and working
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