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1  Help & Tutorials / Help / Re: Need help on making entirely new stages on: July 18, 2010, 06:51:21 PM
Well,I need help on how and Where to put the bones and polygons on the positions positions I want them on,like lets say,Static models.And also how to make the actual bones and polygons.
2  Help & Tutorials / Help / Re: Porting Lucario Model over Pokemon Trainer on: July 16, 2010, 11:56:08 PM
Hmmm...Ive had a similar problem with a project I was working on,I fixed it by replacing all of the animations with the characters bones(GULP),Ill tell you how:

1.preview the model and open up lucario's animation.

2.export all three wait animations,and open pokemon trainers animation.

THIS NEXT STEP IS BIG,AND TAKES DAYS TO WEEKS!!!

3.right click on the wait animations and replace with the 3 you exported.

4.in transform all,click on copy for wait 1,and paste in the first slide of all the animations.

5.You may have to do some bone editing,so do your best.

6.Make a copy of poketrainers motion pac,and click save in brawlbox after your done.

7.put it in fighter  in pokemon trainers folder...

AND YOUR DONE!Not to hard was it?

3  Help & Tutorials / Help / Need help on making entirely new stages on: July 16, 2010, 11:29:30 PM
Ok,so I need help on making entirely new stages,like the feel good inc.,fourside,and others.I've tried many times,but I can't make one.Can somebody tell me how to make one?
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