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196  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Finish WIPs or Start on New Megaman Moveset? vote now on: June 12, 2013, 01:40:21 PM
Me and you have a similar problem.

We constantly start new projects and have a long line of WiPs.

You're more of a well rounded hacker then I am. You can rig, model import, and a bunch of other stuff I can't do. You should really start one project and finish it.

Unlike me who have to request models, request edits to model interfaces, request help with PSA.

So I think its better if you finish one project at a time since you actually can. You may even finish things a lot faster that way. If I can get a full PSA out in 2 weeks with minimal help, I know you can do similar work.
197  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Omni's Realm: The God of War-V1.0 has been Released!! on: June 12, 2013, 07:45:05 AM
You asked me to do something... I've forgotten what that is.

Do you still need it done? If so... what was it?
198  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects on: June 12, 2013, 07:43:55 AM
Well when you get back in full stride, let me know. I'll MAKE time for Brawl hacking/animating so that we can finish up our projects. Just shoot me a pm or hit me up on skype.
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Streaming animations today. on: June 11, 2013, 10:50:22 AM
Yeah I saw the new super smash bros... Megaman and villager hype xD

I saw KH3 and almost jizzed over myself. I saw previews of what the PS4 was capable of weeks ago... like... 1mill 1bit objects with physics...  [censored]s cray cray.

I can have your Flynn animations done whenever you want them. I've just been a bit busy to do any brawl hacking. But the Brawl- team got me interested enough in helping with a Sheik re-vamp (Me and Kienamaru are gonna post a balanced version) and I did some animations for Bowser that were inspired by Zangief... so I'm slowly working backinto the groove.
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects on: June 11, 2013, 10:43:11 AM
KH hype!

I saw the teaser for KH3 and it's gonna be sexy.
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Streaming animations today. on: June 11, 2013, 08:53:11 AM
Verily my good sir!

Though I've been busy... how fairs progress on Sanji?
202  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: June 11, 2013, 08:52:09 AM
AH!!! Thats what I was forgetting.

I got busy with stuff and I'm real sorry for that.

What was it you wanted me to animate again?
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Streaming animations today. on: June 11, 2013, 08:47:00 AM
I'm gonna go with the straight keyblade beam. I thought a movable beam would be more popular, but at least a straight one is easier to PSA
204  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects on: June 10, 2013, 10:54:43 PM
I thought the movesets were posted...

Also... I haven't played KHBBS but I'm 100% sure J is basing her moveset off of her moveset from KHBBS.

So... you could probably just go look up videos of her moves and attacks in that game to see if she has any water based attacks. If she does, then J probably is going to have that in the moveset.

Same logic for Terra. Things he's got in KHBBS will probably be what he has in this brawl moveset. You could probably learn a lot by reading back several pages since he's said what the characters are going to have numerous times.
205  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: June 09, 2013, 08:59:13 AM
Subscribed
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects on: June 09, 2013, 07:04:19 AM
Indeed.

When j is done with school, we'll get back to it. I'm busy with life stuff but I'll make time soon.
207  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68c Released on: May 31, 2013, 09:03:50 PM
Is there a forum on Ikarus news? Forgive me if I'm out of date or behind on current events or w/e...

Also, BJ, I'd be willing to donate a bit if I could get some more information on Ikarus first.
208  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: May 29, 2013, 11:50:29 PM
Dropbox is awesome... I've been using it for a while.

Only thing is it only gives you 2gbs of space to work with, which I guess is ok. Since MF isn't screwing with me, I usually work in DB and once its done, I save it to MF since MF gives you like 500gb for free or some other ridiculous number that I'm never gonna fill.

At any rate, sorry for the wait with Broly. My computers been a bit wonky (it turns off after an hour or two) so I haven't been able to animate lately. Sorry
209  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: May 26, 2013, 05:22:33 PM
Wow that sucks... (I should check my MF)

I've still got the Broly stuff you sent me though and I'm gonna work on the animations. My computer has been shutting off randomly and it actually did it while I was working on Broly which made me not wanna do it for a while. I'll hop back on it soon.
210  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: May 22, 2013, 06:15:39 PM
Sounds good. I'm more of a fan of the Battle Network Megaman cause I watched that show... but anything over IC is a plus for me.

Do you know what you want for his AAA side and down tilt? I'm also a fan of Budokai 3 (Broly was my 4th best character) takes me back to my highschool days in video game club. Took me all year to beat the champ in that game at our school. But I was the Melee/Brawl champ the whole for all 4 years xD
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