Yeah... its only there cause 1 I was too lazy to take it down and 2 I haven't thought of a new poll yet.
But... If you look at JRush64's poll, the Kingdom Hearts cast won the poll there.
So I'll be working on Sora v2.
For those of you who don't know... Sora's got a slew of new things:
- More authentic KH2 moves. - I got his animation data from Kh2 so I've got a lot of his natural moves. Some things had to be fabricated though, but rest assured, they look nice.
- Magic! - I decided to go ahead and put magic on Sora since it seemed to be really popular. He's got Fire, Blizzard, and Cure. I have the Thunder Animation but I didn't make it and its kinda... meh... to top it off, the original thunder animation isn't that cool looking either... So Thunder may not be there....
- Glide removed. - I didn't like how the glide turned out in v1 so I'm removing it. However, there is a 50/50 chance Sora may move to Pit and if that happens, the glide will naturally go back on.
- Valor Form - Valor Form is now a taunt activation based on damage done.
- Anti Form - Anti Form is a new addition that will happen at a % chance to instead of Valor Form.
- New Final Smash! - Due to Valor Form not being a FS for v2, his final smash is changing. I'm thinking of making it Keyblade Beam... If I'm lucky, I'll be able to replicate the coding in the Vegeta PSA to allow him to move the beam. Unless ppl think it'll be better as a quick beam that works similar to Gotenks/Sheik/Zelda' s Final Smash... Hey... thats a good poll option!
- New Throws - v1 only had 1 new throw. I plan to make more throws this time around.
I'm currently working on finishing up Anti-Sora's attacks. He doesn't have a lot in KH2 but the ones he DOES have are long. So I'm chopping those up into multiple animations.
Well I think... some smart individual would be able to create a program that would take a BrawlBox chr0 and make it into whatever SSB4 animation files will be called...
o.o I believe in the magic of technology.
Also...
VERY Awesome that you got his Up b working. Once its released, I'll have to take a gander at its coding in order to possibly continue Hulk...
I've... remade one of 2 FinalSmash optiosn he had... So Gears 3rd Stamp is done.
Due to my previous awesomeness almost a year ago, Luffy's animations are mostly done. Just a few things had to be re-done that MarioDK edited that I felt could be done better.
So, for a more detailed update on Luffy, consider pretty much everything done except Gears3rd Pistol, Entry, Taunts, Victory, and Gears 2nd moves. Which MAY or MAY NOT be included in this release. I have a lot of ideas for Gears 2nd moves but that would make the hack take more time to finish due to me needing more time to animate.
The video is cool an all but you have a nasty habbit of forgetting I'm only interested in watching competitive brawl videos... Items + over charged PSAs isn't really my speed. Thanks anyway.
Edit: So I found my SD card and there are some things that I need to fix with Juri.
- She needs to Flash on every move when in Feng Shui mode. - I have to re-make her Entry animation since I apparently deleted it accidentally. Very annoying. - I need to make her Up Special not do what it does... (It currently can be done twice in the air, but then doing the up-air pushes you up anyway.) - Have to make the down special air first kick actually make you flinch. - Make the Feng Shui mode activate with over 100 damage. The code is there but its not working in-game. - Make her Neutral special Air not be used to air stall infinitely.
These are things I wish I'd have been able to see before releasing. But meh... she's 100% playable with no issues. The only one thats an actual problem is her up and neutral special.