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2551  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Release Update! on: February 01, 2012, 08:27:37 PM
A Infernape PSA would be pretty cool for him...

Fighting/Fire type FTW
2552  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Release Update! on: February 01, 2012, 07:03:37 PM
Toon Link, Snake, or Diddy are good IMO so I'm just gonna drop my vote for Diddy.
2553  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Release Update! on: February 01, 2012, 06:14:18 PM
I'm still new at hacking... so I don't really understand why DDD is harder then anyone else if its not his file size.
2554  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Release Update! on: February 01, 2012, 04:05:40 PM
I missed a bunch of stuff on the last few pages......

But if a port is going over R.O.B. then wouldn't it be possible to use a Marth model? There is a Marth over Sephiroth hack... so couldn't Silver be made to be put over Marth and then anyone can port it to ROB.

And isn't there a decently working Young Link over Link rel or something? Wouldn't that give room to make Zoroark or Silver over Young Link since Zero seems to have claimed that spot?

And the Ice Climbers... I personally detest those two... And DDD is also pretty open. I coulda sworn there was an Ike over DDD hack I had a while ago, but I literally don't know where it went o.O

There are choices...
2555  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Release Update! on: February 01, 2012, 10:33:36 AM
D:

Zoroark was winning when I voted

xD
2556  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud and Vegeta Previews -> Vegeta Breakdance Revamped on: February 01, 2012, 08:54:24 AM
I should correct myself... The textures I have came in that one hack with all the different Cloud swords...

Yeah, they don't work in Classic mode or Boss Battles or All Star or Sub Space... Not a big issue though.
2557  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Projects of the Unknown ~ Knuckles Moveset Revisions -- New poll on: February 01, 2012, 07:25:06 AM
That dig is made of Win and amazing topped with BBQ sauce...

And a Knuckles that actually works would be nice... The one thats over Pikachu is all glitchy o.o
2558  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud and Vegeta Previews -> Vegeta Breakdance Revamped on: February 01, 2012, 07:20:25 AM
I'm a C tier kinda guy I believe...

In Melee I was a Top Tier guy cause I mained Fox and Shiek, but Brawl bumped my mains down to C tier and I don't like Snake/Wario/Diddy/Falco/Metaknight's play style so I'm not a fan of those characters.

But as far as Cloud goes, I've been using the revamped animations one. The one without the lightning up smash and without the fire down smash. Thats why I like it so much...

The only thing I wish is that the Textures would work in SubSpace or other single player modes like that.
2559  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Release Update! on: February 01, 2012, 07:13:04 AM
Oooh oooh oooh

How about Ness?

Or Bowser

Or DDD

*Looks at poll*

Zoroark FTW
2560  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Release Update! on: January 31, 2012, 08:18:24 PM
How small?

ZSS small? >_>;
2561  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Released! on: January 31, 2012, 07:05:26 PM
D: Zoroark

But thats where Kid Buu is ;_;

QuicksomeonetellmewhoyoucanimportLucarioover!!!
2562  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SMBZ mario V3 almost done of rebuild the PSA hope it works now on: January 31, 2012, 07:02:47 PM
Thanks Carnage, but I don't know anthing about the timer or w/e.

I just made sure it was the same number of frames that the original was... But I'm sure MarioDK can handle it if he likes it, I'm sure he is more then capable enough to edit it to his liking. I didn't mean for it to be 100% sideways though. Probably should have tested it ingame first. xD
2563  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud and Vegeta Previews -> Vegeta Breakdance Revamped on: January 31, 2012, 05:18:30 PM
Old cartoon is old
2564  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Released! on: January 31, 2012, 05:10:28 PM
I get what you're saying about the N-A. It is kinda bland looking. I kinda left it alone since it is what it is... but meh. It would look better if it were replaced with one of Falco's swipes though. it'd look pretty good.

Am I the only one who likes the Up-B the way it is? I mean... specials for the most part can be turned in the air. Like, if you're facing left, you can face right in mid air and do a special... so i don't have a problem with Scizor's Up-B. I haven't once killed myself with it... Its like Mario's but with more distance.

What does annoy me though is the Side-B's ledge distance. Its longer then Falco/Fox's. And I mean that if you do it on the ground, and go off the ledge, the distance at which you'll go off of the ledge is shorter... Like for example if you're in the middle of battle field, you'll probably fly off the ledge if you do the Side-B in either direction. It'll take some getting used to but its manageable.

I don't play with Final Smashes often so I'm not really using Giga Impact so I don't have much of an opinion on that one.

And yes, like SDoom said Scizor is a technical pokemon that hits really hard, the reason why I said it was fast too was because of its priority moves. I haven't played my White version in a while, but I think mine has bullet punch... or some other priority attack + Technician. So its a fast and hard hitter.

But above all... even that Fair... the headbut and its end lag annoys me the most. I don't have an issue with it connecting. A Dash into it works well in most cases for me, but that dang ending lag just kills it for me. Its so hard to start combo's with it, but for me, its better for starting Air combos because the Up tilt doesn't send them far enough IMO.

As far as Substitute goes, I stand by what I said in that it needs to last longer. Personally the only real use I see for it is for when your opponent is trying to hit you with a very telegraphed attack. Like a Falcon punch or something. Something that takes long enough for you to time it with the tripping animation. The tripping isn't the issue, its the length of time the Sub lasts. I actually have't gotten to see if it actually takes damage yet because i haven't had the opportunity mid battle to use it effectively.


Ninja'd By KJP:

D: I liked the Up-Special... Oh well..

How does the down smash work now? I kinda liked it the way it was and I'd like to see the new side-b animation. The current one looke nice so I have high expectations for the new one.
2565  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Scizor v2 Released! on: January 31, 2012, 12:47:17 PM
Its not me wanting him to be made as I wish. Its me trying to be understood...

I've said it I dunno... 3 times now.. KJP is going to do what he wants to do. I just want to make sure my suggestion is understood. The guy who made the PSA hasn't even commented... And for the... 4th time, he's going to make it the way he wants. But me posting here is only to have my suggestions and opinions heard. I'm not gonna cry if he doesn't.

Me, Data_Drain, and whoever else have different opinions and thats just that. Different opinions. We obviously don't agree so thats just that.

Not once did I ever mention that I didn't like it. As a matter of fact, I've said numerous times how much I liked it. So don't come at me like I'm sitting here begging KJP to change it to what I want. Cause I'm not. Do I think the PSA is perfect? No. Do I think my suggestions will help... possibly. Will it matter if KJP does or doesn't like my suggestions... not really. An opinion is an opinion and a suggestion is a suggestion.

And yeah, I'm skilled enough in Brawl Box and PSA to take what has been done and fit it to how I want... 4 jumps isn't that hard to do. But that was never the point in me suggesting anything to KJP.


Aside from that... whats the deal with all these quotes? Do you guys really have to quote everything the person said just for a few lines of a reply? Sorry if its rude, but its annoying to see someone's post 2-3 times (even if its mine) and only see a few lines of a reply. :/
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