I understood why...
Lucario's AI tells him to charge Aura Sphere. Which can be done normally by simply pressing B once. But because he's got Shocking ball there, which is a hold charge, he usually cancels it early. In my case, he actually throws the darn thing at the right time occasionally. I was on Dragon's Spiral Castle stage... and while recovering from the water, I had to dodge like 4 fully charged Brawl Minus versions of it... (they do like 30 damage each)
I'm not a fan of Yoshi, (or C.Falcon for that matter) so I'm glad the V.Joe over Yoshi hack works well (except for the Final Smash... but I don't play with smash balls anyway) because I like V.Joe. Savage wolf wasn't my cup of tea, but I'm glad Vegeta is coming out nicely for Wolf anyway. I REALLY wish the running thing with Shadow DK could be fixed... otherwise it'd be better for me since I like using SMBZ Sonic (nvm the fact that the attacks don't connect well in its OHC system) Its taking me a bit longer to get used to that Forward-A air move, instead of his old one (great for comboing) but I'm sticking with it for now. and Cloud is one of my reserve favorite characters. Its just an overall good and balanced PSA to play with thats great for when I feel like switching up from Spider-Man. I main Fox, but since I mostly play alone, its no fun beating up on the computers that badly/easily so I don't play Fox that much alone.
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