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1  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Unused Brawl Textures? on: April 05, 2011, 02:15:29 PM
I need ALL the unused character textures for Brawl.
(ex: Link's ordon sword texture, CF's cracked helmet, MK's cracked helmet, etc.)

If you can find them for me, or have them with you, please give them to me. Smiley
2  Help & Tutorials / Help / Project M Music Pack on: February 09, 2011, 05:23:09 PM
Can someone link me the Project: M music pack that comes from the installer?


I REALLY need this, please, if you have it give it to me. D:
3  Help & Tutorials / Help / NTSC Sound Effect Hacking Help Needed: Lucario Announcer Call Offset on: November 03, 2010, 01:39:55 PM
What is the offset for the Lucario Announcer Call in the smashbros_sound.brsar file? (NTSC)
(NEED FOR HEXING)
4  Help & Tutorials / Help / Really Bad Day. Brawl- Freezing on: October 02, 2010, 01:31:40 PM
WWWWWWWWTTTTTTTTFFFFFFFF

I'm REALLY fed up with Brawl now,
I'm just up to the point to go ahead and throw the SD card and the disc away.

I installed Brawl- like an hour ago, and now the game freezes.
Here's where it starts freezing:
Stage Selection screen.
I can hover and select the extra 9 stages I've put in, (EXTRA 9 STAGES ARE RELs, PACs, AND A CODE), but when I go to hover over Final Destination or any other stage, the game gives me a loud freeze.

I have no custom stages from Stage Builder, and I deleted Smash Stack long ago.
I have .DS_Store files in the wii, app, RSBE, and pf folder.
Not sure if I really need those DS files though.

Please, I'm not running a sc_selcharacter.pac in the game.
-------
What I'm running:
RIIVOLUTION V1.04
BRAWL- v1.6
BRAWL- PSA's AND MOVESETS
CUSTOM TEXTURES, MODELS, MUSIC AND STAGES
CUSTOM SOUND EFFECTS
--------
All of this used to work before in Brawl+, but now it doesn't work anymore. Sad
5  Help & Tutorials / Help / Results Stage Freeze on: October 02, 2010, 08:38:41 AM
Ugh, been having this problem.

Riivolution has fixed lots of freezings, but still, not this one, at all.
---------

Everything loads fine, right?
No.

When I play a match in Brawl, after winning, losing, or quitting, the game will give me a silent freeze when I press Start at the results screen stage sometimes.
---------
WHAT I'M RUNNING:

RIIVOLUTION v1.04
CUSTOM STAGE TEXTURES AND COLLISIONS
BRAWL+ GOLD (STABLE) EDITION
CUSTOM TEXTURES AND CSPs
CUSTOM BRSTMs
CUSTOM PSAs
CUSTOM ANIMATIONS
BRAWL+ CSS
---------
I'm running custom music and a custom CSS, on the Menu, is this the problem at all? Undecided
6  Help & Tutorials / Help / 4.3 Brawl+ Freezing on: September 18, 2010, 07:57:15 PM
 Mario Facepalm

With a completely hackable game, there comes retarded problems like this.

I recently updated to 4.3u and re-installed Homebrew.
Awesome, it didn't brick during the process!
But crap, the update changed the way the game plays now...

I have Brawl+ installed.
When I load up the game, everything works perfect, until the Stage Selection Screen pops-up.
After moving the cursor over a few stage icons, the game makes a loud freeze.

Everything has worked perfectly with Brawl+ until I updated to 4.3.

Should I turn some codes off or something, or codes that are not really needed?
Do you guys think that might work?

Or should I try something else?
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / [NEW] Project Zero - READ PAGE 10, REPLY #139 on: September 06, 2010, 03:42:00 PM
This is the NEW Project Zero thread.
ShadowSnake gave us permission to make a new one.

プロジェクトゼロ
(PROJECT ZERO)


Moveset ideas are agreed upon:

Jab: Zero performs his famous Triple Slash combo.

F-Tilt: Zero performs a two-hit attack consisting of a slash and a thrust. (From MMX:CM)

D-Tilt: Zero kicks his leg out (TvC Down-Light attack).

U-Tilt: Zero does a element-less half moon slash.

Nair: Zero performs his Aerial Slash from X6.

Fair: Zero kicks out with his foot, firing off a Dash Booster as he kicks out.

Dair: Zero does a single, somersaulting slash (TvC Aerial Heavy), completing one revolution. It has a mediocre spike if the Saber hits the opponent diagonally to the right and left. it carries a heavy spike if the hit is directly below Zero during the somersault.

Bair: Zero does an flying Roundhouse kick behind him.

Uair: Zero thrusts his saber upwards.

Down Smash: Zero takes his Saber and spins in place, doing a stationary Shippuuga attack.

F-Smash: Zero takes his fists and performs a one-two punch attack.

Final Smash: The Triple Giga Attack. (Massenkou -> Rakuhouha -> Shin Massenkou).

FThrow: Zero gutbusters the opponent with his Buster before discharging it.

DThrow: Zero shoves the opponent to the ground and performs his Skull-Splitter attack on the opponent, putting them in a downed state with no KB. (from MMX:CM),

BThrow: Zero dashes behind the opponent and fires a charged shot into the opponent's back with moderate KB (imagine something similar to Sonic's Dthrow, except it makes them airborne).

(MOVESET BY VELEN ZAIGA)

THE TEAM
s o u l z e r o
Velen Zaiga
ShadowSnake


NOW HIRING!
                ANIMATORS NEEDED.


PROGRESS
|||||
5.7%

What is Project Zero, exactly?
Project Zero is a project where a whole group of texture/animation/PSA hackers are
gathered and devoted to put Zero in Brawl.

The team, is currently working with the Zero Import by -BigSharkZ-, and the model resized by
s o u l z e r o, a.k.a wafflehack.

This project has been started by ShadowSnake, but has currently left for the moment and
will come back soon.

The second person ever in KC-MM, to know how to re-animate the Zero Model, was s o u l z e r o.

We have tried to work with BeyondYou's Zero model over Link, but since the import is now working, we decide to REALLY put Zero in Brawl.

The team is in need of Animation hacking help, because the team is only developed by 2, because SS
is currently gone.



 Thread by: soulzero and シャドースネーク

NOTE TO PROJECT ZERO DEVELOPERS
Haven't made this clear, but, if you are going to release a file to the team, do not post it
here, PM the link to the team members.


*NEW* WHAT'S DONE
Textures on armor (soulzero) (Brawlified textures are being created by Velen Zaiga)
Resizing (soulzero)
Wait animations (Based off Megaman games) (Damage wait is also included) (Velen Zaiga)

WHAT NEEDS TO BE DONE
Attack Animations
Entrance
Winning poses
Taunts
Falling Animations (almost finished)
PSA
Material editing
1 more Wait animation
and more to list...


NOTE: TO PEOPLE WHO DO PSA AND WANT TO WORK ON THIS
We are currently not hiring any PSA'ers until all animations, or MOST animations are done.
Please wait, and check back every 1-3 weeks to see our progress.

We are working out questions with the model, but until then, PSA'ers must wait.


TEAMS' TO DO LIST

Velen Zaiga's To Do's:
Finish General Animations: (Wait1 - Rebound)
Finish Attack animations: (I'll do Attack11-13 and the Up Special)
Finish Throwing animations.
Finish Thrown animations.
Finish Miscellaneous animations (anything that is not any of the above.)

s o u l z e r o's to do:
Falling animations
1/3 of the attack animations

8  Help & Tutorials / Help / Cel-Shaded Textures? on: August 31, 2010, 04:19:24 PM
Okay, a lot of you know of this Cel-Shaded Captain Falcon that Pik made.

This is not static shading because the textures move because of lighting. Or something like that.

I want to know how to do this.
I already know that a character requires a Spec map to make them Cel-shaded.

If you can tell me how to do this, or you have a link to a tutorial to do this, please post.  Awesome Face
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Sephiroth PSA/Moveset (Marth) on: August 19, 2010, 05:53:00 PM
So me and Sumire are working on a PSA and Moveset for Marth.

Managing:
PSA: Sumire
Animations: Mr. Nice Guy
Aafyre: Idea and Moveset Manager
----------------

You may help, but please at least have some experience, or can animate or do PSA's good.

NEEDED HELP:
(ALREADY HAVE IDEA)
Now we need an idea of how we are going to do the Final Smash.
Go here to view the moveset ideas: http://s2.photobucket.com/albums/y24/MastaKrapps/Sephiroth%20Moveset/?start=all
10  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Zelda Twilight Princess Model on: August 16, 2010, 11:00:09 AM
These models can POSSIBLY be used for hacking and all that.
But these are directly from the game itself.

NOTE: I did quit the forums, (kinda) i'm only going to post progress of my textures.

Go here to download 3D Zelda Twilight Princess Models.
http://www.zeldacapital.com/3d.php

I have no idea if they have bones or not.. you'll have to see for yourself.
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Soulcalibur Link REVAMP (VERSION 2) on: August 07, 2010, 01:48:53 PM
DOWNLOAD V2: http://www.mediafire.com/?cp8g4c61rx1k3wt

LIMITED EDITION RECOLOR PACKAGE
AVAILABLE ONLY FOR 1 WEEK BY PM!!
RECOLOR PACKAGE INCLUDES:

BLUE LINK
RED LINK
GREEN LINK

Okay, First thing I want to get down. I'm not editing BeyondYou's Soul calibur Link, but Cullen237's Soulcalibur Link.

"WHY??"

I found the preview for the texture.
<a href="http://www.youtube.com/watch?v=22LH0r6NqGw" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=22LH0r6NqGw</a>


It was okay, but I need to fix the eyes and the face.
The face is near complete already.

WHAT'S FIXED:
The type of file. The file type was a pac, when it should have been a PCS.
Eyes. (The eyes are okay, but it had a weird outline)
The quality of the face is better.

SOON TO BE FIXED:
Strap & Belt
(HIGHER QUALITY) clothes

This is what I have so far:


THE CLOTHES, HAIR, AND PART OF THE MASTER SWORD IS HIGHER QUALITY NOW!
THE EYEBROWS ARE NOW LOWERED!

(NOTE: I KNOW THESE TEXTURES WERE RIPPED FROM SOUL CALIBUR 2 ITSELF, BUT I WANT IT TO LOOK LESS PIXELIZED!)

If anybody wants to work with me on this revamp, (Because there is  A LOT to do) please PM me.
I could work on this myself, but it would take longer to get the revamp out.

CREDIT:
Cullen237 for original texture
wafflehack for revamp
12  Help & Tutorials / Help / Music Corruption? More Freezing. Please halp. on: July 31, 2010, 11:17:22 AM
 Im srs here I don't know why, but whenever I enter "My Music" in Brawl, and press A on Battlefield, it freezes.
it makes the infamous "einnnnnnnnnnnnnnnnnnnnnnnnnnnnn" sound.

I first noticed when I played on Battlefield, there was no music, and so i went to check it out in "My Music" but when I pressed A on battlefield it just FREEZES.

I even tried going into the battlefield music options with the Regular disc Channel, but it still freezes!
Can this be fixed?  I deleted all Custom Music Files in my SD and still it freezes.

I don't know if this CAN be fixed, maybe it's just a corruption in the disc or something.
I can still play on Battlefield, but there is just... No music. HALP ME PLZ. >.>
Maybe I can try turning off some codes, but I don't think that'll help because well, because it still freezes on regular disc channel.

WTF IS GOING ON
13  Help & Tutorials / Help / CSP Freezing? Help! on: July 30, 2010, 11:12:52 AM
Okay, So I spent maybe an hour working on these portraits.

I worked on them in GIMP, and the Portraits I make, work most of the time.  The only they didn't work is until now.  I did testing, and before the game even started up, it was on the NOW LOADING section of boot up of the game then froze.

I don't know where I went wrong!
If anybody can help, please check out my Common5.Pac!
(I applied CSP's in BrawlBox)
http://www.mediafire.com/?b9otr3673dvthaa
 Take a look at my Common5.pac file in BrawlBox and tell me the problems if you can. Sad

Please diagnose the problem and tell the the problem, because I don't know why it's freezing.
I put the Common5.pac file in: F:\private\wii\app\RSBE\pf\system
If that's NOT where to put the Common5.pac then tell me please. Smiley

If this makes any difference:

I don't have A LOT of textures, just some maybe, like 20, but only for a few characters.
I do use custom music.
I use a custom loading strap screen
I use Ocarina Codes (duh)
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