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946  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: PAVGN's Textures *October 2nd Update* on: October 03, 2009, 01:58:00 PM
Getting any further on George Carlin?

To be honest, I haven't started work on him yet. But as soon as I finish revamping Strikers Rosalina and Sonicd00d3, I'll fix him.
947  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Drsusredfish's Texture hacks on: October 02, 2009, 03:35:19 PM
I fixed Sakura's eyes for you.



I sent .pac and .pcs files for her to the email address in your profile.
948  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: PAVGN's Textures *October 2nd Update* on: October 02, 2009, 03:26:00 PM
Updated with a blue Mario Final smash which I like to call Shadow Mario's Final Smash, Yeaaah Mario, Shadow Luigi, And a horrible texture hack of Geno on R.O.B.! Also I'm going to revamp some of the texture hacks made by Syntax Error so this update includes revamps of King Ho Ho Ho and White Yoshi.
949  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Flat character code on: October 02, 2009, 02:35:27 PM
Its a VIS0 file, i got parts of G&W to appear 3d and disorientated.

Really? Now that I want to see, That sounds more interesting than this code I'm thinking of.
950  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Flat character code on: October 01, 2009, 04:02:12 PM
So about a month ago I was thinking about the "Paper Mache Mario" texture hack made by S./Register and thought that maybe If It had a properly placed black line It might look more like Paper Mario on Flat Zone 2 and Hanenbow. But then I thought "I don't know what those stages do to make the characters flat, But I wonder If a code that makes the characters in the game look like that all the time is possible". So I'm just wondering, Is It possible to make a code that could make characters look flat on any stage or is this impossible?
951  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: A Kick in the Brawlz (Oct 1: StarFox Adventures Falco) on: October 01, 2009, 02:25:19 PM
Star Fox Adventures Falco. Nice, I can't believe I didn't think of that.
952  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Drsusredfish's Texture hacks on: September 30, 2009, 04:20:54 PM
Yes! Sakura on a female character, Nice job!
953  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Wii's Textures (ZANT) new 9/26 on: September 26, 2009, 01:46:56 PM
OMG! I was waiting for a Zant texture hack but I didn't expect It to be on Falco. Awesome job!
954  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: PAVGN's Textures *September 22nd Big Update* on: September 22, 2009, 04:41:59 PM
Updated with Mr. Warning & Watch, Black Ridley, Black Tunic Toon Link, Ice Cream Mr. Game & Watch, Midnight Shade Captain Falcon, And The Battle of Chancellorsville.
955  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: ::RPG's Texture Hackery:: :: UPDATE:: Terra (Peach) on: September 22, 2009, 04:13:52 PM
SWEET JESUS!! This..this is a WIN! -highfives PAVGN-

Lol, Thanks.
956  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: ::RPG's Texture Hackery:: :: UPDATE:: Terra (Peach) on: September 22, 2009, 03:56:40 PM
All I know is. A Kefka texture would be KING


http://stacksmash.cultnet.net/?p=4131
957  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Smashbox V.S. ASH on: September 21, 2009, 03:37:07 PM
i had never heard of smashbox. This could really help with those annoying indexed textures i sometimes have trouble with. Does anyone have the download link? for some reason the link provided on the first page isnt working for me.


http://www.mediafire.com/?hiyyntmnfrn

That should work.
958  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Unai's Textures (Updated: SYLUX!!) on: September 21, 2009, 03:35:24 PM
Sylux looks cool, Also did you get the message I sent you?
959  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Smashbox V.S. ASH on: September 14, 2009, 07:20:28 PM
Smashbox allows you to look at all the different files in a .pac or .pcs file. You can also texture hack bosses and trophies with Smashbox so you can hack more things with It. It's really great for CSPs too, You can use normal transparency so you no longer have to worry about Magenta lines, And you can have an index as big as 256. However It is recommended to index them before inserting them with Smashbox because some of them look like crap If you don't do that first. Also Smashbox still doesn't work with everything quite yet. For example even though you can texture hack trophies with Smashbox I've only been able to edit one without the game freezing when I look at It. And even that one freezes when I try look at It in diorama mode. Also I noticed that some texture hacks will look better If you use ash, So If you care enough about quality It's probably better to use ash unless what you are trying to edit can't be made with ash. Smashbox also makes files faster than ash so If you're making a texture hack that requires only one texture to be changed this It's really convenient.
960  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Wii's Textures (Torkoal/Cradily/Nightcrawler) new 9/13 on: September 14, 2009, 03:39:55 PM
Wii, I am fully confident in saying that you definitely have a future career in Video Game design. (Or at least video game art.)
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