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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Tips: What's possible and what's not possible. on: July 27, 2018, 12:55:07 AM
Can somebody teach me how to delete Ness' and Lucas' special double jump data and Grab data? I want Ness and Lucas to have normal jumps and for lucas to do a normal grab.
2  Help & Tutorials / A/A Tutorials / Re: [Intermediate] How to Nullify an Action's Hard-Coding on: July 27, 2018, 12:51:53 AM
Hello. I just joined the site recently, but I've heard a lot about your work. I was wondering if you know how to nullify Special Double Jump coding with a Module Editor or PSA. I'd like to be able to change Ness' and Lucas' Double Jumps back into normal ones and give Lucas a normal grab. I'm pretty adept at hacking, so if you give me the instructions, I can follow them. I want to learn how to do this myself. Thank you!
3  Super Smash Bros. Brawl Hacking / Programming / [SSBB] Community Project Incoming! on: June 25, 2018, 03:11:29 PM
Hello, for the past 6 months, I have been working with the smash community to deliver what we believe will be a high quality mod for Brawl, thus far we have managed to do the following

*Hitstun changes
*Knockback Physics changes
*Streamlined .rel porting
*Custom Smash Attack physics
*Moveset Modifications
*Improved AI

While we have managed to do quite a bit, there are still some parts of Brawl's code that we haven't been able to change (such as Custom DI, Custom Flags, Special Overrides). Currently we are focusing our efforts on limiting Trajectory DI (normal directional influence) to a value of 8, if anybody could help us there, it would be appreciated. Feel free to include your own codes in this thread too. If you decide to let us incorporate it in the community project, we will credit you for your works. We are eagerly looking forward to this project's release. We are hoping to release a Demo on September, but without the DI code we'll have to delay.

Thank you all and happy smashing,
SBCPT (Smash Bros. Community Project Team)
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / [SSBB] Community Project on: June 25, 2018, 03:10:53 PM
Hello, for the past 6 months, I have been working with the smash community to deliver what we believe will be a high quality mod for Brawl, thus far we have managed to do the following

*Hitstun changes
*Knockback Physics changes
*Streamlined .rel porting
*Custom Smash Attack physics
*Moveset Modifications
*Improved AI

While we have managed to do quite a bit, there are still some parts of Brawl's code that we haven't been able to change (such as Custom DI, Custom Flags, Special Overrides). Currently we are focusing our efforts on limiting Trajectory DI (normal directional influence) to a value of 8, if anybody could help us there, it would be appreciated. Feel free to include your own codes in this thread too. If you decide to let us incorporate it in the community project, we will credit you for your works. We are eagerly looking forward to this project's release. We are hoping to release a Demo on September, but without the DI code we'll have to delay.

Thank you all and happy smashing,
SBCPT (Smash Bros. Community Project Team)

Post Merge: June 26, 2018, 05:34:23 PM
We will continue posting updates as they come! Feel free to contribute!
5  Help & Tutorials / Help / Re: Official Sonic Pokemon Z Bugs and Issues Thread on: April 19, 2018, 05:20:04 PM
Does your mod have this file on it http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25806 Please respond if you have it. Thank you.
6  Help & Tutorials / Help / Missing Brawlvault Resources on: April 19, 2018, 05:15:47 PM
Hello, recently the link for this hack http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25806 has gone down, and I need it for some community projects. If anyone has a link to this, please assist the team by providing a download link.

Thank You
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