Hello libertyernie. I found a little bug in Brawl Custom Manager. I use BrawlEx. CSP doesn't show up correctly after Roy. Before, everything seems fine but for Toon Link, Snake, Sonic, I can't see CSP of their extra costumes. I hope you can fix it.
the model looks normal in 3ds max and he has all texture. I had to resize the texture in brawlbox , otherwise, the sizefiles is to big and freeze the game. It could explain the body problem but the head texture doesn't work in brawlbox, even if i don't resize it. the format is cmpr. thanks.
EDIT: I finally fix the head texture and it shows up correctly in brawbox. However, all the textures look weird in game. how can i fix it ?
Hi everyone. Yesterday, i tried to make my first import but the textures don't show up correctly. In brawlbrox, the head texture doesn't appear at all. And in game, the head texture still doesn't here but the body texture looks weird at some stages. I used the tutorial in the forum. I don't know how to fix it. thanks for answers.
I've got a problem when i imported a model in Brawlbox The textures have no problem in 3ds max. I don't know hox to fix it. Edit:I tested it in game and the body texture look weird. I don't know if i make something wrong.
The codes I have are phantom wings stage expansion 2.0 code, eternal yoshi's maxed out css code, custom sound engine 2.5 code, Oshtoby's Stage Dependant Song Loader, and the file patch code that's it. Why isnt it working
Try without the custom song engine code. I think it's not compatible with RSBE.
i have a bug with the last version of Brawl Stage Manager. When i change the directory to my SD card, i have an error, and if i choose continue, it works except i can't see stage portrait, icons, name. it doesn't load my common5.pac. Hope you can fix it
Brawl Custome Manager is awesome , i tested it briefly. But i notice some problems. If you check Cbliss before you choose your folder, a error message appear. and if you look at the new slots without unchecking "hide certain polygon/textures", you can't see or modify csp and the same error appear.