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46  Help & Tutorials / Help / Re: CSP Halp on: April 09, 2011, 02:51:11 PM
So would I do the exact same procedure, but by using sel_character instead? (Open Sel_character on BrawlBox and do all the procedures on there)

Also do I use both sc_selcharacter.pac And common5.pac? Or just the sc_selcharacter.pac
47  Help & Tutorials / Help / Re: CSP Halp on: April 09, 2011, 02:03:51 AM
I know this may sound noobish but.. What exactly is the selcharacter and where do I get it from? xD;;.. And do I use both common5.pac AND sc_selcharacter.pac?
48  Help & Tutorials / Help / Re: CSP Halp on: April 08, 2011, 07:07:43 PM
I'm sure it isn't anything corrupt, and what is this sel_character you speak of? Shocked?

Also i'm using the CSP's that come with the character mods (ie. Sephiroth over marth), so i'm sure the size is correct
49  Help & Tutorials / Help / CSP Halp on: April 07, 2011, 09:17:24 PM
Alrighty, here we go again.. Okay, so, I decided that I would FINALLY put some CSP's over the default ones (Finally got sick and tired of guessing which color was which costume  not impressed ) and I followed the mini guide that was placed in the "The Complete N00B's Guide To Brawl Hacking" which is the following:

Code:
CSPs (Character Selection Portraits)
If you download a character and you receive a picture file along with it, this is what it is supposed to be used for. CSPs are the pictures of the character that appear on the Character Selection Screen. Note that these are completely optional and don't have to be used along with the character. Here's how to put them into the game.
1. Download the original common5.pac from the link above and open it in BrawlBox.
2. Expand (Click the + button next to) "sc_selcharacter_en" and then "char_bust_tex_lz77".
3. Each of the "MiscData[_]" files contain the CSPs for a different character. Expand the MiscData and then expand the "Textures(NW4R)" within them. Click on each TEX0 file to see the original CSPs for that character.
4. Expand each of the MiscDatas until you find the character you want. Choose the color that you have the file set over and then right click the TEX0. Click on "Replace", and then find the image that came with the downloaded file (or your own image if you are making CSPs). When you are done, save the common5.pac file and put it in your SD Card.
5. If you are using an sc_selcharacter.pac file (Ex. A custom CSS), you'll have to do the following steps for your CSPs to appear.
6. Open your common5.pac in BrawlBox. Expand "sc_selcharacter_en" and right click on "char_bust_tex_lz77". Click "Export" and save it to your computer.
7. Now open up the sc_selcharacter.pac file you downloaded in BrawlBox. Expand it and find "char_bust_tex_lz77". Right click it and hit "Replace". Find the "char_bust_tex_lz77" you exported from your common5.pac.
8. Save the sc_selcharacter.pac file and put it on your SD Card.


Now, i've done exactly as I should which is Replace the default PNG in the "Textures(NW4R)" folder of the Common5.pac file and I saved the common5.pac file into this directory:
"(X):\private\wii\app\RSB(X)\pf\system\"

Then I inserted the SD card back into the Wii, Started up SSBB via Gecko, everything was running fine.. Till I selected "Brawl" in the "Group" menu. As soon as I pressed A, selecting "Brawl", the deafening long sustained "Beeeeeeeeeeeeeeeeeeeeeeeeep" was heard. I reset the Wii in hopes of it just being a glitch and tried once more. No luck. I then tried going to the "Training" screen, and the "Beeeeeeeeeeeeep" went off there too. So I presume I am doing something wrong? Can anyone help me in this issue? -The Total Nub.
50  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official Sephiroth PSA/Move Set Thread on: January 05, 2011, 04:16:52 PM
How do they look? (Also bamp to hear more about these kewl new improvements on the moveset Cheesy )
51  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 10, 2010, 04:09:42 PM
Stage expansion? I didn't use any of your data.. I just used the .gct codes you sent on there and everything started working fine Shocked
52  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 10, 2010, 01:13:10 AM
Alright, everything is working fine now. Thanks for all the help everyone!! I really appreciate it! Cheesy
53  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 10:33:25 PM
^*^%&$%. Shoulda told me that, haha
54  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 10:04:06 PM
That's alright, I don't mind, I really appreciate you doin this all for me Cheesy
55  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 09:59:59 PM
Uh, there was no gct file I don't think.. In the Codes folder? All that was in there was a txt file saying 'put your .gct files in here'
56  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 09:53:51 PM
I thought I had everything down pat, but apparently not.. I feel like, well, a total nub. No pun intended, heh heh
57  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 09:50:10 PM
I am so dang confused, haha xD;;...
58  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 09:44:56 PM
Wait so, how will I know which codes to enable? Cause I don't know what 80% of these codes are.. Sad
59  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 09:37:24 PM
Also, if you could, could you just list all of the Necessities I need to play without the screen locking up or anything? (Talking about the Stage Selection screen)
60  Help & Tutorials / Help / Re: TotalNub Needs Assistance @_@ on: November 09, 2010, 09:20:25 PM
Okay now, could you run by me how I would go about adding these gct files to the Codes folder? I'm just checking to see if i've done it correctly. I opened the Code Manager (Ocarina w/e), and selected 'Open TXT File' and selected the txt file you put in named 'gct codes included in txt file for editing'. After I opened it, I selected all of the codes by checkmarking the boxes and selected 'Store Modifications' Then I chose 'Export to GCT'. I exported it to the Codes folder on my SD card and ejected it. Once I ran HomeBrew on my Wii, ran Gecko OS, and clicked Launch Game, it just stays at that screen. It says "SD Codes found. Applying" at the bottom, but it's been like that for a good 3 minutes. What should I do now?
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