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196  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 27, 2012, 06:41:05 PM
@Anivernage: Great graphics and models.
197  Super Smash Bros. Brawl Hacking / Stages / Re: The Legacy's Stages on: September 25, 2012, 08:57:58 PM
Jeezus, this topic is dead...well, got a few updates:

-Kami's Lookout is nearly complete. Yay
-Synapse model is almost complete. Yay
-Dropped the Casino Night Zone revamp. Yay
-Still need to make some progress on Yokai Academy for SmashClash. It's for everyone! : D
-I might complete some character rigs. Yay. No rush, of course. : O
-School is pissing me off and getting in the way of everything I do. Gotta hate that. :/
-Wii again isn't reading my brawl disc, so testing is difficult. D: You'll need a Wii U
-Destiny Islands should be done soon now that ItalianStallion has finished Piccolo. Yay
-I've learned many new things involving brawlbox and 3ds max, so expect some high-quality stuff. Yay/lol
-All my fetishes are now public. D:
-Working on my next stage, Freezeflame Galaxy. Awesome.


My responses are in red.
198  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 24, 2012, 01:39:22 PM
Before you ask, yes, he's oneslot

His forearms' size make up for his lack of biceps.
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gangnam Style Animation on: September 24, 2012, 01:37:06 PM
ouch
Lack of motivation is all.
But if you want to know: I've done about 68 frames for Gangnam style(original) over Snake.
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gangnam Style Animation on: September 24, 2012, 01:20:33 PM
how far along are you?
I haven't animated in a month.
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Ikaros [censored] on: September 22, 2012, 06:43:50 PM
This was surprisingly easier than I thought.


The modeling and texturing is done. I also still have the PSD in case it needs adjustments later.

It will look better in-game though, because it won't be lighted with a shadow and the shaders & effects will make it look much better and cooler with glows, shines n money and stuff.

Oh and it won't be that big either

All I can say is:

and that it's great.
202  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 22, 2012, 05:49:10 PM
custom boneset rigged hulk for PSA purposes only, used snake's wait animation for this pic since snake's proportions are similar enough to hulk's...


also, he lags my brawlbox when playing the animation, so he might have a tad too many vertices...

His teeth are large.
Like the size of his nose...
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Ikaros [censored] on: September 21, 2012, 09:10:02 PM
Fun (or maybe not) fact: did you know that a sphere composed entirely of only perfectly regular hexagons is impossible?

So I got started on Ikaros' aegis shield. I've figured out how to UV map already (it's pretty simple but appears complex, sorta like rigging).

Anyway the hexagons aren't all perfectly regular cuz that's impossible. But they are all hexagons.


Now I get to move all those individual hexagons to overlap each other on one single hexagon texture.
Hooray Im srs here
lol

Good work.

@Meta-Was that necessary?

@BlackJax: Only thing we really are waiting on for PSA start is for Ikaros to be finished model-wise and rigging.

*keeps waiting*
204  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 17, 2012, 06:24:20 PM
Cool guys don't look at explosions.

(check my thread for more pics)

Why does the skin and/or face have a bluish tint?
It is kind of pale, too.
205  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Console - Tsuna released! Shepard (Mass Effect) next on: September 15, 2012, 12:07:47 PM
Nice looking model you're  going to import there. (yup, I have no idea who that is. XD)

Anyways, how could this thread have been dead for so long? Oh shi~
He's the main male character of Mass Effect 3...
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Anivernage PSA Factory: I'm back, well kinda. A Tutorial Up! on: September 14, 2012, 06:54:23 PM
I can't wait for this PSA.
I've been wanting a new PSA for a while.
207  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: September 12, 2012, 01:55:32 PM
Happy Birthday.
208  Super Smash Bros. Brawl Hacking / Stages / Re: The Legacy's Stages [Kami's Lookout preview] on: September 10, 2012, 04:13:13 PM
If you're not a mature young adult, I'd suggest not watching Kiss x Sis.
If you are mature like me. Awesome Face
You'll love it. Well, if you like the genre, that is.
209  Super Smash Bros. Brawl Hacking / Stages / Re: The Legacy's Stages on: September 09, 2012, 11:22:55 PM

Gooood job!
210  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz: Shiny Suit Sammy! on: September 09, 2012, 07:01:03 PM
Is there a way to fix the high contrast? The black alt looks fine, but the rest seem to suffer.
I agree. The others do seem pretty bright.
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