Hey wait, I think I've got an idea. Do I need to use PSA to figure out what hexadecimal coding or whatever makes luigi's fireball float? I'm downloading PSA while I post this, by the way.
By article, do you mean model? cause I looked at an article swapping tutorial and the person moved the model. look, I don't want mario's fireball to look like luigi's, I just want it to swirl in circles and defy gravity, and also for mario to MOVE like luigi. I got the Mario movement and the circle pattern exported successfully, but I just can't get it to defy gravity. Also, I use BRAWLBOX. Please tell me if this isn't possible with BrawlBox
say, i've been seeing several hacks where the polygons have been changed shape-wise. Is it possible to do this with brawlbox. I think it would; I just need to know what to use to edit.
um, are you asking HOW to texture hack? Basically, you export it, and then modify it with a picture making/editing tool. Just make sure to get the area you want. If you're not sure where the spot is, experiment!