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541  Help & Tutorials / Help / Re: Hexing off Ike's Cape/Shoulder Pads on: January 28, 2011, 09:57:21 PM
Fortunately, Ike's cape can be transparent with texture hacks.  Of course, the cape would be present while in metal form.
Yay easiness! Is there some sort of list of polygons that can be made transparent for future reference?
542  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kingdom Hearts Sephiroth V.1.0----Balanced Version on: January 28, 2011, 04:52:11 PM
Yeah, if anything this is the overpowered version. I would add my opinion, but just reread DataDrain's feedback. Overall... meh.
543  Help & Tutorials / Help / Hexing off Ike's Cape/Shoulder Pads on: January 27, 2011, 09:01:50 PM
I tried to hex off Ike's Cape using the Ike's hair method according to this video on the kcmm channel.

<a href="http://www.youtube.com/watch?v=_0TdDquju5s" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=_0TdDquju5s</a>


So I tried that and it just looks like his cape is stretching to the point between his feet at wierd angles, and a part of it looks like it's still there like normal. I am certain I did it right, I have hexed things before, and I did it two times to make sure. Are there other methods with greater success for this type? Or is there something I could do in addition to what they explained to help, or what? Thanks.
544  Super Smash Bros. Brawl Hacking / Music & SFX / Re: S2H's Music Hacks! (1st topic) ;o on: January 27, 2011, 08:17:55 PM
Is this stuff properly looped, or is it just set to replay the entire song?
545  Super Smash Bros. Brawl Hacking / Stages / Re: ItalianStallion's Stage Hax [Kai Plateau & Red Ribbon Factory released! Jan 27] on: January 27, 2011, 08:01:53 PM
With either of those are there problems with things getting in the way of the camera? It seems to be a very common problem with stage imports, so I figured I would ask.

hehe maaaaaayyyybeee Wink   our next stage involves turnin a DB stage into a mother 3 stage.... WITH SHROOMS AND GETTING HIGH!! lolz


Ahh yes. I believe you are talking about that forest with the colors and hallucinations. I have seen stages where the lighting and colors change insanely, so if you could do that it would be awesome. Not as eyerape as this example, but I figured I should show it.

<a href="http://www.youtube.com/watch?v=IhskgaNy5KI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=IhskgaNy5KI</a>
546  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Sasuke: Beta Release (1/17/11) on: January 27, 2011, 07:26:32 PM
What do you mean by make his d-tilt topple the opponent? Do you mean make them trip?
547  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: [Revealing + New Poll!] br3compactor's ambitious Projects on: January 27, 2011, 07:15:39 PM
With crap on the vault like bad recolors 0, and Mewtwo2000's future Fountain of Dreams being 5, I rated 3 stars. I see what you did there ...

You have stuff like Perfect Chaos that is 5 stars, but you also have stuff like Sokyoku Hill  that are unfortunately plain. You recent stuff however is significantly better than you're earlier works though. I look forward to your next hacks. If they are even higher quality than stuff like PC, then you have your rating bumped up to five stars instantly. Until then you've got yourself a challenge. Wink

Edit: I is n expert kitteh nao. ^.^
548  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: O_O Did you see this Ganon?!!!! CLICK NAO! on: January 27, 2011, 06:52:57 PM
Wait, how is Shadow not balanced?  That's what I was aiming for Undecided For him to be a good high tier (but balanced) character that could work nicely in vBrawl or Brawl+
He is overpowered, but significantly more balanced than most psas. The thing is he is fast, strong, and has few disadvantages. Nearly all of the original characters are either strong and slow, middle-ish, or fast and weak. I am speaking strictly for vBrawl though; he would fit in perfectly with Brawl+. There is no need to change him. He is still fun as hell to use and one of the best psa's on the site. I use vBrawl and it is permanent in my roster.



Back on topic, this Ganon isn't really impressing me. I'm not the biggest fan ops, but the point of them is to feel like a beast with combos, this doesnt have that. Also pretty much exactly what .Fade said.
549  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Previews... on: January 26, 2011, 08:46:04 PM
^Aafyer made that.  Im srs here Also Beyond, just take your time to make it as good as you can. If you are positive it can't get better, then go ahead and release it, but otherwise just take your time.


... maybe I should finish that advent children cloud I started before Akari released his...



 AWESOME 2.0!
<a href="http://www.youtube.com/watch?v=-YCN-a0NsNk" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=-YCN-a0NsNk</a>
AWESOME 2.0!

Rejoice!
550  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Sasuke: Beta Release (1/17/11) on: January 26, 2011, 08:32:02 PM
Yay update on Saturday!... yes, I has a hype for this. Step it up, you got to beat them. Wink
551  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Leaving for a few days, back next Monday (31 jan) ] (26 jan 2011) on: January 26, 2011, 08:25:52 PM
Enjoy your time off Mewtwo. Can't wait to see the progress when you get back.
552  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: <_< Vote in my poll. Change the world! on: January 26, 2011, 08:11:12 PM
Susano. Just Susano... Susano.
553  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: "Nothing of Significance" Revealed - CLOUD STRIFE on: January 24, 2011, 09:54:55 PM
I don't know if I mentioned it, but I think that the Cinimatic Mode for V. Joe should be the Final Smash. I think that would also help with the file size. Also change the DownB, I swear I probably could have covered all of Final D by mashing it.

I am excited to check out your new cloud. If only Cloud weren't over Ike. Ike is so beast already! We need that clone engine already.
554  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Great Ball(s) of Fire! on: January 24, 2011, 09:49:10 PM
I can be a tester for you if you want.

Model imports are always glitchy. I would just texture ball kirby. I can texture; if you want me to give it a shot I will. So... yeah.
555  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Sasuke: Beta Release (1/17/11) on: January 24, 2011, 09:40:55 PM
So when do you think the next update will be?

I like KTH's recolor suggestions. I personally don't use recolors, but the ideas are good.
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