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1  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Peach Animation Request on: May 22, 2010, 08:54:44 PM
I know this isn't a requests thread, but I don't know where an animation request would go.

I've noticed that a lot of Peach textures have her in a short skirt or just pants.  I find it odd that she runs while holding onto an invisible dress.  What I'm asking for is a FitPeachMotionEtc.pac that makes her not grab onto her dress in her walking, running, and taunt animations.  It wouldn't make her look weird in her dress, but it would make her look normal in other clothes, too.

Pretty please?

Feel free to move this topic to another sub-forum if it isn't in the right place.
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Galaxy Mario! (already started, needs suggestions) on: March 15, 2010, 03:07:37 PM
Yes, I'm aware that there was already a Galaxy Mario thread, but I don't think that was ever actually made into a moveset.

So far, I've made two animations, his Neutral B on land and in the air.  I haven't started the PSA yet, because I want the animations done first.  (this will use Brawl+ Mario as a base)

My plans:

n-B: Star Spin - Same thing as in SMG.  Moderate move, lasts just as long as old Fireball.  Gives small vertical boost if done in air (sort of like Fox's reflector).

up-B: Sling Star - Mario is shot into the air.  Hits opponents along way, causes blast of energy at launch. (this will use the ItemDragoonGet animation)

side-B: ??? Maybe long jump or star bit (might be switched with n-B)

down-B: Grounded: ???
              Aerial: Ground Pound - Same as Yoshi's down-B

side-Smash: Same as before, but with electrical damage. (may be changed)

Taunts: I don't have any ideas, but I'd like them to be changed.

Every move is open to suggestions.

Animations:

SmashThrow____: aerials?
Rebound: Star bit throw?
AssistTrophy: taunt?
3  Help & Tutorials / Help / Where can I download BigSharkZ's Majora's Mask Moon? on: February 12, 2010, 05:24:21 PM
I want it.
4  Help & Tutorials / Help / Can Sheik's hands be made transparent? on: January 04, 2010, 01:05:45 PM
Just a quick question.
5  Help & Tutorials / Help / Does Almas's Clone Engine work with 2 Alternate PSA's? on: November 08, 2009, 04:29:00 PM
I've heard some people saying their SD Cards were corrupted when they tried the clone engine with 2 PSA's for the same character.  By this I mean, being able to play as Pichu or Manchu depending on what you press, but having Pichu be the default choice.
6  Help & Tutorials / Help / Where is the Tabuu stage in the ISO? on: October 24, 2009, 02:58:36 PM
I looked at an online ISO on MediaFire, but none of the SSE stage names make any sense.
7  Help & Tutorials / Help / The Title Screen, is it Hackable with the SD Loader? on: October 22, 2009, 03:59:05 PM
I've edited the title screen, named it sc_title.pac and put it in menu2, but nothing's changed in Brawl.  Is it even usable with the SD loader?
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Questions about Model Hacking on: October 07, 2009, 04:46:05 PM
Okay, I've been constantly thinking about model hacking and I've got a few questions.
1. How would stage hacking work? Wouldn't you need to specify whether a part of the model is tangible, drop-through, etc?
2. Is Pharrox's converter anywhere near being finished?
3. How far have people gone in making/editing models (though they can't be used yet).
4. How would animation hacking work?
5. Would this be as popular as PSA Hacking? I'm sure it will take more skill.

I'm really curious about this.
9  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / STUFF2o's Portrait Sandwich on: October 04, 2009, 07:34:44 PM
Wild Pokemon Pack (for Brawl+ CSS)
    This contains the CSP's for Squirtle, Ivysaur, and Charizard by themselves. There are versions for all costumes, painstakingly Photoshopped to look like actual snapshots.


Download: http://www.mediafire.com/download.php?ggzzmtimxjn

Individual Zelda and Sheik Pack (for Brawl+ CSS)
    Same concept as the Wild Pokemon Pack, this contains CSP's for Zelda and Sheik by themselves, for each costume.


Download: http://www.mediafire.com/download.php?z2nmzjmd2nm

Samus/ZSS Combo Pack (for default CSS)
    The opposite of the above ones. This contains CSP's which contain Samus and ZSS together.


Download: http://www.mediafire.com/download.php?ymy0myzkynw

NOTE: The above 3 are for CUPASH, they use magenta as transparency. If you're using SmashBox, make sure to delete all magenta before replacing the original files.
10  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Icons! Get yer Icons 'ere! on: October 03, 2009, 05:23:43 PM
I made some nice fresh icons for general convenience!

Just save them as .ico's, they work and have transparency.

I made icons for
1. PSA
2. Code Manager (or anything Zelda related)
3. ASH
4. SmashBox
5. A generic Smash icon (for any other SSB related thing)

Here's the download: http://www.mediafire.com/download.php?mym4mayaznn


11  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Should somebody make a Guide for the Alternate File Patcher? on: September 30, 2009, 03:46:19 PM
That code is crazy complicated to use from what I've seen, but it has potential. Sure you can't use Lucario v.s. Mewtwo, but you can use both at different times without having to mess with files on the SD card! Also, this means twice as many texture slots for everybody. If somebody understands this code well enough to get it to work, please make a tutorial.  AWESOME 2.0!
12  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Obnoxious Freezing and You, or How I Came to Hate Freezes on: September 22, 2009, 08:05:49 PM
Alright, we all hate those obnoxious freezes that the Wii has when we hack, but those are always caused by something obviously wrong, like a billion pokeballs on the screen at once, or Manchu. For some reason though, I've noticed that recently, my Wii would freeze at the end of random matches, once everybody's pressed A enough. What I mean is, when I'm on the victory screen, everybody presses A or + to get back to the CSS, and then nothing happens. The victory theme continues to play, there's no loud beep, but I can see that the disc just stopped spinning. Then I have to turn off the Wii like any other freeze.

I've tried deleting the music hacked victory themes, but it still froze.
I know it's not PSA, because this happens to nonhacked characters too.
I think it's the Brawl+ CSS, but nobody else has talked about this problem.

The codes I have on:
Default Settings: 5 stock, No time
Custom SSS
No Stale Moves
No Tripping
Pokemon Trainer Infinite Stamina
Unrestricted Camera
Unrestricted Replay Camera
CSS Fixes for ZSS and Zelda v2
CSS Fixes for Giga and company v2
Custom CSS
Independent Pokemon Engine+no wreck My Music
File Patch Code 3.5
Colored Shields

So... WTF is going wrong?
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / BrawlBox Complimenting thread (renamed) on: September 14, 2009, 07:02:58 PM
So, I've been hearing about this SmashBox, but what exactly is it? What's the difference between it and ASH and STASH? Is it better in general, or are there some things I'll need ASH for?
14  Help & Tutorials / Help / Is it possible to give Toon Link, ZSS, and Wolf faux emerald textures? on: August 30, 2009, 05:56:14 PM
They don't have any default emerald textures, but maybe it might be possible through some complicated stuff to make a faux emerald texture for each of them. I know that you can't just add the edge folders into the texture and try to make a .pac with ASH, but maybe hexing or something can get it to work. If that doesn't work, where are the textures for when they get a metal box? Could that be used too?
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Villain of Time! (finally released on forums) on: August 06, 2009, 09:01:14 PM
 



He has all the attributes of Captain Falcon, so he’s no longer the heavy slow Ganon we all know. He also has two aerial jumps to make up for the fact that he’s easier to K.O. now.

Up Tilt: I’ve completely replaced this. It now uses his up throw animation and does electric damage to those above or close in front.

Forward Smash: His arm is engulfed with darkness and he lunges forward, striking the opponent with full force. An effective k.o. move.

Nuetral B: Right before he punches, time itself slows down all opponents. Also has new darkness graphics during the charging part.

Side B: On the ground, he punches the opponent with darkness. It uses the jab animation and Warlock Punch graphic. In the air, it’s the usual move, but with cooler graphics.

Forward Aerial: Does darkness damage and is now angled downwards for a sort of meteor smash.

Back Aerial: Same, but does electric damage.

Up Taunt: His laughing victory taunt, also covered in darkness.

Side Taunt: His kneeling victory taunt.

Down Taunt: His entrance through the darkness portal.

Final Smash: Same as usual, but slows down time dramatically and lasts long after he returns from beast form. Not as overpowered as it sounds, Super Sonic is still deadlier.

Here's the download: http://www.mediafire.com/download.php?ujjayzyw4dw
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