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211
Super Smash Bros. Brawl Hacking
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Stages
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Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
on: October 23, 2011, 06:25:08 PM
Frantic, behind-the-scenes fixes.
Those are the worst kind of fixes >_> .
212
Super Smash Bros. Brawl Hacking
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Programming
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Re: Brawlbox v0.65 Released, go import stuff
on: October 23, 2011, 05:04:46 PM
Quote from: Ӄit ßallarɖ on October 23, 2011, 05:03:36 PM
Sit down and shut up. It's out. Deal with it.
^This^
213
Super Smash Bros. Brawl Hacking
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Programming
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Re: Brawlbox v0.65 Released, go import stuff
on: October 23, 2011, 04:48:53 PM
How DARE this free program has non-crucial errors!
/sarcasm
It was released like, a day ago? Geez.
214
Super Smash Bros. Brawl Hacking
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Programming
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Re: DAE to MDL0 Conversion: Tons of epic progress n stuff
on: October 22, 2011, 07:01:10 PM
Quote from: Tempo_ on October 22, 2011, 06:33:26 PM
New models? Formats? It's ours, my friend, as long as we can rip them.
215
Super Smash Bros. Brawl Hacking
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Programming
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Re: DAE to MDL0 Conversion: Tons of epic progress n stuff
on: October 22, 2011, 05:06:23 PM
I'm picturing some crazy kind of "shader library" now XD .
216
Super Smash Bros. Brawl Hacking
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Programming
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Re: DAE to MDL0 Conversion: Tons of epic progress n stuff
on: October 22, 2011, 12:05:16 AM
...Your scenario shows bias, inevitability and a severe lack of reasoning.
BlackJax will do whatever they want.
217
Super Smash Bros. Brawl Hacking
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General Hacking Discussion
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Re: brainstorm to get ready for the importer!!! (where to find models, how to...
on: October 21, 2011, 09:55:25 PM
Mario_Kart64n's public SkyDrive is another good source of importable models and tools. The "Game Mods" directory contains many pre-converted models:
https://skydrive.live.com/?cid=C59EA3C98A300F31&id=C59EA3C98A300F31%21506
And the "Programs" directory is also good source of lesser-known model extraction/conversion tools:
https://skydrive.live.com/?cid=C59EA3C98A300F31&id=C59EA3C98A300F31%21508
218
Super Smash Bros. Brawl Hacking
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Stages
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Re: Demonslayerx8 Stages! will now only post updates only - 10/18
on: October 19, 2011, 05:08:50 PM
...lol there's only like 3 seats on that carriage.
219
Super Smash Bros. Brawl Hacking
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General Hacking Discussion
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Re: brainstorm to get ready for the importer!!! (where to find models, how to...
on: October 19, 2011, 05:45:33 AM
Hello,
Resources:
XNALara Model Recapulative -
http://www.tombraiderforums.com/showthread.php?t=151335
The Model Resource forum -
http://www.spriters-resource.com/community/forumdisplay.php?fid=50
Turbosquid -
www.turbosquid.com/
CG Society -
http://forums.cgsociety.org/
CG Site (Japanese) -
http://www.cg-site.net/
CG Model (Chinese) -
www.cgmodel.cn/
DeviantArt -
http://browse.deviantart.com/digitalart/3d/
,
http://browse.deviantart.com/gameart/3dgame/
or
http://browse.deviantart.com/fanart/digital/3dfanart/
Miku Miku Beat -
http://sites.google.com/site/mikumikubeat/pmddownloads
Garry's Mod -
http://freesteam.org/gmod/
(mirror of
http://www.garrysmod.org/downloads/
)
Facepunch -
http://www.facepunch.com/forums/40
Art-3D.com -
http://artist-3d.com/free_3d_models/
Tools:
XNALara 3DSMax Import/Export Script -
http://www.tombraiderforums.com/showthread.php?t=181251
PMD 3DSMax Import/Export Script -
http://mmdc.proboards.com/index.cgi?board=edits&action=display&thread=286
Noesis -
http://oasis.xentax.com/index.php?content=downloads
XeNTaX (Various) -
http://forum.xentax.com/blog/
3D Ripper DX -
http://www.deep-shadows.com/hax/3DRipperDX.htm
3DVia Printscreen -
http://www.3ds.com/products/3dvia/3d-xml/1/
Various GC/Wii Tools (primarily BMDView) -
http://www.amnoid.de/gc/
MultiEx Commander -
http://multiex.xentax.com/
Dragon UnPACKer 5 -
http://sourceforge.net/projects/dragonunpacker/
Solidus, Milkshape Import Plugin (Metal Gear Solid 2) -
http://turvy.dommel.be/MGS/
.BRRES Model Viewer\Converter -
http://www.mediafire.com/?zdr4chm4m3pzyj7
Brain = stormed.
220
Super Smash Bros. Brawl Hacking
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Programming
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Re: DAE 2 MDL0: Model Successfully Imported! (Page 310) Importer not flawless though
on: October 19, 2011, 01:06:21 AM
Oh yeah, that! I was taught that Nintendo has been doing that ever since the days of N64.
Oh well, it works.
221
Super Smash Bros. Brawl Hacking
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Character Vertexes and Textures
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Re: "!!!|[Beyonds Random Punctuation Marks?!::...)}*, Layton RELEASED&^$?
on: October 08, 2011, 05:05:12 AM
The Eggplant Wizard from Kid Icarus?
222
Super Smash Bros. Brawl Hacking
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General Hacking Discussion
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Re: Metal Gear Solid Needs More Hack Representation!
on: October 07, 2011, 07:56:13 PM
It's just that the front section of the arm textures shown seems to wrap around incorrectly.
223
Super Smash Bros. Brawl Hacking
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Character Vertexes and Textures
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Re: ...:::StarWaffle::..The start of something new
on: October 06, 2011, 02:08:37 AM
Obscure huh?
My guess is Yoshi.
224
Super Smash Bros. Brawl Hacking
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General Hacking Discussion
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Re: Metal Gear Solid Needs More Hack Representation!
on: October 06, 2011, 12:44:16 AM
Is it me, or is there something wrong with the arm textures?
225
Super Smash Bros. Brawl Hacking
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General Hacking Discussion
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Re: Metal Gear Solid Needs More Hack Representation!
on: October 04, 2011, 02:09:02 AM
Hmm, Texmod was always buggy for me so I never messed around with it. I'm glad you did
.
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