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256  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: vERtEx GAllERĀ„ KTH : Megaman and Lloyd released on: August 08, 2011, 08:33:57 AM
I think it's just me, but Mega-Man's eyelashes make him look like he's sleep deprived XD .
257  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05 on: August 06, 2011, 07:48:12 PM
The houses don't even seem to be referenced in the bin or dat file....
In that case, they are probably made up of multiple parts that by themselves look like nothing of interest.
258  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04 on: August 05, 2011, 01:14:39 AM
Well, I'm sure anyone could test it out for you. The problem itself isn't a high priority, as you can just have timed stock matches.
259  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: :: Smash Bros. Melee :: [2/08] Sonic released on: August 05, 2011, 12:37:26 AM
KTH i was wondering if you could make a Melee Battlefield?
Oh, and um.. can you add my Melee Knuckles?
just asking you and you only.
I think only the original characters should be included in the official revamp list, but if enough support is given to your character then maybe it should be given a mention in information about the pack.

Though, that is not for me to decide.
260  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04 on: August 05, 2011, 12:32:51 AM
if the match goes over 7mins long, the game will FREEZE!!!!
That's one heck on an incentive for a quick match XD . Perhaps you should release an alternative version that allows for endless battles? That is, unless the none-animated version accounts for that.
261  Super Smash Bros. Brawl Hacking / Stages / Re: Need a sugestion on: August 04, 2011, 04:09:29 PM
Specifics? I could suggest you to create a Snuffleupagus out of Bowser, but I don't know if that's too hard for you to do.
262  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: vERtEx GAllERĀ„ KTH : Roronoa Zoro on: August 03, 2011, 03:59:42 PM
Tension tension~!
I think it was over Ness.
    /\
   /   \
_(Im srs here)_
263  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Peach's Courtyard nearly completed] (26 jul 11) on: August 02, 2011, 12:37:30 AM
Nice one.
Are you using reference from Toad's Tool 64 for the Boo's default positions? That and the miniature mansion cage you have planned are the only improvements I can think of.
264  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Peach's Courtyard nearly completed] (26 jul 11) on: July 28, 2011, 12:04:08 PM
I've also acquired some knowledge about the models I use and I've slighly increased my limit again
What?
Did you perhaps dabble in black magic to pull this off?
Outta sight.
265  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Recommend me some hacks on: July 28, 2011, 03:09:07 AM
...What songs/texture types do you like?
266  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Peach's Courtyard nearly completed] (26 jul 11) on: July 27, 2011, 01:41:10 AM
Yes, this map looks so precise that it would make a good import for Super Mario 64 as an improvement.
267  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: July 26, 2011, 11:37:19 PM
Back from the dead, more like. XD
Glad to see you back though.

And I asked MK64n about how he ripped those textures. Basically, he just got lucky. All I know is that the textures were ripped on Windows XP using 3D Ripper DX, a DirectX plugin and PCSX2 0.9.6, and that every time the textures fail to dump correctly, you must restart the program.

Every time I tried to rip Snake's camouflage/facepaint textures, they were incomplete (ie. missing jaw, eye, body.) I think the key would be to rip the textures during a cutscene that changes Snake's appearance from any camouflage/facepaint to the ones chosen, because of the way PCSX2 handles textures. MK64n ripped EVA's and Snake's textures during a cutscene, so it might work.

...But this would take a massive amount of time, and one that I couldn't spare for a small cause. However, if I got some help on this I would try again...
268  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20 on: July 21, 2011, 02:02:46 AM
Couldn't you have the mirror work if you used Pokemon Stadium as a base for the level?
269  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Megaman veretex topic on: July 18, 2011, 11:34:39 PM
Hmm. His right and left arm muscles aren't the same. Is that intentional?
270  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Help me gather resources for Simon Belmont from Judgement! on: July 18, 2011, 10:36:24 PM
I would love to see the more unique characters from Castlevania ported, like Death and Dracula. There's not enough Dracula-love out there XD . But, neither is there much Simon-love. So good luck to you Smiley .
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