At least it's not MGS3's encryption. It's so crazy that NOTHING was ripped from it. The music is from the OST CDs.
Ouch. Hearing that makes me glad that Mario Sports Mix's compression is possible to work with. Hopefully someone will finally crack it, but there hasn't been any kind of discussions involving this matter.
On a side note, it's impossible to hack Mario Super Sluggers, since everything is stored in a single .dat file, except for the audio and video files. And even if it was hackable, the game has no MDL0s, and the textures have a very bizarre setup. At least the game has BRSTMs that you can use with Brawl.
Brawl hacks really have gone advanced over the years.
Also, Mario Kart Wii, New Super Mario Bros. Wii, and Super Mario Galaxy 2 have seen their hacking days; Mario Kart Wii with the tracks; NSMB Wii with the levels; SMG2 with the levels.
Although impressive, I am hoping that it'll become possible to hack Mario Sports Mix's contents as well. The only problem is that its compression method hasn't been fully decrypted yet, nor has it been possible to recreate the compression as well.
I'm quite confused on Ike's IDs. He has two red colored costumes. One with a purple shirt, and the other with a beige. Why are the IDs listed as two types of green?
What are the correct IDs for Ike's costume?
00: Default 01: Red 02: Green 03: Blue 04: Ike's 6th color (CSP order) 05: Ike's 2nd color (CSP order)
I've dealt with Final Smash eyes for Kirby myself. Basically, take his normal eye texture, select only the eye, and delete the rest. The deleted parts will become transparent as a result.
Refer to my texture hacks for Kirby - especially the Plusle, Minun, and Slime textures - for some examples.
Now you know how I feel with trying to hack Mario Sports Mix; lost, confused, and very little support. Of course, unlike the Olympic Winter Games, which has a known compression method, Mario Sports Mix uses a lesser known compression.
Though I am kind of surprised that even though CPK has been covered a lot, I haven't seen anything, in terms of recreating the CPK compression.