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271  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: April 17, 2013, 03:56:01 PM
I'm starting to wonder if we should start making pins for 200 000 total downloads, though...

That would be cool. I personally support that idea. Only few would make it that high, though.

Honestly, a personal goal of mine is to reach 100,000, but that 200,000 would establish a new goal for me, even though I'd have to really strive to get it.
272  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: April 16, 2013, 04:47:17 PM
I believe this sir has earned that Star Hacker pin.
273  Super Smash Bros. Brawl Hacking / Stages / Re: Holy tits, this Legacy guy does stages on: April 15, 2013, 06:38:42 AM
What's the contest about?

And do tell me more about this custom Fountain of Dreams sir..


For the contest, just craft a stage(it can be to the best of your abilities, which I don't require but I'd strongly recommend) and submit it to the contest, then a few will judge the submissions. I'll make a thread later on should I decide to carry out the idea.

For the Fountain of Dreams...well, given my difficulty explaining certain details, I may just have to create it anyway. Tongue

I plan to have the battle take place atop a fountain, of course, with some more realistic yet spectral-colored water. The little fountains would make the outer platforms float, and I would try to find a way to make a third fountain slowly move the upper platform left and right. I would make the terrain just above a lake, with mountains surrounding. There would be a rainbow-ish aurora above the stage as well, and maybe fireworks, just because. I also want to add a colored fog, similar to this.

Note: the stage will not look like that.

Edit: Something about my "Projected" banner was really annoying to me, so I re-did it.

274  Super Smash Bros. Brawl Hacking / Stages / Re: Holy tits, this Legacy guy does stages on: April 13, 2013, 05:46:54 PM

I want to hold a stage contest, perhaps around the beginning of June. More details if/when I get around to it. I'd like a few of you better stagers to at least acknowledge it.

I also had an idea to make a custom Fountain of Dreams stage. Just because.
275  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSB UC Stages/Characters (Goku Pack Almost Done!!) on: April 13, 2013, 05:35:32 PM
Sorry for the wait guys. Anyways here's a new preview of Goku with better textures almost finished, and a look at Super Saiyan God almost completed Grin


Looking good! Hope you plan on fixing the hair, though.

*sighs* I miss the days when this thread was overflowing with hype for stuff like this...
276  Help & Tutorials / Texture and Portrait Tutorials / Re: Making Spec Map Textures. on: April 13, 2013, 11:18:23 AM
Oh, cool. I might need to use this tactic whenever I get around to using spec maps. o.o
277  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: April 13, 2013, 11:14:46 AM
This report is unacceptable.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31756
278  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: April 11, 2013, 07:50:05 AM
-Env shader for windows
-Import of chandelier platforms
-collision for chandelier platforms
-Import of background characters (Kinklink, etc)
-Positioning of walls, chandeliers, and characters (separate objects)
-Animation for background, chandeliers, characters, and props
-Shader animation for candle wax
-Lighting in General
-Animation frames for chandelier lighting
-Setting of player/item spawn points, camera boundaries, etc.

So DSX8 honestly can't do these himself? Perhaps he's lost interest in it...

Well, good luck.
279  Super Smash Bros. Brawl Hacking / Stages / Re: Holy tits, this Legacy guy does stages on: April 11, 2013, 07:46:20 AM
I knew I forgot to slap something on my SD card earlier.

brb, gonna eat a quick dinner and go climb a tower.


[EDIT]
Climbed the tower. Worked over FD no problem. Had several Brawl Minus battles. Used Gecko. NSTC-U. No freezes aside from Samus's Super Missle (which is an Ice Missile in Minus).

This is an even greater relief...

It still perplexes me why it freezes for some people...Well, off to do some other stuff. Again, thanks for the feedback. I'll post some updates whenever I get around to them.

Edit: Cleaned up and added a few things to the OP.

I was thinking about why the stage freezes for some people. Might be the filesize, or too many models. Not sure, but it could also be certain character hacks. I never really used hacked characters on my stages, except the new Shadow just recently.
280  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: April 10, 2013, 08:59:01 PM
(Reposting from DSX8's thread)

Since DSX8 is out doing stuff, he's given me permission to post this message:



Bowser's Keep is up for grabs! Anybody who thinks they are up to the challenge of completing this dynamic stage should contact both DSX8 and I via PM. DSX8 can provide his current progress on the scene and all of the assets that go with it, and I will provide all of the details such as keyframe timing, precise coordinates, etc.

Now, this is a complex stage (moving parts, animated lights, complex shaders), so having a decent amount of skill in stage creation is highly recommended. Please know that if you take on this task, it will require a good amount of effort, but I will be here to give you support every step of the way.

So, any takers?

Edit: Here's a list of things that have already been accomplished for the stage (as far as I can tell)
-import of stage floor, walls, and skybox
-vertex painting for floor and walls
-animated candle flames


What's left to be completed?
281  Super Smash Bros. Brawl Hacking / Stages / Re: Holy tits, this Legacy guy does stages on: April 10, 2013, 08:13:15 PM
Worked great with me. I used it over Jungle Japes.

May I ask if you've tried it over FD and/or Rainbow Cruise? Furthermore, what method did you use to load the hack(riivo, gecko, etc.)?

Rel froze on Delfino Plaza and Rainbow Cruise.

Are you a PAL user?
282  Super Smash Bros. Brawl Hacking / Stages / Re: Holy tits, this Legacy guy does stages on: April 10, 2013, 05:53:15 PM
Yo

Tower of the Wing Cap v2

Better version of my original Tower of the Wing Cap remake. It was freezing, so I did more than a simple fix.

Improved textures, model, vertex paint, and everything else. Remade it to fit the Brawl theme.








Click that button for rainbows and sunshines!




To all who have downloaded this, I would be VERY grateful if you gave me some feedback on whether or not it freezes.

I need that info before I proceed to any other projects.
283  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31 on: April 07, 2013, 09:41:10 AM
*I may be quitting for real...

Oh, cool. Let's see if you're telling the truth this time!
284  Super Smash Bros. Brawl Hacking / Stages / Re: Holy tits, this Legacy guy does stages on: April 05, 2013, 03:18:27 PM
Yo

Tower of the Wing Cap v2

Better version of my original Tower of the Wing Cap remake. It was freezing, so I did more than a simple fix.

Improved textures, model, vertex paint, and everything else. Remade it to fit the Brawl theme.








Click that button for rainbows and sunshines!


285  Super Smash Bros. Brawl Hacking / Stages / Re: Holy tits, this Legacy guy does stages on: April 03, 2013, 07:39:09 AM
Oh why do those sun flares look so familiar..

Im srs here


Im srs here

I think you've used the same type of light flares on a few of your stages. I know a few that definitely have the same thing.

It honestly looked too good to be left out of this.

Edit: Lol I [censored]ed up


This stage was giving me some major issues. It was freezing for reasons I cannot understand. I had no idea deleting things or replacing modeldatas could corrupt the entire stage.

Well, brawlbox has its faults.
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