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181  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Hacks By Hollow: Sephiroth is DONE!!! DOWNLOAD!!!! on: December 06, 2010, 12:27:23 PM
I really love this Sephiroth psa as well, but my only problem is with the Super nova, it's kind of herd to tell exactly when it will hit making it almost impossible to dodge, except if I use it on ROB, he always dodges perfectly (Is that normal for ROB to be able to always dodge?).


(this is just an idea) Sephiroth should be visible until about half a second before Supernova hits, that way you would be given some chance to survive, though it would still be slim.
182  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: December 06, 2010, 12:14:54 PM
I released one of my winged characters (not any of my angel psa) and I would just like to point out that my Dark Angel Toon Link is almost finished! Around 98%!
183  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gokario's Release on: December 05, 2010, 10:12:51 PM
@ SmashClash - that was what KingJigglypuff and myself tried for Gokario, we could not figure out how to give Gokario the Ki blast so we kinda just left it.  Grin

I was also thinking about Giving Gokario a Super Explosive wave like Goku's in some of the DBZ games and make it do 7 hits each doing 2-3 damage. I tried it in Brawl today and it worked, but then I thought that it would be perfect for a "Super" form for Gokario. Then for a final smash I can give him a Super Kamehameha if he stands on the ground and even make him do something really awesome if you press the b button near the end......hehehe another idea just hit me........ Wink
184  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official Sephiroth PSA/Move Set Thread on: December 01, 2010, 03:57:09 PM
He is learning like everyone else.
185  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official Sephiroth PSA/Move Set Thread on: December 01, 2010, 03:29:38 PM
There's a amature out there who did a Sephiroth PSA?

Most likely the "amature" had help from others...

I love amatures, you never know what to expect. 
186  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: December 01, 2010, 03:16:55 PM
Maybe I could release a few winged characters (not my angels that I am working on tho) I got to set it up which will take a while (because of my poor attention issues XD) It takes almost a full hour to put the wings on every animation for every character (some takes longer than others) so it will take some time
187  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gokario's Release on: December 01, 2010, 11:51:57 AM
@Dragonrage - That video still looks awesome!

@SDo0m InCaRnAtI0n - I set up the barrage of attacks to give no hit-stun, just a base knock back of 1 (meaning you can move out of the combo and even be able to attack Gokario, that's what ROB does when I use it on him) But still the knock back growth sounds good to me too. I'll put it on one of his attacks near the end or the beginning.
188  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gokario's Release on: December 01, 2010, 04:12:36 AM
E-GAD!!!!!!!


You're the one who made that video, I loved it!!!!!!!

 Happy Face
189  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gokario's Release on: December 01, 2010, 03:46:32 AM
@Ichig0 - It's not impossible, just really a delicate process

You know, something about Gokario seemed to be missing. His insane final smashes were good, his attacks were strong fast and balanced and he even had Kaio-kan......but still something seemed to be missing, something that was whad DBZ was known for.....Well I finally added it and before I continue I want to know if it's too overpowered for the balanced Gokario psa (which is what I will be using from now on because I really love it).

<a href="http://www.youtube.com/watch?v=F22GsPQMmU0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=F22GsPQMmU0</a>


So how do you like this? (the taunt, victory pose, and the new side attack, does it look good enough for Gokario?)
Note: the Kaio-kan rush inflicts only 2% damage for EVERY hit, no more than that so please don't say things like "It's doing too much damage, fix it".
190  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: November 30, 2010, 07:42:23 PM
Should I just release winged characters even tho they have unchanged psa?

191  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gokario's Release on: November 30, 2010, 07:32:02 PM
I am still trying to decide if the SSJ Gokario should be part of my current Gokario and make it accessible only if he has 100% or more damage or just make it a totally different psa.
192  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gokario's Release on: November 29, 2010, 09:36:51 PM
This is what I have done so far, Gave Lucario a better waiting animation, a new taunt and two new victory poses (one where it looks like he is breathing!) and made a more balanced pac file for Gokario as well (I am still editing it so no download yet)

Here is pics that I have showing Gokario's down taunt






And here is something I am working on still, can you guess what's going on?


193  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gokario's Release on: November 25, 2010, 07:13:18 PM
That looks like a good side taunt for Gokario to enter a "super" form hehehe....... Wink
194  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: November 25, 2010, 06:54:19 PM
@Hollow- Ok I'll try that


@SmashClash - Did you put the FitLucarioFinal.pac in the Lucario folder? If not that's why Rayquaza don't show.
195  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: November 24, 2010, 02:23:17 PM
Does anybody understand bit settings? I need some help with it with my Angel Toon Link because after I finish a few more things he will be finished!

I made a move activate a bit, but when I set it up so that it would go to a different move it did not work at all.
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