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226  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 30, 2010, 02:59:09 PM
Ok, how do I put that in?

Quick question, does anyone know how I can set up Pit so that he can use the up-b forever.
227  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 30, 2010, 12:19:22 AM
But that makes things simple  Awesome Face just kidding. I thought of that, but if I use the final smash in the air, Lucario will just fall to the ground like when he normally does when he jumps. My Angel Toon Link is like that too.
228  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 29, 2010, 09:42:44 PM
I might, but what is the value for the x button and y button in psa? I could make more than two other attacks with Gokario along with the a and b buttons.
229  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 28, 2010, 01:23:39 PM
....I might be able to make something like that.........something a with more devastating blast than the Dragon Fist (with it's own drawback as well)
230  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 28, 2010, 12:52:28 AM
Never mind what I said about the super kamehameha, it was messing with some of Gokario's other moves for some reason and did not want to work. Sad
231  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 27, 2010, 09:03:31 PM
Remember how you seen that if you hold down the b button Gokario does the dragon fist, well I am trying to add another alternate final smash move that involves a super kamehameha wave that is so powerful that it damages him like the dragon fist. I won't be using Lucario beam or Samus 's beam, butone that I am experimenting with. I might make a video if it works. Grin
232  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 27, 2010, 12:58:56 PM
 Awesome Face Well I just had to let people know.

KA--ME--HA--ME---HAAA!!!!!!!!!

233  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Current Project - Viewtiful Joe (BETA RELEASED) on: October 27, 2010, 12:53:31 PM
When I first tried it out in Brawl (at that time I did not have any brawl box) I thought that it was some kind of model replacement too, but when I finally got a brawl box, I seen how he was edited, then tried it myself for his running and crouching. The scarf has bones and if they are re sized and positioned CF can become Viewtiful Joe. It is kind of a repetitive thing to re size his bones, position them and finalize it, but as you can see it looks really convincing.
234  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 27, 2010, 12:19:35 PM
Hey people you will never guess who voiced Lucario.....

<a href="http://www.youtube.com/watch?v=MVWa3f6ceAI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=MVWa3f6ceAI</a>


It's true, I did a little research myself. So is anyone thinking what I am thinking?
235  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Current Project - Viewtiful Joe (BETA RELEASED) on: October 27, 2010, 09:45:51 AM
That is Captain Falcon in the video, not a model import.
236  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 26, 2010, 07:21:09 PM
I would like to make a Vegeta Wolf because his standing position is very close to Vegeta's (less work for me Wink)

And he already has some more animations that I can easily work with too.
237  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Current Project - Viewtiful Joe (BETA RELEASED) on: October 26, 2010, 06:52:47 PM
I hope this does not offend you in any way....I played with your V.J. psa (which by the way I loved) and out of nowhere I remembered something from last year, a move set hack that was made from someone. I think that it was BigSharkZ himself that worked on it. Right before his computer died he put it up for people to download and I downloaded it (before it was lost). I seen that there was only very little edits on him, but they were really good, so I tried it and gave him the crouch, run and some other animations.....that I can't remember at the moment. Without vertexing (because at that time it was undiscovered) a simple VJ was made.

<a href="http://www.youtube.com/watch?v=XXb2Bv0f1qY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=XXb2Bv0f1qY</a>


His scarf is fully animated too (no vertex was used on that captain falcon in any way or form), and some other stuff can be edited, but this is not too shabby. I am showing this not to upset SDo0m InCaRnAtI0n, but to let him know that a psa can be made without bone renaming and without much vertex edits, but every Captain Falcon is effected because this is a pure fitmotion hack in the video. Also it means a little more work would be needed, but I am willing to help (even with a final smash)
238  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 26, 2010, 04:32:02 PM
I would like to work on all of them, move sets are easy for me, but psa........I get lost and confused. Yeah I get bored real easy, my attention span lasts for only so long  Kirby Dance
239  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 26, 2010, 04:01:03 PM
Hey everybody, when I get the time I might try to make a Vageta Wolf to go with Gokario.

(He might be able to do.......the final flash hehehe..)
240  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BigBadBooya's Previews hacks--Help Wanted on: October 26, 2010, 03:25:35 PM
Yeah, rolling out of it sounds good.

That does seem a little long.....Will it crash the game if it is 900 frames long?
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