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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / be afraid, Weegee's back V3 released on: February 05, 2013, 07:59:21 PM

sorry no pics  my wii has decided it doesn't want to save pictures anymore

let him stare into your soul

 Strangely enough this WILL open in psa even though I did a lot of the reworking in bb 0.67 (if that means anything to anyone)  It's been about two years since I made the last version and I was amazed how far off some of my hitboxes were when I opened it in .67,  there are no glitches that I know of but please let me know if you find any.   Anyways enough of that here's some info......

   A lot of the attacks have been rebalanced/fixed.  

Down B- 3 lvl charge,  slows time for a while when used at lvl 3 then clears charge (every time you use it it will build up a level to a max of 3)

UpB- ground attack is a reflector - air attack recovers and deals damage

SideB-  ice damage with low knockback normally - changes to strong attack and reduces to lvl 1 charge if used at lvl 3 also deals 4% self damage

NB- hyper armor (damage but no knockback) changes to intangible at lvl 3 charge

   Nair will let you keep the hammer if weegee is dealt more than 30 damage in a single attack.

lots of other random stuff,  have fun  AWESOME 2.0!

taunts   *epilepsy warning*  RAVE PARTY!!!:kdance:  taunts heal

upL MJ dance

upR caramel dansen

side L final smash dance

side R kamaro's dance (thanks Gamma)

down spawns stickybomb take 7% (1 in 6 chance to get nothing and take 25% to discourage spamming)
spawns dragoon a dragoon part with lvl3 charge

2  Super Smash Bros. Brawl Hacking / Attacks and Animations / rainbow dash v 0.9001 release on: November 11, 2012, 04:17:41 PM

current beta download   http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31154

RD v0.9001 beta release

current beta game play (low quality, sorry no capture card)

Dash works now for the most part, ) and a lot of animation is still needed but as it turns out all I needed to do was get off my plot and start working on it,  I've been able to work out a lot of the glitches and there shouldn't be any freezing, I talk about some of the glitches in the video but there has been a lot of progress since the last release.
feel free to let us know of glitches  or just give basic feedback here

WE NEED A MODELER  most of the issues right now are with Dash's model and lack of external gfx.    

Known issues:
throws stick to topN bone
catch/break away releases really early
holds stuff/freezes weird
fs moves her forward on certain stages

The specials: now with a fancy rainbow trail (now a better trail from charatchan)

up B
sucks opponent toward center of the tornado and works as a recovery

side B
rushes forward and triggers flurry attacks if the rush connects
down B
Dash bucks a storm cloud with tazer effect

NB- spins around to push opponent away and is also a reflector

final smash
flies around dealing damage on contact and ending with a large hitbox (smart bomb explosion is a place holder for rainboom/nuke)

the boom will look something like this

and the nuke will be like this (preferably animated)

eight textures
00-normal,  01-daring do(needs a hat), 02-wonderbolts, 03-scootadash,  04-firefly (g1), 05-shadowbolts   06-lightning dust and XX-derpy (by xer ocarina)

our current team is:
Turbobear- everything......halp please  Oh shi~

If you would like to help with this, we have a skype group going right now for better communication but we can work with using kcmm, pm me if you are interested.  As of right now we plan on doing at least the mane six if not more so just because we are getting close to being done, there will still be plenty more in the future

Also please don't let the pony thing scare you away none of us are THAT brony, so knowing ponies helps but isn't required.  

Enough of my blabbering.... thanks for your interest  

3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Brawl just got 20% cooler, Rainbow Dash beta released!! on: August 26, 2012, 03:38:32 PM
Rainbow Dash beta 0.5
download  http://www.mediafire.com/?mb1vr97e17zqj78

Everyone's favorite dare devil Pegasus has joined the brawl

includes normal (00) daring doo(01) wonderbolt(02) scootadash(03) and NMN shadowbolt(05) textures.
main site for project http://www.vgponies.com/

So good news first:
animations/attacks are ~ 40% done

And now the bad news/why we need your help:
the two specials we have "done" only kinda work
several bone indexing issues, like the pixel explosion when grabbed
we dont have a full moveset nailed down
issues with models for external gfx

How you can help:
we need another psa'er, preferably someone who knows how to do some kinda advanced stuff....unlike me
feedback/ideas about/for the moveset we have now

as for the specials that dont work, here is what they should do:

side b is supposed to be a forward rush that moves into a flurry of attacks by dash if it hits or can just recover

will also have rainbow flight trail, im just trying to get it to work first

Up b is going to be a tornado that pulls the enemy in towards its center and can be canceled into a divebomb attack or can be used as a recovery attack
 kinda like this (sorry for crappy pivot)

I'm sorry if the post is unorganized/missing stuff We wanted to have a more smoothed out beta together before the next release, but we've hit a wall with some problems and need the help of the community

 You do not need to be a brony/like ponies to help with this project
we are trying to make this a legitimately good moveset for brawl, not just a half-flanked effort to put ponies in brawl.  
I will update this as we go and thanks in advance for you help Kirby Dance Kirby Dance Kirby Dance
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / #93 haunter v1 released on: August 09, 2011, 02:34:33 PM
V1 released

attack 100

ftilt 1 2 & 3

ice punch

thunder punch

fire punch

down tilt

icy wind

smash attacks

scary face


smog - 5 hit 2% each with 25% chance to deal psn damage

up smash is psychic but the gfx are impossible to get a pic of

N B shadow ball 3 lvl charge

lvl 1

lvl 2

lvl 3 - double shadow ball both will hit with good timing

night shade

up B is teleport- like pikachu's but the L/R is controlled with the control stick  once he starts sparkling
~25 frames to trigger movement

down B will-0-wisp

creates a large pillar on ground multi-hit max is ~ 18%

spirals around in air 8%

air attacks
N air

explosion 6% self dmg

up air

hidden power

down air


F/B air are "dark slash" MK's attack with better gfx...im lazy

grabs are changed but no good pics


deals ~50% and heals 25% (no killing power heal is strong enough)

i went ahead and made a recolor pack   colors:


 download link http://www.mediafire.com/?m1uifnlzlmlhe78 ENJOY!!!
contains recolor pack
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / turbo's haunter thread on: July 18, 2011, 08:49:43 PM
Im hoping to use this thread as an all purpose thread (help/ideas/showcasing)
so im going to post progress as it comes and also ask questions

beta as of 7/26/11

whats done

NIGHTSHADE SIDE B multi hit for about 12% and aims like MK's side B


 :kdance:SHADOW RAVE Kirby Dance taunt no damage but i might add some effect idk

lvl1 4%

lvl2 8%

lvl3 12%
attack 100

looks much better in motion

what does not work
will-o-wisp down B- moveable hitbox/graphic- cant get it to even trigger to move

side smash dark Pawnch Grin now

what it should do- purple falcon this pic is happens at the end of side tilt combo not sure why though

all help will be credited and all ideas will be appeciated as i havent nailed down the moveset
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Negative WEEGEE V2 out!! on: July 13, 2011, 04:45:24 PM
V2 finished now with a new final smash   Awesome Face

let him stare into your soul

smash attacks

down: animation swap from donkey kong and yes its supposed to stretch


side is samus final animation fires three attack one ice one stun and one fire

air attacks
airF and airB are unchanged except they move you back or forward

down-2 hits both impale

up pulls out golden hammer and attacks for 12 1% hits and has 15% heavy armor (mostly because if you interrupt him he keeps the hammer, ive tried to stop it but not always successful)

grabs   he also has an extended grab



down psychic throw strait down (will kill if close enough to edge)

N phase shift like lucario down B but gives super armor (intangible if at lvl 3 charge

down B 3 lvl charge lvl three down B slows time for ~ 3 sec 1% self dmg per charge

upB ground reflects and deals 4%

upB air 4% multi hit and aerial recovery

sideB throws hat for freezing damage


gets big...

and smashes!!! summons neg zone and when used in air neg zone follows you

taunts  Kirby Dance Kirby Dance Kirby Dance RAVE PARTY!!!:kdance: Kirby Dance Kirby Dance Kirby Dance

upL MJ dance

upR caramel dansen

side L final smash dance

side R kamaro's dance (thanks Gamma) AWESOME 2.0!

down spawns stickybomb take 7% (1:3 chance to get nothing and take 40% to discourage spamming)
spawns dragoon a dragoon part with lvl3 charge

no pics because the rave effect kills the camera Angry

known glitches: atm just that his down throw will make some characters stick to him until hit (only diddy and MK so far though)
please tell me if you find any more

some pic broken so i might add more if i need to


7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Negative zone overlord weegee v1 on: June 26, 2011, 04:40:07 PM
Luigi has mastered the negative zone but was possessed by weegee soon after!!

download link http://www.mediafire.com/?8554gzk8zn9pknb

im a noob on the forums so no pics yet

multiple animation changes


down B- three level charge- after level three it will slow time about as much as a stopwatch for about ten seconds 2% self damage for each charge and the time slow
lv is marked by aura during animation and waits

side B- throws hat with green fire effect and freezes

neutral B- gives super armor for duration of animation ~ 60 frames
gives intangibility if at charge lv 3

up B- shoots multi hit beam for 4% per hit
on ground makes field of energy instead of beam

taunts: Kirby Dance they heal  Kirby Dance
up L- mj dance (not mine)

up R- caramel dansen (also not mine)

side- final smash dance

down- enter portal and pull out sticky bomb- 7% self dmg
1:4 chance to fail to spawn and take 25% so dont spam
will spawn random dragoon part and heal 3% if at lv 3 charge

most animations and attacks have been changed and ill try to get pics when i figure them out......

no real glitches known at this time except that his up B will sometimes freeze with 4 players
let me know if you find any

for v2: (this means plz help cuz i cant do)
swapping lucario's beam for up B
kamaro's dance from majora's mask for taunt
health draining hit boxes (if 0B/3D not working right)
any other ideas will be considered but i might need help with them

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