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31  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview* on: November 08, 2010, 04:02:51 PM
Really hoping that Scizor happens eventually. =D That would be too epic for words. Darkrai and Sneasel are second for me.
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A REAL Gengar hack? on: September 15, 2010, 11:44:49 AM
Anyone still want to work on this?
33  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ike Lawliet's Thread on: September 14, 2010, 07:12:02 PM
Reptar definitely has my vote (well duh, it was my idea... =P) But come on, who wouldn't love a playable Reptar? =D
34  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ike Lawliet's Thread on: September 12, 2010, 12:19:14 PM
Flamedramon on Fox or Falco would be pretty neat.
35  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS V2 PRIMED AND RELEASED!! on: September 10, 2010, 05:18:25 PM
Hey Nuke! Loving Dark Samus V2. ^^ However, I did run into something strange. During a few of my battles, Dark Samus's PSA seemed to disappear, and Samus's moves came back! =( I have no idea what could have caused that, but it seems to be rare. It wasn't caused by any characters or stages, as it happened with several different characters on different stages.

And another thing... I am glad you toned her down a lot, especially her up B, but some moves still seem like they could be toned down. Mostly her downspikes (Air Down A and Ground Down A near any ledge seemes to be an instant KO at any percentage...)

But hey, I'm more than satisfied. I just know my friends won't let me play as her when they see her downspikes. xD But I play Brawl Minus, so she fits in perfectly if you ask me.
36  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION... on: September 07, 2010, 11:31:39 PM
Here's a preview Wink
UP SMASH

UP B

SIDE B (replaces missiles)



Wow! Looking great Nuke! I'm very glad you changed those around. Dark Samus having Samus's missiles was just... not right! D= Same with the Morph Ball Bombs. The Up B looks way cleaner, too. Can't wait to see the down B Wink
37  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Black Rayquaza Stage still up!] (07 sept 2010)] - Exam done ^^ on: September 07, 2010, 07:06:27 PM
Awesome about the breakable dirt. If it could be made anywhere near similar to that video I showed you, I'm sure I wouldn't be the only one super happy about it.  Wink It would surely make for a unique stage!
38  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ike Lawliet's Thread on: September 07, 2010, 08:48:59 AM
I have a suggestion for the next poll!

Reptar from the Rugrats. >_>;

Over either Bowser or Yoshi. Whichever is easier or looks better! =D
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! on: September 07, 2010, 08:42:29 AM
The legs being large could be considered a retro thing. As somebody previously stated, Raichu's feet used to be quite large indeed. It all depends on personal preference I suppose.

Honestly, as long as it isn't just a recolor of Pikachu, I'm very okay with how it looks. =D I hope this will eventually be on Pikachu though >_<;
40  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Get the Black Alive Rayquaza Stage while it's up!] (03 sept 2010)] on: September 06, 2010, 10:32:10 PM
I didn't quite mean breakable floors, more like breakable dirt. Here's a video that shows what I mean:
<a href="http://www.youtube.com/watch?v=7YhR7HU-az8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=7YhR7HU-az8</a>


Fast forward to 0:25. The dirt there is what I was talking about. I think similar dirt is in SSE, but I could be totally off. If I'm right, however, it would be cool to toss that into a Crystal Cave stage. It would be very unique!
41  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Get the Black Alive Rayquaza Stage while it's up!] (03 sept 2010)] on: September 06, 2010, 01:36:25 PM
Hey Mewtwo, the question about SSE barrels reminds me of an idea I had before.

I am pretty sure that there is breakable ground similar to that of Yoshi's Island in SSE, though I could be completely off as it has been a while since I played through SSE. If I'm correct, though, would it be possible to add that breakable ground to a stage like EternalYoshi's Crystal Caves?

That's the 2D stage below. It's awesome, but the breakable ground is part of the background. I was wondering if a similar stage could be made, but with breakable ground from SSE?

42  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Get the Black Alive Rayquaza Stage while it's up!] (03 sept 2010)] on: September 06, 2010, 04:13:29 AM
Hey Mewtwo2000, my buddy and I have been playing on that Mario stage using Brawl- for quite some time now. Unfortunately, it does get pretty glitchy sometimes. Usually it works fine, but not always. We have yet to test it out without Brawl-, but I would say this is more than coincidence. In any case, it isn't a huge deal to me. I still love the stage! Keep up your awesome work.  Grin
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Imp Midna on: September 03, 2010, 09:20:56 PM
Well, her Final Smash should obviously be the transformation into the giant spider thing. =O You know, once she uses the Fused Shadow?
44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A REAL Gengar hack? on: September 01, 2010, 10:47:24 AM
There's already two vertexed Gengars in the vault. As far as I know, there would only be a moveset being made FOR those two Gengars.
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS V1.5... V2 UNDER CONSTRUCTION... on: September 01, 2010, 12:26:21 AM
Awesome! That sounds promising, indeed. Any idea when you can show us a little of what will be in V2? Not to rush ya or anything, I'm just super excited!
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