Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 ... 14 15 16 [17] 18 19 20 ... 352
241  Super Smash Bros. Brawl Hacking / Project Concepts / Re: The Master of Brawl on: September 21, 2014, 07:26:06 PM
updated my post.
242  Super Smash Bros. Brawl Hacking / Project Concepts / Re: The Master of Brawl on: September 21, 2014, 06:54:16 PM
Mine:

BODY BUILD
 /   -they are a good size.
CROUCH
  -best rouch. she is pretty much all flat
CRAWL
  -I think he has the fastest crawl? i'm not sure
RUNNING SPEED
  -i always found marth to have great speed. not too fast nor too slow
FALLING SPEED / WEIGHT
  -it seems the best imo out of all the characters. he just plays so well in the air
1st JUMP HEIGHT
  -he is known for jumping. it fits well
2nd JUMP HEIGHT
  -same as above
3rd JUMP HEIGHT
  -quckest jumping out of all the multijumpers
4th JUMP HEIGHT
  -same as above
5th JUMP HEIGHT
  -same as above
GLIDE
  -i dont think the glides are different, but pit's feels the best
GLIDE ATTACK
  -if its the one i am thinking of, it is multi hit (unless im thinking of his fair.)
AERIAL MOBILITY
  -see previous lucas
JAB
  -quick, easy to combo, and decent damage
NAIR
  -quick, multihit, and does great damage
UAIR
  -great damage dealer, and quick
DAIR
  -quick and a great spiker
BAIR
  -same as above
FAIR
  -quick, and has great kb
DASH ATTACK
  -he has armour on his dash attack iirc. plus he its powerful
UTILT
  -great for knocking opponents into the air
FTILT
  -really quick. great for combos and quick, decent damage
DTILT
  -same as above (lucas just seems to be  great characer imo)
USMASH
 / / all great, strong up smashes. and quick too (except lucas is the slower iirc)
FSMASH
  -ness just has a great fsmash. that bat is great
DSMASH
  -i imagine this as a multihit version of lucas's up smash
WALLJUMP
  -ninja-like is usually the best for this stuff
NEUTRAL SPECIAL
  -freezing is sorta op in this game.
UP SPECIAL
  -multihit and great
DOWN SPECIAL
  -reflecting can be great. plus it has the electric hit so its great
SIDE SPECIAL
 -HYAHAHAHA multihit + reflect projectiles
243  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Decided on focus PSA. on: September 21, 2014, 05:51:15 PM
but he is too big

cant wait to see what you have in store
244  Help & Tutorials / Help / Re: Any way to display 3D models at character select? on: September 21, 2014, 05:19:37 PM
Most likely not possible... It would require having the character's models and their textures inside the sc_selcharacter, and it would DEFINITELY go past the filesize.

i disagree. it wouldnt have to have it in that file since it loads up the models already when you click the character
245  Super Smash Bros. Brawl Hacking / Project Concepts / Re: The Master of Brawl on: September 21, 2014, 05:18:54 PM
yeah. that sounds like a good idea. i really liek this idea, so it would be cool for it to happen
246  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Smash U/3DS on: September 21, 2014, 05:15:50 PM
The last time a group of people took an initiative, they formed a Total Conversion-esque mod at the cost of warping their beliefs and twisting ties between us and them, creating a rift between the two and needless bad blood. Take it as you will.



this needs to be locked because it serves no purpose.

if oyu want to get sm4sh, ok, get it. if you dont, then dont. if you want brawl to be smash 4, keep dreaming. it can have some aspects form it, but it wont be able to BE smash 4.
247  Super Smash Bros. Brawl Hacking / Project Concepts / Re: The Master of Brawl on: September 21, 2014, 05:10:16 PM
doing that type of stuff will definitely be helpful.
248  Super Smash Bros. Brawl Hacking / Project Concepts / Re: The Master of Brawl on: September 21, 2014, 05:04:26 PM
I feel its quicker than lucas's. someone whose better at these things might be able to tell us. from what i can tell, lucas's is slower
249  Super Smash Bros. Brawl Hacking / Project Concepts / Re: The Master of Brawl on: September 21, 2014, 04:57:06 PM
after doing research, we are both wrong. its ivysaur.
250  Help & Tutorials / Help / Re: Any way to display 3D models at character select? on: September 21, 2014, 04:52:18 PM
im pretty sure it would require coding. i dont think it would be mostly doable via brawlbox
251  Super Smash Bros. Brawl Hacking / Project Concepts / Re: The Master of Brawl on: September 21, 2014, 04:46:27 PM
interesting. iirc, Squirlte has the best Up smash in brawl. so we could use that. its quick, and powerful (lucas's is also just as strong i believe, but is slower)
252  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Smash U/3DS on: September 21, 2014, 04:44:16 PM
5 or so years? That's definitely too much to ask. We've already gotten to importing custom text and image files in games, just look at Pokemon X and Y. I might be completely wrong on this, but I'd be really surprised if it isn't hacked by the end of this year.

its already hacked

https://www.youtube.com/watch?v=V1blzrhblqM
253  Help & Tutorials / Help / Re: Any way to display 3D models at character select? on: September 21, 2014, 04:42:47 PM
theoretically, yes. it shoudl be possible. when you highlight the character's icon, it loads the files iirc. maybe its if you click on them. somethign liek that. so yes. it should be possible to do so. not sure how though
254  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlEx working with Project M (Testers needed) on: September 21, 2014, 02:28:17 PM
if i gave it out as a text, then you woudl have all of PM's codes, which is not good. if oyu think the sfx code isnt in, then use the gct fuser and add it. that should work
255  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlEx working with Project M (Testers needed) on: September 21, 2014, 01:28:22 PM
nope. not uploading it in text. and its kidna dead beccause nobody that knows how to get it to work has told me feedback
Pages:  1 ... 14 15 16 [17] 18 19 20 ... 352