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181  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Re: Edward Elric: moving on... on: March 26, 2011, 09:57:19 AM
Well, I can barely work on this but I guess I can do the specials.
182  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Re: Edward Elric: moving on... on: March 26, 2011, 07:39:37 AM
I was thinking of doing the Eye Of Truth FS.... but with just the eye and an explosion. Yea, simple, I know.
183  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: TheDevastator joins the brawl! on: March 25, 2011, 07:46:52 PM
Yay! Your still awesome Cheesy

Now.....

WHO BROKE THE CHAIN? Im srs here
Methinks Gslasher broke it himself.
184  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.1.5 by DivineOverlord, Hollow, BigBadBooya 3-10-11 on: March 25, 2011, 05:55:39 PM
Yeah...but it could be like while they are in killing range...not an absolute 1 hit..
185  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.1.5 by DivineOverlord, Hollow, BigBadBooya 3-10-11 on: March 25, 2011, 05:35:40 PM
Actually in Dissidia he was really fast with weak, punishable attacks.
186  Help & Tutorials / Help / Re: Replacing Olimar with a PSA (Namely Shadow) on: March 25, 2011, 05:12:14 PM
You could always use that Marth port.
187  Help & Tutorials / Help / Re: Replacing Olimar with a PSA (Namely Shadow) on: March 25, 2011, 05:07:11 PM
Use the sad but true DK port.
Ninja'd. Twice.
188  Help & Tutorials / Help / Re: About Cloud's Fireball,. on: March 25, 2011, 03:26:39 PM
Oh. Never tried it. NVM then...
189  Help & Tutorials / Help / Re: About Cloud's Fireball,. on: March 25, 2011, 03:17:44 PM
....what version of PSA are you using?
190  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: TheDevastator joins the brawl! on: March 25, 2011, 03:12:19 PM
Everyone who voted said no.
191  Help & Tutorials / Help / Re: Cloud over GW on: March 25, 2011, 10:06:53 AM
^Normally it wouldn't work actually, but PhantomWings recently released a rel file that can be edited to work for other characters.
192  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs v2 ~Updated 3/23~ on: March 24, 2011, 07:24:44 PM
Ummm one question are u gonna do this CSP's only for the Principal Characters or for all like Zero, Rosalina, Silver, Roy, Shadow, Master Chief?
He made a CSP for Zero already.


But Perfect CSP's
He probably will do the recolors later if that's what you referring to...
193  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs v2 ~Updated 3/23~ on: March 24, 2011, 07:20:02 PM
Ummm one question are u gonna do this CSP's only for the Principal Characters or for all like Zero, Rosalina, Silver, Roy, Shadow, Master Chief?
He made a CSP for Zero already.
194  Help & Tutorials / Help / Re: Original motionetc pac files,.. on: March 24, 2011, 06:05:04 PM
http://www.mediafire.com/?uaz1ymwmnyd
195  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: A New Moveset has been added! on: March 24, 2011, 05:32:09 PM
Animating Zero is a bit of a weird experience for me at the moment.  Editing a left handed sword wielder is almost off putting o.O (no offense meant).  I'm trying to keep the animations close to MvC3 and TvC literally to the point where his sword actually resizes when he slashes (when coupled with the sword glows they should hopefully look great).  I can't show you guys now unfortunately.  However, what I do have to say is the full list for revamps of all my PSAs! 

Drako Yoshi

- New Side B: Spin Slicer - DY spins forward at high speeds.  Depending on what mode you're in, it will have different effects.  Regular mode means slices, frost mode is a single hit that freezes and thunder mode means no damage but increased horizontal distance.

- He will have three togglable modes.  Regular, frost and thunder.  The Neutral and Side specials change depending on which mode

-Neutral B in regular modeis the same.  In frost mode it's a short range ice spin.  In thunder mode pillars of lightning rise from the sky.

- Lots of gltich fixes (e.g. Freezing, Infinite Up B etc).

- Better balance.  At the moment he's a tad too good.



SAVAGE Wolf

- Even more faster and stronger than before XD

- Near infinite jumps and increased jump height

- Item spawning with taunts

- Will be able to reflect projectiles by standing and running

- Down B - Blood Claw: The SAVAGE takes a stance.  If he gets hit he stabs the foe through the heart.  Cannot kill but does huge damage.

- New Final Smash (tis a secret though Tongue)


Shadow

- Lower weight (about 85 to 90)

- Nerfed smashes (all shall be decreased in speed and knockback).

- Neutral B will only be Black Tornado

- Down B - Chaos Shield: A negative shield of chaos energy that pushes foes away and damages close up enemies.

- Increased range of Final Smash

- Chaos Control will have no invincibilty during any point of the animation


Cloud

- Slower F Smash (like haloedhero's)

- D Air will have a smaller sweetspot and longer ending lag and landing lag

- Neutral B will be haloedhero's Finishing Touch (air version will have my own animation though)

- Glitch fixes and new Down Taunt

- Up B will connect better

This'll all take quite a bit of time, but hopefully I'll get it done...

yeah about cloud i should mention that in haloedhero's new cloud, he managed to make ike's sword length match to cloud's sword length. just sayin. (translation: don't forget that)
So did SD0OM...mostly because he used haloedhero's as a base.
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