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256  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Character Symbol Changing?? on: April 08, 2015, 08:52:35 PM
Those are stored in different files, you need to change those as well.
257  Super Smash Bros. Brawl Hacking / Model Imports / Re: Gamidame_K's thread: The cloud of cloud imports on: April 07, 2015, 06:34:31 PM
And when you think that it's those teenagers that are making these mods... lol.

Haha.

*imagines how pathetic he looks being a 25-year-old making PSAs XD*

Cloud looks fantastic, btw, Gami
258  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.75b on: April 06, 2015, 03:35:28 PM
Well played, BJ! Grin I was just really hoping to be able to make decent renders without PS. XD
259  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.75b on: April 06, 2015, 08:52:40 AM
Faked. Aw man. D:
260  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 05, 2015, 03:22:25 PM
More texture progress: Upper body and belt are finished.

261  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Lord Fredrik's new Wait1 on: April 02, 2015, 08:14:57 PM
Lower body feels a bit too static imo. I know it's not supposed to move anyways, but even a bit of movement here or there would help it out a lot.

Give me a moment, and I will most definitely do that. Wink

I also finished remastering the belt texture. Look for it in new previews!
262  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 06:09:59 PM
It's okay, I got it now. Smiley And might I say, what a fantastic job on the projector!



EDIT: Sorry for double post, stupid Intenet.
263  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.75b on: April 02, 2015, 06:07:49 PM
Naw, ya can't have that attitude lol
264  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 03:21:08 PM
I used the rel that came in the package. D:

But I'll try the PS2 one.
265  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Lord Fredrik's new Wait1 on: April 02, 2015, 01:48:06 PM
much better animation.

Thanks! All I did was move the Waist and Bust bones left and right so he sometimes turns more toward and away from the camera.
266  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Lord Fredrik's new Wait1 on: April 02, 2015, 01:38:31 PM
Master Hand successfully loads into the game now, I should probably create a separate thread for this again soon, but I don't want it to die like last time. I think next would be animations, how do I create them?


Excellent.

Anyway, more updates:

On the personal side, I now have a girlfriend! <3 I am bursting with happiness right now. I feared she was too young for me, but turns out she's 18, just the limit of the ages I'm willing to go for. I'm going to make a drawing for her later, but for right now:

Lord Fredrik! I just wanted to first post this for kicks:



"Queen Elsa, meet your cold-hearted new future husband, Lord Fredrik the Snowmad King. And you shal live chilly ever after!"

Sorry. XD In all seriousness, I'm about to continue the PSA. And remaster his textures with new UVs so he can look even better. My aim with each new import and PSA I do is to make them better and better each time.

And I updated the Wait 2:


GIF in spoiler

267  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 01:17:55 PM
DSX8, Could make a Zero Suit Samus of Super Smash Bros for Wii U for Brawl please?

Which part of "this is not a request thread" did ya not understand?

But yeah, I'm not a mod, so never mind. Tongue It's just very upsetting for me because I thought someone was gonna reply to my problem. Tongue

I wonder why Boxing Ring keeps crashing my game.
268  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.75b on: April 02, 2015, 01:10:35 PM
Anyway, if shaders can now really be rendered, our CSP work will dramatically improve. And I will have a reason to switch from BB 0.63d.

And only BJ can confirm if this was April Fool's or not.
269  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 09:54:38 AM
The Boxing Ring is awesome-looking. There's just one problem: It froze when I selected it. D:

I used K. Rool as my character, and set my opponent to Random. I'll try again after sorting through my character files.
270  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.75b on: April 02, 2015, 09:01:15 AM
april 1st?

If that's the case, then that's some damn good Photoshop work. XD
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