I need some help for Tabuu's graphical effects. I want to know what are Tabuu's graphical IDs and file number for PSA so I can use them in the PSA. Thanks.
With no further ado, I present to you a much-anticipated project. One many Brawlers were awaiting since clearing the Subspace Emissary. You've seen many Brawl players in forums, blogs, and all sorts of sites in the beginning weeks and months since the game's release asking how to unlock him, and others responded it was impossible. Well, they were right. But all that is about to change!
PROJECT TABUU, LEADER OF THE SUBSPACE ARMY
The evil, cruel man who doomed R.O.B.'s race and showed tons of bad@$$ery in the SSE is soon going to join the ranks as a playable character! By replacing Ganondorf, the first one to have his head handed to him on a platter by Tabuu.
Okay, I've received a few complaints about Tabuu being over Ganondorf. I, too, like Ganon, just for the record. However, the general consensus is that while he was bad@$$ in Melee, he just plain sucks in Brawl. He's not at the bottom of that Tier List for nothing. So this project is merely going to try replacing him with an all-around better fighter. To those who want to keep Ganondorf but want Tabuu, all that's left is to wait till Ganondorf's rel file is hacked, like Ike's was, by Phantom Wings, and just port Tabuu over someone else. Better yet, wait till the clone engine. Tabuu will not be switched over to another fighter unless an impossible roadblock presents itself.
Okay, so here's the basic gist.
Tabuu is intended to be a lightweight and fast character, with quite powerful moves, this I say without meaning broken, of course. ;] So, as for weaknesses, well, he's obviously going to be light, so sent flying easily. And no need to talk about Tabuu being a large target. And his moves will be neither Meta-Knight fast or Ganondorf slow. It'll be somewhere in the middle, like a little faster than Mario, perhaps. If at all possible, I would like Tabuu to be balanced enough to be considered for inclusion on the rosters of hacked Brawl tournaments. Actually, if you have any ideas about attributes like that, feel free to contribute ideas. I'm making this project to be enjoyed by everyone.
MOVESET:
Neutral A: Point Explosion. Tabuu points forward and causes an explosion. He now has a looping Attack100, meaning he can point-explode infinitely if you hold A. And he counts them down from 1-4 with his fingers like in the SSE, too! Now edited to make it easier to hit grounded opponents.
Side Tilt: Energy Slash. Tabuu takes his sword/energy blade and slashes it at his opponent. May have a colorful slash graphic depending on what Brawl has available.
Down Tilt: Energy Trip. Whips out his sword again, except in the squatting position, and sideways and downward. Spikes and will trip the opponent at low %s.
Up Tilt: Undecided.
Dash Attack: Blade. Tabuu slides across the stage sideways, turning into a giant shark-shaped blade with his body's core as the "shark's eye". Upward knockback and sword effect.
Forward Smash: Self Projection. Attacks with his split body, which explodes on contact with an opponent. Slightly slower than most of his other moves, but has a lot of KO potential.
Down Smash: Rapid Chop. Rapidly slashes the area in front of him 4 times. The first 3 hits have enough hitstun to keep opponent trapped in the attack, with decent knockback on the final hit.
Up Smash: Awaiting Roo's animation for it.
Neutral Aerial: Electric Shield. Electrical fragments from his core surround him, circling him. If the player is anywhere within the area contained by the sparks, they will take constant damage akin to Mewtwo's NAir. Multi-hit with KO potential. [/URL]
Up Aerial: Boomer Spin. Summons his boomerang, lifts it up and spins it rapidly. Multihit with decent knockback on the instant he begins putting it away. Sword type.
Forward Aerial: Clap: Tabuu slaps his hands together quickly. Sword type sweetspot on his hands, and normal, weak hit if only his forearms connect.
Back Aerial: Stab: Tabuu takes out his chain and expands it, stabbing anyone that comes in contact with wither the tip of his chain or the point of contact between the chain and his right hand.
Down Aerial: Palm explosion. Essentially, the last, explosive hit of his Bullet Rain attack in the SSE. Slow, but massive power.
Down Throw: Cage Attack: Turns into the golden bracket cage and slams his opponent into the ground.
Neutral Special: Bullet Rain. Fires tiny pellets with his right arm. Faster, shorter and more punishing version of the same SSE attack.
Aerial Neutral Special: The attack he uses to repel Ganondorf and Master Hand when he first shows up. Basically, a force field from his core knocks the opponent backward. Electric damage.
Side Special: Boomerang Toss. Summons his large boomerang and flings it forward for average distance. Vulnerable and unable to move while it's out of his hand.
Aerial Side Special: Flying Slash. Summons his sword and glides forward.
Down Special: Eye Lasers. Based on the same attack in the SSE battle, except smaller sized.
Aerial Down Special: Dragon Cannon. Takes out his large cannon and fires a beam out of it. Electric Type damage. Lots of start-up lag, but absurdly powerful.
Up Special: Explosive Teleport: Tabuu teleports overhead, leaving an explosion that burns anyone that comes in contact with it.
Aerial Up Special: Flight. Jumps up and then flies diagonally in the direction he's facing. When he flaps his wings a second time, the tips of his wings give an opponent electrical damage with some hitstun.
Final Smash: Off Waves: Sends massive shockwaves from his winged form that kills opponents on contact.
RECOLORS:
Default, White, Blue, Green, Red, Orange or Yellow.
And now, thanks to hammerbros.98, Tabuu even has his own Subspace Clone. A dark gray Tabuu appears.
THE PROJECT TABUU TEAM: ---HAMMERBROS.98 HAS JOINED-- TCRhade (me): Leader, model swap, animator, CSPs, BPs, Character Roll Call, stock icons, Trophies, music, stage and initial idea Snoopy: Bone glitch fixes Kangaroogreen: Bone fixes GammaRidley: Also fixes. Roo525: Animator Eternal Yoshi: Recolors diedhammer.98: Recolors, animated texture fix, PSA dark sonic 19: He hexed the rel for the stage.
Other eye candy! :awesome: Orange and Yellow colors are at your discretion, you can choose 1 or the other. They replace the Black recolor: