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4051  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 17, 2011, 08:57:16 PM
Because of how sucky and low-res they are. XD
4052  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 17, 2011, 04:48:46 PM
Mario Kart Wii's models have very few bones, too little to be of any use for characters. They're fine for stages though.
4053  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 15, 2011, 06:32:14 PM
That's a good point there, Dark Sonic.

Anyway, still waiting on Snoopy and his fixes... I'm gonna keep animating anyway, just not the animations linked to actions that freeze.

I'm going to do a couple right now, I'll be back with some snapshots, and if not, I'll have them by Sunday or Monday. Tootles! ^_^
4054  Help & Tutorials / Help / Re: Battle Screen Replacing on: April 13, 2011, 06:07:15 PM
I try but it freezes. Tongue See my thread.
4055  Help & Tutorials / Help / Re: Battle Screen Replacing on: April 13, 2011, 12:00:53 PM
How did you get yours to work? D:
4056  Help & Tutorials / Help / My Brawl doesn't seem to like Info2/Info.pac... on: April 13, 2011, 11:55:36 AM
It just refuses to use it!

I downloaded one on here that was smaller than the original, filesize-wise. All I did was restore the original MSBin with the song titles so I could use it to match my own BRSTM collection. But the thing is, it freezes after Now Loading..., which comes after the strap screens. And when I bypass it and put it back on the SD card later, it freezes after I select a stage.

I've been trying to modify and use the damn thing for months, and no dice.

This is mind-boggling, my file is 387Kb and it just refuses to work. What am I doing wrong? I didn't even replace textures or anything, I just changed song titles and thus made the thing 2kb SMALLER.

Help please?  Oh shi~

Oh, and if you must know, I'm using StackSmash, Custom Expansion/Eternal Yoshi's maxed out CSS/The latest stable File Patch, an edited selmap and selcharacter.
4057  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 12, 2011, 09:46:02 PM
I can't do any serious work on Bowser until his freezing is fixed.
4058  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 12, 2011, 08:49:11 PM
Dude... I already said.

Normal Bowser doesn't even have a moveset. Tongue Giant Bowser is the focus now.
4059  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 11, 2011, 06:09:42 PM
But if it has no models or textures, you can't use them. Tongue
4060  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 11, 2011, 04:14:06 PM
And NSMBWii's BRSTMs can be used without modification. I currently use 3 of them myself on my game. Smiley

Now I need to know if DKCR uses BRSTM.

And now, off to work on Bowsah. :3
4061  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 11, 2011, 02:15:44 PM
Send me the file and I'll do it for you. In the meantime, could you do me the favor of telling me whats the name of the arc file that contains the final bowser battle?

Its the one in this picture. Ive been through like 3 files and still havent found it.

http://www.mariowiki.com/images/b/bd/8-Castle3nsmbwii.png



Okay, can do. ^^ And I'm not sure where the final battle level is stored. All I remembered was to tell Hackers to find Bowser himself in Koopa.arc. I haven't taken an extensive look at NSMBWii's iso...
4062  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Zoroark Has Been Finished! on: April 11, 2011, 10:06:41 AM
Zoroark is finished? Cheesy
4063  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 10, 2011, 09:23:23 AM
And that test file would be...where?

Okay, so I got the texture back from that mess on the last page, and believe it or not it was from SHINY BOWSER. So now it displays okay again. I just wish there was a way to do away with the shine altogether.
4064  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 09, 2011, 09:38:28 PM
Flag3 to 8... will get rid of the shiny?

Okay... I know for a fact I'm not supposed to get this.  Im srs here



BOWSER'S TEXTURE IS RUIIIIINED...  Oh shi~

On second thought... that would make a damn nice False Bowser. Cheesy I'm keeping that messed up scramble as FitKoopaDark. XD
4065  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project REAL Bowser on: April 09, 2011, 05:58:09 PM
Okay, so what values would I change it to?
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