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1  Help & Tutorials / Help / how to use hacks with SDHC card on vWii? on: January 10, 2016, 04:37:46 AM
i have been out of the hacking game for a while, but figured the original files would still work.
long story short, i cant get any hacks to work again. i have been using the same SDHC since a while back, but this is with the Wii U's vWii.

trying to do both regular hacks and Project M, but i cant seem to get either to work.

i havent found a good tutorial yet and i have read inconsistent claims that SDHC does/doesnt work.
(it work before for me so there is that, but it cant be impossible to make it work again, otherwise that would be stupid.)
2  Help & Tutorials / Help / Re: what is the difference between hacks for regular Brawl and Project M? on: November 23, 2015, 03:48:12 PM
okay, that makes sense. but doesnt that mean if i used that expansion code
(i always do) that i can use PM hacks in normal Brawl anyway?
3  Help & Tutorials / Help / what is the difference between hacks for regular Brawl and Project M? on: November 23, 2015, 01:00:15 PM
ive been wondering this for a while and i dont really no where to ask.
but what is the important difference?
ive seen many a time of "for project M only" or "only works for project M".

but why is this? what makes it to where it only works in one version?
4  Hacking / General Hacking Discussion / Re: so i noticed a compilation hacks of KTH's Smash 64 models on: January 26, 2014, 03:52:36 AM
.
5  Hacking / General Hacking Discussion / so i noticed a compilation hacks of KTH's Smash 64 models on: January 21, 2014, 10:55:26 PM
and i got to wondering why no one has tried importing the ZSSamus from that game as a joke hack.
for those who dont know, when you shock a character their skeleton would show except for Samus.

https://www.youtube.com/watch?v=qSSr0hycJkI

i feel it would make things more complete.
6  Help & Tutorials / Help / Re: forced SDTV format in Project M 3.02? on: January 18, 2014, 05:53:10 PM
i hope i can find it, im not having luck so far
7  Help & Tutorials / Help / forced SDTV format in Project M 3.02? on: January 17, 2014, 12:52:07 AM
with the recent addition of the Project M launcher, i took upon my self to get it and use it on my WiiU's Wii mode, but when i start the launcher its in SD format screen and so is the game.

it didnt do this when i used the hackless method with 3.0, is this normal and is it fixable.
8  Help & Tutorials / Help / Re: looking for a certain program that i thought was here on: December 29, 2013, 12:34:13 PM
 Grin yes! thats the one. weird, i could swear i saw it here before. oh well!
thank you!
9  Help & Tutorials / Help / looking for a certain program that i thought was here on: December 29, 2013, 12:31:59 AM
i check on brawl hacks every now and then despite not doing brawl stuff anymore and saw a unique program that allowed for editing CSPs and all other portaits and costume slots.
i am getting into hacks again and wanted to go back and get the program, but i cant find it!  Im srs here
im pretty sure i saw it here, but i cant remember what exactly what it was called.
(i guess it could also be called an 'organizer')
10  Help & Tutorials / Help / Re: percentage = death like the T-Rex PSA? on: April 09, 2013, 07:23:14 PM
i tested it and it seems to work, but since i didnt put any animation they just T-positioned.
so as long as an animation DOESNT happen then they wont just up and die?

EDIT: i just went and tried the animation DownSpotU which is used for when you die in stamina mode and it works now Happy Face ill just need to keep tabs on this topic so i can replicate this again for other characters.

thank you for all your help my King!
11  Help & Tutorials / Help / Re: percentage = death like the T-Rex PSA? on: April 09, 2013, 06:34:20 PM
how do i get an animation on them if they didnt have one to begin with
12  Help & Tutorials / Help / Re: percentage = death like the T-Rex PSA? on: April 09, 2013, 01:33:49 PM
these may be wrong
http://i.imgur.com/y8FWIc5.jpg

im glad to know we are close to me figuring this out finally.
13  Help & Tutorials / Help / Re: percentage = death like the T-Rex PSA? on: April 08, 2013, 05:33:26 PM
http://oi49.tinypic.com/29ld1tw.jpg

imgur was down
14  Help & Tutorials / Help / Re: percentage = death like the T-Rex PSA? on: April 08, 2013, 02:11:41 PM
okay, i FINALLY got around to testing it and the game freezes when the damage limit is met.
what did i do wrong? or is it unfixable?
15  Help & Tutorials / Help / Re: percentage = death like the T-Rex PSA? on: April 02, 2013, 06:30:13 PM
okay, im currently copying and pasting the offset into the subactions.
Zelda has a buttload of them so this may take a while.

*why does in need to be in every sub action anyway? is that to make sure it will occer during any action?
and whats wrong with Thrown? does it crash the game or something?

**something else i forgot, what do i do next when im done putting it in every sub action?
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