Also, about that Rainbow Mewtwo... https://www.mediafire.com/?n16pghbcz3v192u probably THE WORST piece of work I've ever done... but hey, it's something. The tail is kinda funky, but I guess it works for now.
I know there isn't anything revealed of my little green friend, But I really hope he gets Black, White, Purple, and Orange DLC colors. I'm talking about yoshi, if that wasn't clear enough.
How do I make custom announcer calls for a custom character?
To my current knowledge, I believe you have to replace one of the boss's sound files with the announcer call, and change the ID of the announcer call to the sound you replaced's ID.
So I've recently just got brawlEx to work for me, without using any packs like nebulons, and I'm having this weird problem. I've successfully added in 8 clones so far (Lloyd Irving, Kratos Aurion, Waluigi, Goku, Shulk, Shadow, Roy, and Mewtwo) but for some reason, whenever I try to add another clone on the next slots (I've tested with config slots 46 and 47) both load in game just fine, but the game crashes while about to load the result screen. would this be a problem with my result screen itself, or the config IDs I'm using? Like I said, the other 8 load flawlessly, and cause absolutely no problems. help would be greatly appreciated.
Do you have custom CSP's and such for said clone? If so, be sure you have everything set to the same cosmetic ID.
Sorry, what problem are you having? uh... do you have hooktype set to AXNextFrame?
I do have AXNextFrame enabled, yes, and everything works fine until I try to go to the character select. I'm using Sammyhusky's clone tool, and I don't have the CSS Code in my .gct file. those are the only thing that I think might cause that issue.
So I've started working with this again, and I've gotten past the strap loader screen (THANK GOD), but whenever I try to go to the Character Select, the game freezes. I'm using SammyHusky's tool, if that helps anyone.