So I ran into a bit of a problem here Dx I tried making a custom final Smash for Peach (Daisy), but when I test it out in-game, the images are in the wrong places on screen ._. If possible, could anyone fix it up for me? I'd really appreciate it. If not, can you at least provide me with an unedited FitPeachFinal.pac so I can try editing it again?
Thanks in advance, guys. Here's the download to my attempt.
There are ports of certain characters that you could use (for example, Shadow over Donkey Kong), but it's impossible to have a PSA on a character while keeping their original moveset. So no, you can't have Shadow over Sonic and also have Sonic keep his original moveset.
I've personally never used this, so I don't know exactly how it works, but I think you're able to edit GCT files with it. You might wanna give this a shot. Sorry I can't be more help. I don't use the Brawl Minus codeset x.x
Did you use the common.pac that came in the download? Sheik's MotionEtc.pac doesn't go in her fighter folder. You need to replace it in the common.pac itself.
Voted for The Flash. Not a fan of DC, but it would be undeniably cool. I'm picturing an extremely fast moveset that could rack up good amounts of damage. We need some more unique PSA's on here
Biiiiit of a problem. My sister uses Ike a lot, and my brother wants to use Cloud. I know there are a few Ike ports over certain characters, but is there one that has no SFX? It's his preference, apparently.
Alright, for the first link you provided (PSA w/ code), all you need to do is copy that code, and paste it in a text file with all the other codes you're using. Then you need to open that text file with Code Manager and convert it to a .GCT file.