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46  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pervys "Legendary" imports. Request slots filled. Start ya voting! on: June 10, 2012, 08:04:50 AM
Agent-S, pretty sweet that you got my request into a poll~ Thanks, man. I'll be looking forward to this regardless of who wins.
47  Help & Tutorials / Help / File Path Template? on: May 24, 2012, 09:57:52 AM
Funny story...

I'm redoing my file paths and everything, and I've got the gist of it, but can someone provide me with a template of the paths for Beyond's Riivolution loader? That's what I'll be using to load up my hacks, and I remember there being some differences in the file paths.

I've got the basic private/wii/app/RSBE/pf, but I can't remember where some of the more detailed files go. Hopefully I made my point clear. I know I still have that habit of explaining stuff badly ._.

Thanks in advance.
48  Help & Tutorials / Help / Re: Not as done as I thought... on: May 21, 2012, 09:55:08 AM
Yeah, I didn't know that either. I didn't pick up the Wii, so maybe the guy at the store made a mistake or something.

And if that works out, then that's even better. I'll check it out later on today. Thanks for the help~
49  Help & Tutorials / Help / Re: Not as done as I thought... on: May 21, 2012, 08:46:45 AM
Yeah, we've experienced some lag in the past with some of the model imports on here. I don't think that should be an issue.

What she's worried about is me installing HBC and Riivo on the Wii, and then it suddenly dies on us. Apparently, her Wii is one of the newer models that doesn't play GC games (in case that's of any importance?)
50  Help & Tutorials / Help / Not as done as I thought... on: May 21, 2012, 08:05:44 AM
Apologize for the question, but since it's been awhile, I forgot pretty much everything about hacking. Anyway, it's more of a technical issue. My sis recently picked up a new Wii, and she wants to get back into using hacks, because some of the Sengoku Basara hacks caught her attention (she's a huge fan -.-)

Anyway, she's worried that using them will mess up the Wii, and she basically wants me to confirm that it won't. I told her as long as there's no softmodding involved, it'll be fine, but she's still extra cautious.

Thanks for the help, and if there's anything else I should know (improvements on the hacking tools used on KC or otherwise), I'd appreciate a heads up ; )


 Kirby Dance
51  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Goodbye...again.....pg 322..... on: September 01, 2011, 08:26:35 PM
I don't want this to be a sad farewell, so I've prepared something in your honor~

Brace yourself...
Seriously, this might be offensive to a few people...
I mean it...don't say I didn't warn you :/
How long will I keep the suspense going?? Oh shi~
3...
2...
1...

TA~TA FOR NOW, SIR SDOOM~ DANCING MUDKIP BIDS YOU ADIEU~
52  Help & Tutorials / Help / Re: Brawl- Help on: August 27, 2011, 11:01:22 AM
Nope. I downloaded it from the following link, and all I got were 3 pre-made GCT files.

http://www.mediafire.com/?neqqoqo5n8e06xu
53  Help & Tutorials / Help / Brawl- Help on: August 27, 2011, 09:47:46 AM
Pretty simple question. Is there a .txt file for all the codes included with the newest release of Brawl Minus? I'd like to edit the codes that are in there. And I use Riivolution, in case that matters Tongue
54  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Progress is s-s-slow on: August 26, 2011, 07:15:19 AM
Btw, thanks to Seg and Royal Blade for the congratz.  Though it's rather disappointing no one else said congratz.  These aren't just regular exams, these were the most important exams of my life.  Ones that affect my future carrers etc.  But whatevs.

Late to the party, but that's how I roll ;3 Congrats, SDoom. That must've been a complete relief for you. At any rate, you deserve it~
55  Help & Tutorials / Music/SFX Tutorials / Re: Ulala's Swingin' BRSTM Tutorial (Song ID List Included~) on: August 25, 2011, 08:35:39 PM
I'll be sure to use this. By any chance does it have a step for audacity(loudness) because some of my songs are quiet.

Hm. I'm not too familiar with Audacity, so that's why I didn't include it, but I'm sure I could take some time to learn the basics. I'll be sure to modify my post when I do. But for now, Format Factory is the only thing I use to increase my BRSTM volume :/ sorry...
56  Help & Tutorials / Help / Re: Stage Hacking Help on: August 25, 2011, 09:49:03 AM
You can do a few things with that file, actually. But I'll tell you the easiest way to use it.

The stage it replaces by default is Final Destination, so you can rename it STGFINAL, and then place it in your melee folder (I'm assuming you have it set up?). This'll make it so that the DBZ stage replaces Final Destination.

I'm not sure if you need this, but these are the rest of the stage names that you'll need in order to replace them.


http://brawlhacks.wikia.com/wiki/The_File_Placing_and_Naming_Guide#Stage_texture_file_placement
57  Help & Tutorials / Music/SFX Tutorials / Re: Ulala's Swingin' BRSTM Tutorial on: August 24, 2011, 01:47:55 PM
Glad to hear it ^.^
58  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku V1 is out needing feedback on: August 24, 2011, 01:44:24 PM
I got to test Goku for a bit, and I'm liking it, but I have an idea that you could probably use for the air side B, since Falcon's feels too unnatural for him.

You know how in the Budokai Tenkaichi games, you can perform dragon dashes toward your opponent? I think that would make a good aerial attack. To clarify, think of SDoom's Burst Sonic side B. You could make it like that, except with no charge, less power, and less knockback. Something like this:



or:

59  Help & Tutorials / Help / Re: Shadow replacing sonic on: August 24, 2011, 09:34:32 AM
There are Shadow ports over DK, if you'd rather get rid of him. But they also have him over Jigglypuff and a few other characters, I believe (There's so many I lost count @.@) This one is the one I currently use, though.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19596
60  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku V1 is out needing feedback on: August 24, 2011, 09:07:30 AM
MarioDK, I made a few CSP's for Goku if you want to include them in future versions. I also made a Character select icon for Blue CSS users if you'd like that as well :3

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