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1  Help & Tutorials / Help / Peach's Final Smash Help on: July 23, 2012, 09:08:18 AM
So I ran into a bit of a problem here Dx I tried making a custom final Smash for Peach (Daisy), but when I test it out in-game, the images are in the wrong places on screen ._. If possible, could anyone fix it up for me? I'd really appreciate it. If not, can you at least provide me with an unedited FitPeachFinal.pac so I can try editing it again?

Thanks in advance, guys. Here's the download to my attempt.


http://www.mediafire.com/?rbm4e238bfp6cv7
2  Help & Tutorials / Help / No SFX? on: July 09, 2012, 05:08:25 PM
Biiiiit of a problem. My sister uses Ike a lot, and my brother wants to use Cloud. I know there are a few Ike ports over certain characters, but is there one that has no SFX? It's his preference, apparently.
3  Help & Tutorials / Help / Stage Builder Freeze Issue on: June 17, 2012, 09:42:33 PM
Encountered my first freeze issue since I started hacking Brawl again, and I'm hoping someone can provide me with a quick fix.

Anyway, I go to stage builder, set up the stage layout, then when I'm waiting to be taken to the build screen, I get that annoying buzz. It was working fine a while ago, but now, nothing ._. I wouldn't even be trying to solve this, but my bro loves creating stages.

Any tips or suggestions?
4  Help & Tutorials / Help / Quick Request? on: June 10, 2012, 03:33:32 PM
Wasn't sure if this belonged in the feedback area or not, but it pertains to the "Add CSP" function on the site. I like the new feature, but I find it a bit bothersome on the whole uploading procedure. A lot of the time, I'll have a bunch of CSP's on my computer, but in order to upload it, I'd have to get it on Photobucket first (and in turn sort through the collection of them on PB). Is it possible that there could be an update where we could upload CSP's directly from our desktop?

It's a small gripe, but I feel like it could make the whole process faster  Kirby Dance
5  Help & Tutorials / Help / File Path Template? on: May 24, 2012, 09:57:52 AM
Funny story...

I'm redoing my file paths and everything, and I've got the gist of it, but can someone provide me with a template of the paths for Beyond's Riivolution loader? That's what I'll be using to load up my hacks, and I remember there being some differences in the file paths.

I've got the basic private/wii/app/RSBE/pf, but I can't remember where some of the more detailed files go. Hopefully I made my point clear. I know I still have that habit of explaining stuff badly ._.

Thanks in advance.
6  Help & Tutorials / Help / Not as done as I thought... on: May 21, 2012, 08:05:44 AM
Apologize for the question, but since it's been awhile, I forgot pretty much everything about hacking. Anyway, it's more of a technical issue. My sis recently picked up a new Wii, and she wants to get back into using hacks, because some of the Sengoku Basara hacks caught her attention (she's a huge fan -.-)

Anyway, she's worried that using them will mess up the Wii, and she basically wants me to confirm that it won't. I told her as long as there's no softmodding involved, it'll be fine, but she's still extra cautious.

Thanks for the help, and if there's anything else I should know (improvements on the hacking tools used on KC or otherwise), I'd appreciate a heads up ; )


 Kirby Dance
7  Help & Tutorials / Help / Brawl- Help on: August 27, 2011, 09:47:46 AM
Pretty simple question. Is there a .txt file for all the codes included with the newest release of Brawl Minus? I'd like to edit the codes that are in there. And I use Riivolution, in case that matters Tongue
8  Help & Tutorials / Music/SFX Tutorials / Ulala's Swingin' BRSTM Tutorial (Song ID List Included~) on: August 24, 2011, 08:47:59 AM
I've been thinking for awhile on whether I should write a tutorial or not, and I'm deciding to give it a shot, considering I use a simpler method (at least, I think so...) Anyway, here's hoping my tutorial will actually be of some use to newer members Wink


Tools You'll Need

- BrawlBox v0.63d (for creating and looping your BRSTM files)

- YouTube video downloader (Optional) . This will make it simpler to get an MP3 you might want that you can't find anywhere else. I would provide a link to the site I use, but that may be seen as advertising O.o

- Format Factory: This program is the one I use for converting ALL my files. It's free, simple to use, and has a lot of helpful features. The download will be posted near the end of the tutorial, so you won't have to look around for it Wink



Now, on to the actual tutorial...

Step 1: First off, you'll obviously need a song you want to insert into Brawl. Find it through whatever method you prefer, and take note that it CAN be in any format for now. MP3, .WAV, any file extension will do.

Step 2: After finding the song you want, you'll need to use Format Factory to convert your file into a .wav file. To do this, open up Format Factory, click the Audio tab on the left side of the application, and find the "All to wav" option. Picture below:


Step 3: Once you click on that, another window should pop up with options such as "Output Setting" and "Add File". Now, this is where you can edit your file to your liking. For example, if the song you found was too low in volume, you can increase it by clicking "Output Setting", and increasing the volume control (the default will be 100%). Once the settings are okay to you, click "add file", and find your music file(s). Once they're displayed on the FF List, click OK to bring you back to the main menu. The songs you want to convert, ALONG with the convert status should all be displayed there. If everything's to your liking, then click "Start". The files will be converted and sent to your "FFOutput folder". This can be setup to wherever you want (mine, for example is Documents/FFOutput). Again, a reference pic is below.


Step 4: With your newly converted .wav files in your FFOutput folder, open up BrawlBox. Then, it's simple. Hit File > New > BRSTM Audio Stream. Find your desired .wav file, and double click to open it in BrawlBox. From here on, it's all a matter of preference. If you want your song to loop, you'll need to edit the bars so that the song contains a good loop point (it sounds complex, but after a few minutes, you should get a good idea of what to do). The yellow bar tells determines which part of the song will play after it loops, while the red bar determines WHERE to loop the song. It's a lot easier when you try it yourself, though, so don't worry :3


Step 5: After the song sounds good to you, click "Okay", which will take you back to BrawlBox's main menu. Then go to File and Save As. Make sure to save the file as a .brstm, and if you want, test it out in-game. You've created your first BRSTM!


And that basically concludes the tutorial~ If you have any other questions, please ask them here. If you feel my tutorial needs to be a bit clearer, don't hesitate to tell me ;3 This IS my first tutorial, and I doubt that I made it perfectly understandable. Also, below is the download link to Format Factory for those that want to use it.


Formant Factory DL: http://format-factory.en.softonic.com/

For those that need it, I'm also including a list of every song ID in Brawl. Just name your BRSTM to the following to replace that particular song~

BATTLEFIELD
X04 - Battlefield
T02 - Menu (Super Smash Bros. Melee)
X25 - Battlefield Ver. 2
W21 - Battlefield (Melee)
W23 - Multi-Man Melee 1 (Melee)

FINAL DESTINATION
X05 - Final Destination
T01 - Credits (Super Smash Bros.)
T03 - Opening (Super Smash Bros. Melee)
W25 - Final Destination (Melee)
W31 - Giga Bowser (Melee)

DELFINO PLAZA
A13 - Delfino Plaza
A07 - Title / Ending (Super Mario World)
A08 - Main Theme (New Super Mario Bros.)
A14 - Ricco Harbor
A15 - Main Theme (Super Mario 64)

LUIGI'S MANSION
A09 - Luigi's Mansion Theme
A06 - Castle / Boss Fortress (Super Mario World / SMB3)
A05 - Airship Theme (Super Mario Bros. 3)
Q10 - Tetris: Type A
Q11 - Tetris: Type B

MUSHROOMY KINGDOM
1-1
A01 - Ground Theme (Super Mario Bros.)
A16 - Ground Theme 2 (Super Mario Bros.)
A10 - Gritzy Desert
1-2
A02 - Underground Theme (Super Mario Bros.)
A03 - Underwater Theme (Super Mario Bros.)
A04 - Underground Theme (Super Mario Land)

MARIO CIRCUIT
A20 - Mario Circuit
A21 - Luigi Circuit
A22 - Waluigi Pinball
A23 - Rainbow Road
R05 - Mario Tennis/Mario Golf
R14 - Excite Truck
Q09 - Title (3D Hot Rally)

RUMBLE FALLS
B01 - Jungle Level Ver.2
B08 - Jungle Level
B05 - King K. Rool / Ship Deck 2
B06 - Bramble Blast
B07 - Battle for Storm Hill
B10 - DK Jungle 1 Theme (Barrel Blast)
B02 - The Map Page / Bonus Level

BRIDGE OF ELDIN
C02 - Main Theme (The Legend of Zelda)
C09 - Ocarina of Time Medley
C01 - Title (The Legend of Zelda)
C04 - The Dark World
C05 - Hidden Mountain & Forest
C08 - Hyrule Field Theme
C17 - Main Theme (Twilight Princess)
C18 - The Hidden Village
C19 - Midna's Lament

PIRATE SHIP
C15 - Dragon Roost Island
C16 - The Great Sea
C07 - Tal Tal Heights
C10 - Song of Storms
C13 - Gerudo Valley
C11 - Molgera Battle
C12 - Village of the Blue Maiden
C14 - Termina Field

NORFAIR
D01 - Main Theme (Metroid)
D03 - Ending (Metroid)
D02 - Norfair
D05 - Theme of Samus Aran, Space Warrior
R12 - Battle Scene / Final Boss (Golden Sun)
R07 - Marionation Gear

FRIGATE ORPHEON
D04 - Vs. Ridley
D08 - Vs. Parasite Queen
D07 - Opening / Menu (Metroid Prime)
D06 - Sector 1
D09 - Vs. Meta Ridley
D10 - Multiplayer (Metroid Prime 2)

YOSHI'S ISLAND (BRAWL)
E02 - Obstacle Course
E07 - Obstacle Course (Winter)
E01 - Ending (Yoshi's Story)
E03 - Yoshi's Island
E05 - Flower Field
E06 - Wildlands

HALBERD
F06 - Meta Knight's Revenge
F01 - The Legendary Air Ride Machine
F05 - Gourmet Race
F04 - Butter Building
F02 - King Dedede's Theme
F12 - Squeak Squad Theme
F07 - Vs. Marx
F08 - 0² Battle
F03 - Boss Theme Medley
F10 - Checker Knights
F09 - Forest / Nature Area
F11 - Frozen Hillside

LYLAT CRUISE
G10 - Space Armada
G02 - Corneria
G01 - Main Theme (Star Fox)
G03 - Main Theme (Star Fox 64)
G04 - Area 6
G11 - Area 6 Ver. 2
G05 - Star Wolf
G09 - Star Wolf (Star Fox: Assault)
G07 - Space Battleground
G08 - Break Through the Ice
Q12 - Tunnel Scene (X)

POKEMON STADIUM 2
H01 - Pokemon Main Theme
H03 - Road to Viridian City (From Pallet Town / Pewter City)
H02 - Pokemon Center
H04 - Pokemon Gym / Evolution
H05 - Wild Pokemon Battle! (Ruby / Sapphire)

SPEAR PILLAR
H06 - Victory Road
H08 - Dialga / Palkia Battle at Spear Pillar!
H07 - Wild Pokemon Battle! (Diamond / Pearl)
H09 - Team Galactic Battle!
H10 - Route 209

PORT TOWN AERO DRIVE
I01 - Mute City
I03 - Fire Field
I02 - White Land
I04 - Car Select
I05 - Dream Chaser
I06 - Devil's Call in Your Heart
I07 - Climb Up! And Get The Last Chance!
I08 - Brain Cleaner
I09 - Shotgun Kiss
I10 - Planet Colors
R09 - Golden Forest (1080° Snowboarding)
W18 - Mach Rider (Melee)

CASTLE SIEGE
J02 - Fire Emblem Theme
J04 - With Mila's Divine Protection (Celica Map 1)
J08 - Attack
J06 - Preparing to Advance
J07 - Winning Road - Roy's Hope
J03 - Shadow Dragon Medley
J13 - Ike's Theme
J09 - Against the Dark Knight
J10 - Crimean Army Sortie
J11 - Power-Hungry Fool
J12 - Victory is Near
W17 - Fire Emblem (Melee)

WARIOWARE, INC.
M01 - WarioWare, Inc.
M02 - WarioWare, Inc. Medley
M08 - Ashley's Song
M07 - Ashley's Song (JP)
M06 - Mike's Song
M05 - Mike's Song (JP)
M04 - Mona Pizza's Song
M03 - Mona Pizza's Song (JP)
M09 - MicroGame$ Theme 01
M10 - MicroGame$ Theme 02
M11 - MicroGame$ Theme 03
M12 - MicroGame$ Theme 04
M13 - MicroGame$ Theme 05
M15 - MicroGame$ Theme 06
M16 - MicroGame$ Theme 07
M17 - MicroGame$ Theme 08
M18 - MicroGame$ Theme 09

DISTANT PLANET
L06 - Main Theme (Pikmin)
L01 - World Map (Pikmin 2)
L07 - Stage Clear / Title (Pikmin)
L02 - Forest of Hope
L04 - Ai no Uta
L08 - Ai no Uta (French Version)
L05 - Tane no Uta
L03 - Environmental Noises
R08 - Title (Big Brain Academy)

SMASHVILLE
N01 - Title (Animal Crossing)
N02 - Go K.K. Rider!
N03 - 2:00 a.m.
N06 - Town Hall and Tom Nook's Store
N05 - The Roost
N07 - K.K. Cruisin'
N08 - K.K. Western
N09 - K.K. Gumbo
N10 - Rockin' K.K
N11 - DJ K.K
N12 - Condor

NEW PORK CITY
K07 - Porky's Theme
K09 - Unfounded Revenge / Smashing Song of Praise
K08 - Mother 3 Love Theme
K10 - You Call This a Utopia?!
K05 - Humoresque of a Little Dog
K01 - Snowman

SUMMIT
Q07 - Ice Climber
Q06 - Balloon Trip
Q08 - Shin Onigashima
Q05 - Clu Clu Land
W13 - Icicle Mountain (Melee)

SKYWORLD
P01 - Underworld
P03 - Skyworld
P02 - Title (Kid Icarus)
P04 - Kid Icarus Original Medley

75M
B04 - Donkey Kong
B03 - Opening (Donkey Kong)
B09 - 25m BGM

MARIO BROS.
A17 - Mario Bros.
Q02 - Gyromite
Q01 - Famicom Medley
Q13 - Power-Up Music
Q14 - Douchuumen (Nazo no Murasamejo)

FLAT ZONE 2
R04 - Flat Zone 2
Q04 - Chill (Dr. Mario)
W14 - Flat Zone (Melee)

PICTOCHAT
R02 - PictoChat
R10 - Mii Channel
R11 - Wii Shop Channel
R15 - Brain Age: Train Your Brain in Minutes a Day
R16 - Opening Theme (Wii Sports)
R17 - Charge! (Wii Play)
R13 - Shaberu! DS Cooking Navi
R06 - Lip's Theme (Panel de Pon)
W20 - Dr. Mario (Melee)

HANENBROW
R03 - Hanenbrow?

SHADOW MOSES ISLAND
S06 - MGS4 ~Theme of Love~ Smash Bros. Brawl Version
S02 - Encounter
S03 - Theme of Tara
S08 - Battle in the Base
2849 S04 - Yell "Dead Cell"
4200 S07 - Cavern
5978 S05 - Snake Eater (Instrumental)
S10 - Theme of Solid Snake
S11 - Calling to the Night

GREEN HILL ZONE
U01 - Green Hill Zone
U04 - Angel Island Zone
U02 - Scrap Brain Zone
U03 - Emerald Hill Zone
U06 - Sonic Boom
U07 - Super Sonic Racing
U08 - Open Your Heart
U09 - Live & Learn
U10 - Sonic Heroes
U11 - Right There, Ride On
U12 - HIS WORLD (Instrumental)
U13 - Seven Rings In Hand

TEMPLE
C03 - Great Temple / Temple
W24 - Temple (Melee)

YOSHI'S ISLAND (MELEE)
W05 - Yoshi's Island (Melee)
W15 - Super Mario Bros. 3 (Melee)

JUNGLE JAPES
W03 - Jungle Japes (Melee)
W26 - Kongo Jungle (Melee)

ONETT
W12 - Mother (Melee)
W19 - Mother 2 (Melee)

CORNERIA
W08 - Corneria (Melee)
W28 - Venom (Melee)

RAINBOW CRUISE
W02 - Rainbow Cruise (Melee)
W01 - Princess Peach's Castle (Melee)

GREEN GREENS
W07 - Green Greens (Melee)
W06 - Fountain of Dreams (Melee)

BIG BLUE
W11 - Big Blue (Melee)
W29 - Mute City (Melee)

BRINSTAR
W27 - Brinstar (Melee)
W04 - Brinstar Depths (Melee)

POKEMON STADIUM
W09 - Pokemon Stadium (Melee)
W16 - Battle Theme (Melee)
W10 - Poke Floats (Melee)

MENU
X02 - Menu 1
X03 - Menu 2
W30 - Menu (Melee)
X01 - Super Smash Bros. Brawl Main Theme

SUBSPACE EMISSARY
Y01 - Adventure Map
X17 - Adventure Map Ver. 2
Y02 - Step: The Plain
Y03 - Step: The Cave
Y04 - Step: Subspace
Y09 - Jungle Theme (Donkey Kong Country)
Y10 - Airship Theme (Super Mario Bros. 3)
Y11 - Menu (Metroid Prime)
Y13 - Brinstar (Metroid)
Y14 - Step: Subspace Ver.2
Y15 - Step: Subspace Ver.3
Y05 - Boss Battle Song 1
Y07 - Boss Battle Song 2
Y08 - Save Point
X27 - Credits
Y16 - Ambient
Y17 - Clear

VICTORY THEMES
Z01 - Mario Series
Z02 - Donkey Kong Series
Z03 - Legend of Zelda Series
Z04 - Metroid Series
Z05 - Yoshi
Z06 - Kirby Series
Z07 - Star Fox Series
Z08 - Pokémon Series
Z10 - Captain Falcon
Z11 - Mother Series
Z16 - Ice Climbers
Z17 - Fire Emblem Series
Z18 - Mr. Game & Watch
Z21 - Wario
Z22 - Meta Knight
Z23 - Pit
Z25 - Olimar
Z35 - R.O.B.
Z46 - Solid Snake
Z47 - Sonic The Hedgehog

OTHER
X07 - Online Practice Stage
X08 - Results Display Screen
X09 - Tournament Registration
X10 - Tournament Grid
X11 - Tournament Match End
X13 - Classic: Results Screen
X15 - All-Star Rest Area
X16 - Home-Run Contest
X18 - Boss Battle
X19 - Trophy Gallery
X20 - Sticker Album / Album / Chronicle
X21 - Coin Launcher
X23 - Stage Builder
X26 - Target Smash!!
T05 - Master Hand
X22 - Classic Mode Clear
X06 - Alternate Results Screen?
X24 - Nothing?
Z50 - Continue
Z51 - Game Over
Z54 - New Feature 01
Z55 - New Feature 02
Z56 - New Feature 03
Z57 - New Feature 04
Z58 - New Feature 05
9  Help & Tutorials / Help / Quick Question ._. on: August 23, 2011, 02:45:43 PM
I don't have an opportunity to test it out now, so that's really the only reason I'm asking this, but do I need to do anything special to get that recent Nintendog over Bowser hack working? Or does it all just go in the koopa folder?

For some reason, I remember Bowser having a different Motionetc or something like that, and I want to make sure. Thanks in advance Grin
10  Help & Tutorials / Help / Can't Get Custom Victory Code Working on: August 18, 2011, 09:36:15 AM
Yeah, I still haven't really learned how to edit these things yet ._.

Anyway, I'd like to have the custom victory theme code in my .gct, but I'd need to set up the file path first since I use Riivo. If someone could set it up for me, I'd totally appreciate it Grin

DL for my current .XML:


http://www.mediafire.com/?c8vpw7abnpj3tjw
11  Help & Tutorials / Help / Issues Making .pac Files [RESOLVED] on: July 12, 2011, 09:16:06 AM
=.=; Okay, so I have no idea what I'm doing wrong, but for some reason, whenever I attempt to make a .pac file for characters that NEED it, the game ends up freezing anyway.

Aren't I just supposed to open the texture's .pcs file in BrawlBox and then save it as a .pac? Because I've been doing exactly that, and it doesn't work :/

Here's one example of a texture I'd like to use: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18034

So yeah, if someone could help me out here, I'd really appreciate it Grin
12  Help & Tutorials / Help / Quick Question on: July 07, 2011, 08:22:15 AM
Okay =.=; I want to switch Lylat Cruise with another stage, but I can't find the name I have to use in order to actually swap it.

One source I found labels it as STGSTARFOX_ASTEROID, while another just labels it as STGSTARFOX. Which is it? Sorry for the nooby question, by the way...
13  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Helter Skelter's Catch-All Portrait Thread [BORED; NEED REQUESTS] on: June 01, 2011, 03:48:19 PM

Okay, so seeing as how my thread was more well-liked than I thought, I'm deciding to put all my CSP's back up for now. I'll be taking suggestions for new CSP's and Stage-related things, but for now, I won't be taking any requests. I'll update the OP when I start.































MISCELLANEOUS


STAGE SELECT IMAGES

ICONS


FLAMING BLUE SSS



BRAWL MINUS SSS
eum_Icon_Minus.png[/img]



PREVIEWS
eumPrevBase.png[/img]



CHARACTER SELECT ICONS

FLAMING BLUE CSS


RED & BLACK CSS





14  Help & Tutorials / Help / Riivo Disc Read Errors? on: May 25, 2011, 10:31:32 PM
Simple question. Hopefully simple solution.

Everytime I use Riivo, I get multiple disc read errors before I can actually play the game. The disc definitely works, because the disc channel reads it right away. But with Riivo, it usually takes around 8-9 attempts to get it working. I googled around and saw that a few other people had this issue too, but there were no solid answers :/ This gets really annoying and time-consuming, too...

If fixing it involves downgrading my Wii, by the way, I'd really not want to take that chance.

Thanks in advance, you guys~
15  Help & Tutorials / Help / Off Topic Question on: May 15, 2011, 02:35:41 PM
I apologize in advance for posting this HERE, But I've tried asking around, and I haven't gotten any solid help yet.

Anyway, I'm having issues with my Gamecube memory cards. Basically, sometimes I put them into my GC, and it tells me the card either needs to be formatted or it can't be used at all. But I could remove it and place it right back in, and it'll work fine. I prefer to use my GC because it's a lot more quiet than the Wii, btw.

So my question is - is this a serious problem? Or is my GC just so old that it's making mistakes or something? I'd really like to find out...
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