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31  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - That Ain't Dedede on: September 28, 2014, 12:33:34 PM
I'm kind of disappointed you didn't include Ridley's gym rat nephew Roidley or his super cool skateboard punk cousin Radley. :[

That render is nice though. Could you possibly supply a version with a transparent background for CSP and probably new avatar for me purposes?
32  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: pac-man & SS Link progress (wii u samus released) on: September 26, 2014, 01:11:32 PM
I'm pretty sure there's a T-posed Power Suit model ripped straight from Prime floating around on the internet somewhere, it'd probably save you a lot of trouble.
33  Help & Tutorials / Help / Re: [SOLVED] I'm making a god, but he's broken right now. on: September 23, 2014, 07:48:03 PM
No prob.

Since this topic has been solved, it will now be locked. If you have any additional problems, PM me and I will unlock it for you.
34  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Turbo Mode Contest and Alt Costume Tuesdays! on: September 23, 2014, 01:30:44 PM
I hereby submit my formal request for ART
35  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Short Circuit 3: 2 Fast, 2 Fat on: September 21, 2014, 06:05:33 PM
These are honestly some of the best renders I've ever seen on these boards, not gonna lie, can't really pinpoint why. Good job on these, guys.
36  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: September 21, 2014, 04:13:52 PM
Yeah, then he'd end up holding it hostage in the event that the goal isn't met. And that sounds pretty [censored]ty to me.

I'd be willing to pay honestly. I'm not gonna dish out $350 in one go because LOL but I'm willing to help a brotha out if a brotha help me out nomsayin'

I also think a simple yes-no poll would have made this go smoother. :1
37  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: September 20, 2014, 08:45:31 AM
I'd pay you 1 gorillian dollars if you could get shaders to be rendered in the previewer.

Is there a base/ballpark price you had in mind for each feature? There aren't as many people around as there once was so I hope it isn't too high.
38  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Solo Charizard Released! 09/10/2014 on: September 18, 2014, 03:20:39 PM
Ah, ok, I was going to suggest adding that in conjunction with the spam prevention. I think it's a fine idea to add the spam prevention anyway.
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Solo Charizard Released! 09/10/2014 on: September 18, 2014, 03:15:12 PM
Do the points add up only if the hitbox connects, or if you just do the move? I don't remember.
40  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 18, 2014, 02:45:57 PM
I could tell you used some sort of optimizing modifier because it looks like it jacked up your edge flow. I'd strongly recommend going through and manually remove edge loops you don't need rather than using an optimizing modifier to preserve your edge flow and make rigging easier on yourself.

Or not. Up to you.
41  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 18, 2014, 02:34:59 PM
Did you use the ProOptimize modifier?
42  Help & Tutorials / Help / Re: I need help understanding why so many god damn people make texture hacks. on: September 18, 2014, 08:22:58 AM
I need help understanding why so many god damn people think the help section is an appropriate place to make posts like these.

If you're gonna [censored] about the content on the Vault, do it in off-topic. Locked.
43  Super Smash Bros. Brawl Hacking / Programming / Re: [8/1/14] The New File Research Thread | New video series on SSE files! on: September 17, 2014, 09:49:06 AM
So... What you're saying is... We might be able to generate bosses on regular stages?
44  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Turbo Mode Contest and Alt Costume Tuesdays! on: September 16, 2014, 03:13:55 PM
ART

Also, feels... RIP Ice Climbers

I love their custom hammers. This is probably the cutest alt so far.
45  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.73b on: September 13, 2014, 07:13:28 PM
Neato, I didn't even know that's what was in that ARC. I figured all you needed was the few bones in the stagepos model and the rest was completely random.
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