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3046  Super Smash Bros. Brawl Hacking / Stages / Re: ItalianStallion's Stage Hax! [Osohe Castle Released! Jan 9th] on: January 16, 2011, 07:36:55 PM
I'm still debating on whether to do the inside of Spirit Temple or the outside area which is Desert Cous, so new poll to vote!


By inside, do you mean with the big statue chick?

If so, then I vote for that. ^^
3047  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Working on Deadpool - Early Preview Vid! on: January 16, 2011, 03:15:09 PM
The waiting animations are pretty good, they just need some feet animation so that he looks like he's bouncing rather than floating.

The crouch is well positioned, but like mentioned above, he needs a breathing animation.

The moonwalk is perfect. Laugh

Keep up the good work.
3048  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: January 16, 2011, 01:43:22 PM
Quote from: Gamma Ridley=link=topic=18523.msg338147#msg338147 date=1295210350
maybe a "Subscribe" feature for users as well.

*cough* RSS *cough*

... I never knew what that was until now. Laugh Oops.
3049  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Pullin' the plug on project BOO... Anyone willing to help keep it alive??? on: January 16, 2011, 01:41:30 PM
I agree with him, everyone has a life.
Sdoom incarnation has a life...but hes finished his projects.
Hollow has a life...but hes finished his projects.
renegade109 has a life...and he created a project, asked for a vertex, gave up, then blamed it on his life.

I think I kinda agree with you there.

Honestly, if you don't feel as though you don't have enough time, you don't have to quit. I've ben working on Mew for damn nearly a year now, and it still isn't close to being done. This is a result of having 5 AP classes to deal with.

But I didn't quit, I just worked on it whenever I could.

I dunno, if you feel like you absolutely cannot work on this project anymore, I can't blame you, so I only wish the best of luck to you.
3050  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: January 16, 2011, 01:35:06 PM
I have an idea, how about a favorite system?
Not what you're thinking, but perhaps for users.

Let me explain:
Aafyre's Orochimaru is one of my favorite mods. So I favorite it. It does not, however, show up on the hack itself, because it could be spamed. But, it shows up on my Brawlvault.

It is a favorite system for users, not hacks, exhibiting hacks the user likes on their BV.

I like that idea, though it would be nice to have a favorite system for hacks, and maybe a "Subscribe" feature for users as well.

Kinda like YouTube: you can favorite individual movies or subscribe to an individual and be notified if they post anything new.
3051  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Aqua RELEASED, January 15th on: January 15, 2011, 10:36:53 PM
The mangoes are gonna make us all fat! D:
3052  Help & Tutorials / Help / Re: What program is used for a retexture? on: January 15, 2011, 09:44:02 PM
Here's one: Paint
3053  Help & Tutorials / Help / Re: Making textures Asymmetrical: How do I do it? on: January 15, 2011, 09:17:00 PM
I don't think this entirely possible yet...
With some patience, You can un-mirror textures in 3dsmax but it can't be exported Undecided

Your best bet is to try and vertex something over asymmetrical areas Sad


What about this?

Or is it UV editing you're referring to?
3054  Help & Tutorials / Help / Re: Help Please I put music on SD card doesn't show up on Brawl & Question on Alloy on: January 15, 2011, 09:15:49 PM
For Question number 2, I don't think that there are hacks to be able to pick those as playable characters, you'll have to go into multi-man brawl to find out if your hacks work. However, I could be wrong about there not being any way to pick these as playable characters but I can only answer for what I know.

Wrong, there are CSS codes that allow you to select the Alloys as well as Giga Bowser and Warioman.
3055  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Sol Sanctum- Home to the Treasures of Weyard. on: January 15, 2011, 07:41:37 PM
No idea who I could make the Chozo on. It would probably look good on Samus, but it would have to be the Prime series Chozo designs. Some people prefer the "fluffy bird" design of ZeroMission though.

I prefer the Prime series design as well. Maybe you could use Falco?
3056  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Sol Sanctum- Home to the Treasures of Weyard. on: January 15, 2011, 07:32:08 PM
I'm goin' death over Dedede on this one.  Wouldn't mind replacing the penguin with something considerably more bad ass...


Like this?

On topic, I hope the Chozo wins. :[]
3057  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Need Help Matching Songs to Stages? - KCMM's My Music on: January 15, 2011, 05:24:05 PM
You're doing custom stages too, yes?

If you are, What Were We Made For works fairly well with ItalianStallion's Blue Moon Battleship.
3058  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ethereal Queen Zelda and Jirachi V.1.0....Kinda Balanced. Private PSA-Released. on: January 15, 2011, 04:33:03 PM
Oh okay. I'm also working on project Phila from tales of destiny, but I can also work on mew on the side now that I'm taking a break from zelda haha.

Sounds fine. Tongue Shall I send you mah stuff?
3059  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ethereal Queen Zelda and Jirachi V.1.0....Kinda Balanced. Private PSA-Released. on: January 15, 2011, 04:26:10 PM
Thanks, how is mew coming along?

Progress is non-existant. XD I haven't worked on it much since Winter Break, but since we've got a four-day weekend, I plan on putting some work in. I finished the aerials, so would you mind PSA'ing them?
3060  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ethereal Queen Zelda V.1.0....Kinda Balanced. Another one of my private hacks. on: January 15, 2011, 04:17:09 PM
I agree, I think using Jirachi is a nice touch. ^^

Great job on this one.
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