So again, are you a fan of smg4, or was that just a coincidence?
Nope, just coincidence. A few pages back someone posted a xNormals tutorial that gave me a nice idea.
Something like this would have a ton of textures due to the amount of parts from various models, I think I can reduce that to about 1-3 texture files by merging them. I had given up on this and Kos-Mos due to how many texture files it took but now I think its possible to import both if it works.