Why do you go off-topic and talk about YOUR projects? (And are downloads such a big thing?)
Anyways, the Link hacks, Ganondorf and his tower are awesome! Would the OoT beast ganon work over the final smash? Such as, does the model fit the boneset? Cuz that would be an awesome addition :3
So I ignored that for a bit and downloaded a game.
The game I downloaded on the shop channel worked fine.
I started up Homebrew, Gecko, and then Brawl.
I put in the Gamecube game I played before updating back in.That worked fine.
Everything works fine. ...
WHY!?!
Why should it brick? Just because you have some mods on the wii doesn't mean an update will search for the mod and then brick your wii, it will simply remove it or overwrite it. Some updates search for IOS/cIOS to check the version. And if the version is lower than the version in the update, the IOS will be overwritten with the new one. A way to avoid to avoid overwriting of current cIOS is to re-install the cIOS with a higher revision number than the update (preferably max number).
About the HBC, a system menu will search for blacklisted channel IDs (such as HAXX), and if it finds one, it will simply be deleted. However, the latest HBC ( 1.0.8 ) isn't blacklisted by any system menus so far (as of 4.3), so if you install it, it won't be removed by any recent updates.
The worst thing an official update can do, is remove the homebrew channel (and cIOS, if you've installed it).
However, there is a way to install homebrew channel on firmware 4.3, and that's by using using letterbomb (or any game exploit). http://please.hackmii.com/
OR
If you already have hbc, you can simply download this hackmii installer: http://bootmii.org/download/ Put the 'boot.elf' file in a folder (name it whatever you want), put it in the 'apps' folder on the SD card, then load it through HBC. Your files should look like this: X\apps\"foldername"\boot.elf" When the installer has loaded, go to uninstall HBC, then re-install it. Also, if possible, install bootmii as boot2.
NOTE: If you've region-changed your wii (or done any kind of "hardcore" mods to the system menu), it will most likely brick with an official update.
\stage\adventure\adventure_common.pac this file contains alot of adventure data. There's an ARC in it named 'jump', which contains MiscDatas with the letters 'ADSJ'. I believe it contains information about where you "jump" to, when the stage's loading from a new stage file (.pac).
-The first division of all stage files appears to be enemies you have to load all the information of to use. Melee stages also have this, maybe making some interesting things possible without .rel editing.
From what I know, the enemies are loaded through RELs, so if we were to make them work in regular brawl, it would require some heavy REL editing
EDIT2: MiscData[4] contains BGMG, which seems to control which song the different stages (to be more exact, files) uses.
10. So does the new brawl box solve the shade and lightling glitches? A. Dont know. Yet. Also, to solve lag issues: replace all your materials with FitMarioBodyb material, and replace your shade with Marios shade2 shade.