young link, the last and final costume for the HW link pack. will be a size mod over link. he's going over link because I want modeled expressions, and toon link doesn't have those. all that's left to do is make his MM hero shield, add straps to the deku shield, give him a sheath, add expressions, and maybe some optimizations. current progress for the pack is that OoT link and SS link both are completed and lag free, currently working on TP link so that he can be the same.
I want that Mac when he's done. You got Giga Mac too?
Nah. Probably won't do him.
Rig almost done. Now for lots of texture edits, then optimizing the face. I'll be making my own expressions, because Cap Falcon uses SHP0. http://i.imgur.com/wydaOaA.gifv
....well now the leg rig is messed up, damnit! How did that happen? Reminds me of when I imported James Bond and his finger rig got messed up some how. I'll redo the leg rig after fixing the normals.
On the bright side, there's a visible difference as proof that it was finished when I took that last picture.
If you wanna save time, you should just take PM Dr. Mario's coat... it will look better in the end. Trust me.
Also, why import Mario? He only got texture changes >.>
Same with Doc. Compared to the PM model, hes almost the same. Just texture differences, and stethoscope location.
I feel the same way, and I'm going to try, but his normals are so off on expressions, and he really only has scream and blink. As for the cape, I'm confused by it as well, it's only one flat object, yet it looks like more than one, but I think that I fixed it by improving the normals.
Then make your own expressions, or average the normals. Simple.
I'm actually working on Chrom right now, and I was actually surprised with his textures, they're super un-detailed, all of the detail goes on using normal maps, which I'm pretty sure you can't use in Brawl. So I tried my best at mixing the normal maps and un-detailed textures to make it like the original:
He's actually over Marth, he just fit over him so well, and since Lucina fights like Marth, I figured it'd make since that Chrom does as well.
Please tell me you're gonna give him expressions and moving eyes. I don't wanna see any incomplete models from SmashU :c
And his cape looks... really off. Either normals or overlapping objects, I can't really tell.
I need to know what I'm doing wrong, like, I haven't the foggiest idea what the hell I'm doing wrong with rigging ShoulderN, ShoulderJ, I might even need a tutorial. Maybe I've just gotten really bad at rigging, I don't know, it's baffling to me for some reason... :/
Make sure you didn't rig to the ShoulderJb by mistake.
So, Wii U models are exportable now ?! It's been a while since i post here it would be really could if it is indeed the case. Some one should definitely try to get the SSBU models if not for the fighters i love to have the trophy models mainly for the Sonic characters.
The SSBU trophy models are the exact same as the Sonic Generation models.
so after getting everything ready and stuff, I thought it was all done until I noticed something that has got me trapped for hours and I cant still solve....
godamn legs...
You could probably maybe kinda sorta edit the model to fit with the bone tree. So the hip bone is lined up with her hips. Just a thought.